Player Matchup

Chang'e
Chang'e
G-Xerrow
Chang'e
Level 97
God Stats
85W - 88L
1,478 SR
Queue Stats
676W - 748L
1,423 Elo+
Solo
Pele
Pele
Ghost X lov3
Pele
Level 67
God Stats
33W - 26L
1,461 SR
Queue Stats
65W - 67L
1,436 Elo+
Solo
Tyr
Tyr
HiImMark100
Tyr
Level 68
God Stats
19W - 18L
1,480 SR
Queue Stats
100W - 89L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Painkiller100209
Danzaburou
Level 77
God Stats
7W - 7L
1,574 SR
Queue Stats
246W - 255L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
kana-_-BISS
Zhong Kui
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,212 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,389 Elo+

VS

Team Averages
Level 80
1,533 SR
1,426 Elo+
Nu Wa
Nu Wa
Alexandre76007
Nu Wa
Level 127
God Stats
60W - 41L
1,597 SR
Queue Stats
211W - 206L
1,416 Elo+
Party 1
Horus
Horus
Bucheron490
Horus
Level 60
God Stats
1W - 3L
1,237 SR
Queue Stats
70W - 75L
1,359 Elo+
Solo
Janus
Janus
ExoTic Dylann
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Anhur
Anhur
XavierLoïc
Anhur
Level 66
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 27L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
lord-of-bacon31
Sylvanus
Level 69
God Stats
0W - 2L
1,626 SR
Queue Stats
71W - 126L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
G-Xerrow
Chang'e
10
2 / 0 / 5
5,822
582
3,214
4,597
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,873
587
1,769
4,821
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,917
592
2,905
6,576
2,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Painkiller100209
Danzaburou
11
6 / 0 / 2
6,749
675
9,413
4,729
1,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
kana-_-BISS
Zhong Kui
10
4 / 1 / 1
6,242
624
2,826
5,886
3,751
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,406
541
4,776
4,144
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,671
467
2,056
6,835
1,524
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
5,458
546
3,056
3,693
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,151
415
817
4,437
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
6
0 / 4 / 0
4,468
447
1,174
7,983
2,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
6
0
0.17
L
1
1
1
1.5
W
Chang'e
G-Xerrow
Chang'e
2
0
5
4.5
W
1
1
2
2
W
2
0
1
2.5
W
Danzaburou
Painkiller100209
Danzaburou
6
0
2
7
L
0
2
0
0
W
Zhong Kui
kana-_-BISS
Zhong Kui
4
1
1
4.5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
11,879
26,609
Taken
27,092
11,347
Mitigated
7,065
14,385
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,776
2,539
0
1,599
4,144
1,620
0
545
3,599
36,086
0
L
2,056
1,226
68
908
6,835
1,524
0
1,151
5,684
0
22,686
L
3,056
223
0
898
3,693
1,009
0
2,156
1,537
26,173
0
W
Chang'e
G-Xerrow
Chang'e
3,214
460
602
3,470
4,597
1,075
1,342
590
3,950
25,376
0
W
1,769
454
0
858
4,821
2,350
301
739
4,082
0
34,226
W
2,905
167
0
3,650
6,576
2,776
0
3,997
2,579
0
32,761
W
Danzaburou
Painkiller100209
Danzaburou
9,413
6,012
0
2,964
4,729
1,395
1,559
680
3,998
0
41,807
L
817
110
26
714
4,437
792
0
582
3,855
0
10,139
W
Zhong Kui
kana-_-BISS
Zhong Kui
2,826
184
37
2,804
5,886
3,751
59
2,892
2,994
28,904
0
L
Sylvanus
1,174
752
126
662
7,983
2,120
0
1,606
6,377
9,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
24,154
332
Minions Killed
204
0
Camps Cleared
0
935,186
Distance Traveled
789,319
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,406
541
63
6
0
152,793
3
L
Horus
4,671
467
46
5
0
167,077
2
L
Janus
5,458
546
53
5
0
162,372
0
W
Chang'e
5,822
582
51
5
0
187,614
2
W
Pele
5,873
587
72
7
0
195,419
2
W
Tyr
5,917
592
70
7
0
195,536
4
W
Danzaburou
6,749
675
82
8
0
171,775
0
L
Anhur
4,151
415
25
3
0
158,194
3
W
Zhong Kui
6,242
624
57
6
0
184,842
0
L
Sylvanus
4,468
447
17
2
0
148,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role