Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Chris Ballerr
Yemoja
Level 83
God Stats
2W - 2L
1,559 SR
Queue Stats
391W - 370L
1,481 Elo+
Solo
Danzaburou
Danzaburou
GamingRaptor55
Danzaburou
Level 113
God Stats
13W - 6L
1,680 SR
Queue Stats
643W - 663L
1,469 Elo+
Solo
Scylla
Scylla
KrustyChrimbo
Scylla
Level 99
God Stats
11W - 12L
1,629 SR
Queue Stats
265W - 238L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
TheOwlController
Jormungandr
Level 76
God Stats
26W - 25L
1,494 SR
Queue Stats
452W - 470L
1,444 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,476 Elo+

VS

Team Averages
Level 90
1,450 SR
1,427 Elo+
Chiron
Chiron
Dj17darkkin
Chiron
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,399 Elo+
Solo
Bacchus
Bacchus
HighDlee
Bacchus
Level 93
God Stats
25W - 13L
1,605 SR
Queue Stats
425W - 403L
1,484 Elo+
Solo
Loki
Loki
ItsBasicJan
Loki
Level 147
God Stats
33W - 22L
1,579 SR
Queue Stats
165W - 144L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
cernnoss
Ah Puch
Level 49
God Stats
2W - 4L
1,215 SR
Queue Stats
19W - 18L
1,359 Elo+
Solo
Set
Set
iTzz_Predatxr
Set
Level 79
God Stats
1W - 1L
1,352 SR
Queue Stats
31W - 44L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 5 / 0
5,823
448
2,671
7,073
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
7,211
555
3,040
8,518
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
GamingRaptor55
Danzaburou
9
0 / 5 / 1
5,707
439
3,059
6,912
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,410
493
2,904
6,021
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheOwlController
Jormungandr
12
0 / 4 / 0
6,600
508
3,520
9,531
10,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 3 / 2
7,546
580
8,578
7,569
2,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
HighDlee
Bacchus
11
3 / 0 / 3
6,593
507
3,446
8,952
6,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 2
8,469
651
8,569
7,043
2,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
cernnoss
Ah Puch
12
2 / 1 / 0
6,577
506
3,908
6,466
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 0
7,193
553
2,717
5,254
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
18
18
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
0
0.4
L
2
2
1
1.25
W
Chiron
5
3
2
2
L
Danzaburou
GamingRaptor55
Danzaburou
0
5
1
0.1
W
Bacchus
HighDlee
Bacchus
3
0
3
4.5
W
6
0
2
7
L
0
2
1
0.25
L
Jormungandr
TheOwlController
Jormungandr
0
4
0
0
W
Ah Puch
cernnoss
Ah Puch
2
1
0
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
27,218
38,055
Taken
35,284
18,557
Mitigated
15,568
6,876
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,671
533
0
1,876
7,073
1,905
0
594
6,479
0
20,472
L
3,040
732
362
1,299
8,518
3,098
0
1,599
6,919
26,628
0
W
Chiron
8,578
3,959
595
3,654
7,569
2,335
1,031
1,898
5,671
0
43,455
L
Danzaburou
GamingRaptor55
Danzaburou
3,059
1,458
0
494
6,912
1,559
0
1,400
5,512
0
25,057
W
Bacchus
HighDlee
Bacchus
3,446
129
354
2,033
8,952
6,215
78
1,012
7,940
28,932
0
W
8,569
2,931
0
3,000
7,043
2,601
0
2,937
4,106
0
56,186
L
2,904
106
0
1,365
6,021
1,987
0
3,761
2,260
31,493
0
L
Jormungandr
TheOwlController
Jormungandr
3,520
1,051
0
1,480
9,531
10,008
0
0
9,531
40,930
0
W
Ah Puch
cernnoss
Ah Puch
3,908
87
0
3,246
6,466
1,914
475
2,451
3,783
29,770
0
W
2,717
1,002
0
1,621
5,254
2,503
0
894
4,320
0
45,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
36,378
346
Minions Killed
381
0
Camps Cleared
0
1,099,538
Distance Traveled
1,287,876
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,823
448
48
4
0
214,799
2
L
Yemoja
7,211
555
63
5
0
212,387
3
W
Chiron
7,546
580
102
8
0
236,815
0
L
Danzaburou
5,707
439
46
4
0
214,447
1
W
Bacchus
6,593
507
36
3
0
265,301
4
W
Loki
8,469
651
100
8
0
297,473
3
L
Scylla
6,410
493
83
6
0
233,356
6
L
Jormungandr
6,600
508
106
8
0
224,549
1
W
Ah Puch
6,577
506
52
4
0
190,827
1
W
Set
7,193
553
91
7
0
297,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role