Player Matchup

Bakasura
Bakasura
AventFull
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,535 Elo+
Party 1
Janus
Janus
Tat-MeBrahh92
Janus
Level 108
God Stats
4W - 15L
1,204 SR
Queue Stats
189W - 210L
1,358 Elo+
Solo
Rama
Rama
rawissad
Rama
Level 26
God Stats
3W - 9L
1,722 SR
Queue Stats
137W - 144L
1,626 Elo+
Party 1
Team Averages
Level 84
1,475 SR
1,506 Elo+

VS

Team Averages
Level 92
1,566 SR
1,333 Elo+
Cthulhu
Cthulhu
JimmyBoBimmy
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,131 Elo+
Party 2
Ra
Ra
MeraxesAU
Ra
Level 126
God Stats
3W - 1L
1,728 SR
Queue Stats
38W - 65L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatsUnrealz
Gilgamesh
Level 145
God Stats
86W - 83L
1,470 SR
Queue Stats
883W - 995L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AventFull
Bakasura
19
5 / 5 / 5
13,652
683
21,728
26,752
13,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 3
12,246
612
14,506
13,005
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
14
1 / 8 / 3
11,066
553
10,408
15,049
5,706
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JimmyBoBimmy
Cthulhu
15
2 / 3 / 10
12,017
601
8,427
22,874
19,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 5 / 8
14,742
737
14,805
14,807
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ThatsUnrealz
Gilgamesh
18
10 / 2 / 9
14,057
703
21,983
22,169
25,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
21
21
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AventFull
Bakasura
5
5
5
1.5
W
Cthulhu
JimmyBoBimmy
Cthulhu
2
3
10
2.33
W
9
5
8
2.6
L
3
8
3
0.56
W
Gilgamesh
ThatsUnrealz
Gilgamesh
10
2
9
7.25
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
45,215
54,806
Taken
59,850
24,155
Mitigated
49,587
6,215
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AventFull
Bakasura
21,728
12,387
0
3,089
26,752
13,711
1,102
12,255
13,728
0
65,313
W
Cthulhu
JimmyBoBimmy
Cthulhu
8,427
749
0
6,446
22,874
19,080
311
5,807
14,641
15,450
0
W
14,805
555
5,530
5,760
14,807
5,503
1,649
4,024
9,733
92,935
0
L
14,506
406
107
1,768
13,005
4,738
0
6,882
5,910
46,450
0
W
Gilgamesh
ThatsUnrealz
Gilgamesh
21,983
5,865
0
796
22,169
25,004
713
4,675
15,426
13,379
37,578
L
Rama
10,408
8,945
0
1,251
15,049
5,706
293
6,658
8,115
0
39,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
40,816
220
Minions Killed
219
0
Camps Cleared
0
977,579
Distance Traveled
1,111,070
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,652
683
103
5
0
401,729
0
W
Cthulhu
12,017
601
12
1
0
391,532
0
W
Ra
14,742
737
152
8
0
341,296
2
L
Janus
12,246
612
60
3
0
277,883
0
W
Gilgamesh
14,057
703
55
3
0
378,242
2
L
Rama
11,066
553
57
3
0
297,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role