Player Matchup

Cupid
Cupid
Cireth21
Cupid
Level 28
God Stats
0W - 2L
1,734 SR
Queue Stats
63W - 76L
1,433 Elo+
Solo
Artemis
Artemis
Ghetto_HipHop420
Artemis
Level 156
God Stats
4W - 6L
1,694 SR
Queue Stats
557W - 568L
1,432 Elo+
Solo
Raijin
Raijin
NickTheSage
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
cfromthep
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
serpents_corails
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,477 Elo+
Solo
Team Averages
Level 54
1,586 SR
1,468 Elo+

VS

Team Averages
Level 114
1,490 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ERiNaKi
Terra
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
56W - 44L
1,579 Elo+
Party 1
Awilix
Awilix
LoveableNappa
Awilix
Level 156
God Stats
1W - 0L
1,276 SR
Queue Stats
34W - 18L
1,634 Elo+
Party 1
Chiron
Chiron
OU812
Chiron
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 337L
1,338 Elo+
Solo
Skadi
Skadi
captainzor
Skadi
Level 160
God Stats
17W - 17L
1,420 SR
Queue Stats
741W - 863L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cireth21
Cupid
13
2 / 5 / 6
7,244
805
7,096
9,267
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 6 / 8
7,309
812
8,852
10,488
3,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
2 / 11 / 6
7,397
822
6,231
11,339
3,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
4 / 5 / 3
7,229
803
5,352
10,269
6,986
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
serpents_corails
King Arthur
12
0 / 6 / 5
6,371
708
2,956
11,853
9,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
9 / 4 / 12
9,035
1,004
8,555
7,565
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ERiNaKi
Terra
14
1 / 2 / 28
8,817
980
7,168
13,378
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
17 / 2 / 9
9,903
1,100
14,233
7,467
3,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
OU812
Chiron
14
3 / 1 / 21
8,645
961
10,121
10,202
5,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
3 / 1 / 23
8,739
971
7,082
6,641
3,600
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
10
Kills
33
33
Deaths
10
28
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
4
12
3.75
L
Cupid
Cireth21
Cupid
2
5
6
1
W
Terra
ERiNaKi
Terra
1
2
28
7.5
L
2
6
8
1
W
17
2
9
10.75
L
Raijin
2
11
6
0.45
W
Chiron
OU812
Chiron
3
1
21
13.5
W
Skadi
3
1
23
14.5
L
Nike
4
5
3
1.1
L
King Arthur
serpents_corails
King Arthur
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
47,159
53,216
Taken
45,253
27,066
Mitigated
34,801
6,838
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,555
1,934
1,435
582
7,565
3,493
388
990
6,575
0
10,213
L
Cupid
Cireth21
Cupid
7,096
2,464
1,780
1,402
9,267
3,794
0
1,726
7,379
0
15,582
W
Terra
ERiNaKi
Terra
7,168
740
2,772
3,065
13,378
18,619
168
1,947
11,431
10,238
0
L
8,852
2,790
468
1,237
10,488
3,917
124
1,561
8,858
0
21,501
W
14,233
6,901
1,142
2,062
7,467
3,807
1,289
635
6,832
0
23,687
L
Raijin
6,231
1,086
188
31
11,339
3,296
0
1,027
10,092
10,835
0
W
Chiron
OU812
Chiron
10,121
3,806
2,500
4,062
10,202
5,282
852
1,871
8,331
0
24,457
W
Skadi
7,082
2,271
649
831
6,641
3,600
2,042
788
5,853
0
24,338
L
Nike
5,352
1,254
0
0
10,269
6,986
218
1,292
8,977
0
8,353
L
King Arthur
serpents_corails
King Arthur
2,956
347
433
1,299
11,853
9,073
0
1,562
10,195
0
6,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
45,139
66
Minions Killed
86
0
Camps Cleared
0
673,497
Distance Traveled
876,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,035
1,004
9
1
0
181,088
0
L
Cupid
7,244
805
18
2
0
143,805
0
W
Terra
8,817
980
4
0
0
180,100
0
L
Artemis
7,309
812
16
2
0
132,191
0
W
Awilix
9,903
1,100
17
2
0
188,471
0
L
Raijin
7,397
822
14
2
0
107,023
2
W
Chiron
8,645
961
22
2
0
165,748
0
W
Skadi
8,739
971
34
4
0
160,730
0
L
Nike
7,229
803
13
1
0
143,893
0
L
King Arthur
6,371
708
5
1
0
146,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role