Player Matchup

Danzaburou
Danzaburou
DarkestPheonix
Danzaburou
Level 22
God Stats
31W - 23L
1,500 SR
Queue Stats
166W - 187L
1,515 Elo+
Solo
Nu Wa
Nu Wa
OreoAndCreme
Nu Wa
Level 14
God Stats
6W - 13L
1,253 SR
Queue Stats
16W - 21L
1,296 Elo+
Party 1
Mercury
Mercury
Scrxppy
Mercury
Level 7
God Stats
1W - 2L
1,399 SR
Queue Stats
8W - 5L
1,669 Elo+
Solo
Osiris
Osiris
Skaterz91
Osiris
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 40L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
TehIceSarbat
Cthulhu
Level 18
God Stats
7W - 10L
1,390 SR
Queue Stats
43W - 41L
1,340 Elo+
Party 1
Team Averages
Level 16
1,408 SR
1,439 Elo+

VS

Team Averages
Level 7
1,486 SR
1,425 Elo+
Scylla
Scylla
MoltenEdu
Scylla
Level 17
God Stats
1W - 1L
1,429 SR
Queue Stats
20W - 9L
1,638 Elo+
Solo
Anhur
Anhur
TabeticMicrobe04
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Solo
Ares
Ares
WickedKarnage
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
我为洋洋上王者
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Party 2
Nemesis
Nemesis
魔法少女老八
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkestPheonix
Danzaburou
9
2 / 1 / 2
5,394
539
1,931
3,540
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 2
5,727
573
3,660
4,708
1,236
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Scrxppy
Mercury
9
2 / 3 / 1
5,878
588
1,999
6,826
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Skaterz91
Osiris
11
6 / 1 / 2
6,726
673
4,713
4,389
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
TehIceSarbat
Cthulhu
9
2 / 2 / 3
5,528
553
2,154
5,975
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MoltenEdu
Scylla
11
5 / 2 / 1
6,211
621
6,307
4,068
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 1
5,126
513
1,595
5,670
1,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 0 / 0
3,778
378
0
434
105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
0 / 4 / 3
4,833
483
2,359
6,026
3,085
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 1
4,885
489
1,392
6,631
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
8
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkestPheonix
Danzaburou
2
1
2
3
L
Scylla
MoltenEdu
Scylla
5
2
1
2.75
W
1
1
2
2
W
Mercury
Scrxppy
Mercury
2
3
1
0.83
W
Osiris
Skaterz91
Osiris
6
1
2
7
L
2
3
1
0.83
W
Cthulhu
TehIceSarbat
Cthulhu
2
2
3
1.75
L
0
0
0
0
L
0
4
3
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
11,653
25,438
Taken
22,829
10,851
Mitigated
7,753
6,003
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkestPheonix
Danzaburou
1,931
687
0
1,284
3,540
1,103
2,209
773
2,767
0
23,621
L
Scylla
MoltenEdu
Scylla
6,307
299
0
350
4,068
1,168
0
1,500
2,387
30,832
0
W
3,660
743
0
1,081
4,708
1,236
0
2,037
2,671
23,756
0
W
Mercury
Scrxppy
Mercury
1,999
1,284
0
2,053
6,826
1,986
0
529
6,297
0
30,975
W
Osiris
Skaterz91
Osiris
4,713
2,125
0
688
4,389
2,677
520
1,262
3,127
0
25,657
L
1,595
442
0
0
5,670
1,323
432
1,419
3,924
0
19,147
W
Cthulhu
TehIceSarbat
Cthulhu
2,154
72
86
811
5,975
3,849
616
1,706
4,269
14,544
0
L
0
0
0
0
434
105
0
376
0
0
0
L
2,359
738
0
510
6,026
3,085
344
936
4,956
0
13,408
L
1,392
609
0
1,726
6,631
2,072
0
745
5,748
0
20,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
24,833
234
Minions Killed
167
0
Camps Cleared
0
836,309
Distance Traveled
687,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,394
539
45
5
0
146,841
2
L
Scylla
6,211
621
52
5
0
168,760
4
W
Nu Wa
5,727
573
40
4
0
167,650
0
W
Mercury
5,878
588
61
6
0
196,779
2
W
Osiris
6,726
673
65
7
0
178,282
0
L
Anhur
5,126
513
40
4
0
172,357
0
W
Cthulhu
5,528
553
23
2
0
146,757
0
L
Ares
3,778
378
0
0
0
7,074
0
L
Sun Wukong
4,833
483
25
3
0
158,448
0
L
Nemesis
4,885
489
50
5
0
180,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role