Player Matchup

Thor
Thor
 
Thor
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agonsnoja
Neith
Level 2
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 6L
1,153 Elo+
Solo
Hades
Hades
CaoCao12
Hades
Level 15
God Stats
1W - 1L
1,652 SR
Queue Stats
29W - 27L
1,432 Elo+
Solo
Bellona
Bellona
Tanzbaerlie
Bellona
Level 27
God Stats
14W - 10L
1,490 SR
Queue Stats
502W - 637L
1,440 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,405 Elo+

VS

Team Averages
Level 26
1,473 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BelovedAleckiel
Nox
Level 29
God Stats
11W - 1L
1,828 SR
Queue Stats
62W - 62L
1,455 Elo+
Solo
Chiron
Chiron
GerHack123
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
wachusama
Tsukuyomi
Level 22
God Stats
2W - 1L
1,365 SR
Queue Stats
38W - 33L
1,469 Elo+
Solo
Achilles
Achilles
迪迦ii
Achilles
Level 29
God Stats
1W - 2L
1,175 SR
Queue Stats
78W - 88L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 1
6,868
528
1,898
6,665
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
9
0 / 1 / 1
6,306
485
1,127
5,440
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Agonsnoja
Neith
8
0 / 6 / 0
4,968
382
1,200
5,961
1,460
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
CaoCao12
Hades
11
2 / 1 / 0
6,755
520
1,801
8,544
2,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Tanzbaerlie
Bellona
10
0 / 4 / 0
5,884
453
4,237
9,223
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 3
6,309
485
2,299
4,146
2,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
7,409
570
3,163
5,851
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
GerHack123
Chiron
10
1 / 0 / 5
6,059
466
4,949
4,207
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
wachusama
Tsukuyomi
13
7 / 1 / 1
7,711
593
6,626
7,567
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
迪迦ii
Achilles
11
1 / 0 / 3
6,766
520
3,588
5,380
4,689

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Odin
 
Odin
3
0
3
4.5
L
Neith
Agonsnoja
Neith
0
6
0
0
W
1
1
1
1.5
L
Hades
CaoCao12
Hades
2
1
0
2
W
Chiron
GerHack123
Chiron
1
0
5
3.5
L
Bellona
Tanzbaerlie
Bellona
0
4
0
0
W
Tsukuyomi
wachusama
Tsukuyomi
7
1
1
7.5
W
Achilles
迪迦ii
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,263
Damage
20,625
35,833
Taken
27,151
15,785
Mitigated
13,084
10,331
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,898
124
0
3,348
6,665
2,131
0
215
6,450
0
46,118
L
Xing Tian
 
Xing Tian
1,127
112
0
300
5,440
3,372
0
247
5,193
13,285
0
W
Odin
 
Odin
2,299
144
0
1,207
4,146
2,618
0
540
3,606
0
18,486
L
Neith
Agonsnoja
Neith
1,200
954
0
656
5,961
1,460
0
0
5,961
0
10,590
W
3,163
536
0
2,913
5,851
2,077
0
1,386
4,465
48,530
0
L
Hades
CaoCao12
Hades
1,801
321
76
3,001
8,544
2,932
354
2,701
5,843
29,475
0
W
Chiron
GerHack123
Chiron
4,949
1,556
605
1,591
4,207
1,122
671
475
3,732
0
28,576
L
Bellona
Tanzbaerlie
Bellona
4,237
1,481
0
2,950
9,223
5,890
386
85
9,138
0
27,260
W
Tsukuyomi
wachusama
Tsukuyomi
6,626
2,036
0
1,074
7,567
2,578
252
740
6,827
0
48,121
W
Achilles
迪迦ii
Achilles
3,588
749
0
589
5,380
4,689
268
0
5,380
116
24,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
34,254
271
Minions Killed
321
0
Camps Cleared
0
1,164,460
Distance Traveled
1,163,742
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,868
528
104
8
0
201,418
4
L
Xing Tian
6,306
485
28
2
0
257,210
4
W
Odin
6,309
485
38
3
0
230,206
3
L
Neith
4,968
382
23
2
0
228,283
0
W
Nox
7,409
570
98
8
0
232,805
2
L
Hades
6,755
520
60
5
0
235,466
5
W
Chiron
6,059
466
44
3
0
216,230
0
L
Bellona
5,884
453
56
4
0
242,083
1
W
Tsukuyomi
7,711
593
83
6
0
259,257
1
W
Achilles
6,766
520
58
4
0
225,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role