Player Matchup

Cabrakan
Cabrakan
Golden Divinity
Cabrakan
Level 121
God Stats
19W - 11L
1,602 SR
Queue Stats
426W - 377L
1,549 Elo+
Party 1
Hachiman
Hachiman
JacksonStorm174
Hachiman
Level 41
God Stats
1W - 0L
1,799 SR
Queue Stats
148W - 47L
1,716 Elo+
Solo
Raijin
Raijin
Lil Mentats
Raijin
Level 82
God Stats
8W - 3L
1,561 SR
Queue Stats
257W - 195L
1,604 Elo+
Party 1
Team Averages
Level 81
1,654 SR
1,623 Elo+

VS

Team Averages
Level 110
1,539 SR
1,565 Elo+
Nox
Nox
Edrizzle658
Nox
Level 139
God Stats
16W - 17L
1,489 SR
Queue Stats
438W - 377L
1,682 Elo+
Solo
Cu Chulainn
Cu Chulainn
GamerAsteroid
Cu Chulainn
Level 87
God Stats
6W - 7L
1,584 SR
Queue Stats
205W - 227L
1,488 Elo+
Solo
Da Ji
Da Ji
xGEMINEYEx
Da Ji
Level 105
God Stats
21W - 21L
1,545 SR
Queue Stats
245W - 248L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
5 / 5 / 10
11,492
718
8,802
16,057
18,792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
17
11 / 3 / 6
13,034
815
15,777
13,072
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
15
4 / 4 / 12
11,310
707
10,914
12,766
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
9,778
611
9,917
8,900
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
GamerAsteroid
Cu Chulainn
14
4 / 6 / 6
10,385
649
9,885
18,977
10,244
Da Ji
13
5 / 9 / 5
10,079
630
12,656
14,123
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
12
12
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Cu Chulainn
GamerAsteroid
Cu Chulainn
4
6
6
1.17
W
Cabrakan
5
5
10
2
W
Hachiman
11
3
6
4.67
W
Raijin
4
4
12
2.5
L
Da Ji
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
32,458
41,895
Taken
42,000
31,311
Mitigated
20,539
10,478
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,917
1,584
0
495
8,900
3,964
280
3,969
4,931
36,090
0
L
Cu Chulainn
GamerAsteroid
Cu Chulainn
9,885
1,492
0
2,052
18,977
10,244
178
8,305
10,672
0
41,285
W
Cabrakan
8,802
1,193
925
1,858
16,057
18,792
187
4,035
11,800
24,055
0
W
Hachiman
15,777
10,033
0
4,456
13,072
5,887
2,504
1,933
11,018
0
61,165
W
Raijin
10,914
919
62
3,177
12,766
6,632
256
3,345
9,160
55,198
0
L
Da Ji
12,656
3,358
0
541
14,123
6,331
0
7,442
6,681
0
25,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
30,242
196
Minions Killed
144
0
Camps Cleared
0
804,489
Distance Traveled
756,017
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,778
611
71
4
0
256,688
2
L
Cu Chulainn
10,385
649
52
3
0
261,904
2
W
Cabrakan
11,492
718
41
3
0
261,980
1
W
Hachiman
13,034
815
81
5
0
284,061
3
W
Raijin
11,310
707
74
5
0
258,448
2
L
Da Ji
10,079
630
21
1
0
237,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role