Player Matchup

Pele
Pele
AlikeParsley401
Pele
Level 25
God Stats
1W - 0L
1,707 SR
Queue Stats
76W - 89L
1,584 Elo+
Party 1
Fenrir
Fenrir
GondorCalf
Fenrir
Level 12
God Stats
9W - 3L
1,803 SR
Queue Stats
36W - 25L
1,521 Elo+
Party 1
Hel
Hel
Kaori001
Hel
Level 131
God Stats
37W - 30L
1,549 SR
Queue Stats
231W - 247L
1,489 Elo+
Party 1
Bastet
Bastet
Nestleghost
Bastet
Level 107
God Stats
11W - 10L
1,760 SR
Queue Stats
213W - 218L
1,477 Elo+
Party 1
Loki
Loki
OverDavid1550
Loki
Level 15
God Stats
21W - 15L
1,529 SR
Queue Stats
69W - 63L
1,649 Elo+
Party 1
Team Averages
Level 58
1,669 SR
1,544 Elo+

VS

Team Averages
Level 22
1,509 SR
1,376 Elo+
Anhur
Anhur
Erranx
Anhur
Level 47
God Stats
9W - 8L
1,558 SR
Queue Stats
53W - 58L
1,493 Elo+
Party 2
Bakasura
Bakasura
FK_Enchufe0
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Jontxu102
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 2
Ymir
Ymir
Sergio108_
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,462 Elo+
Party 2
Scylla
Scylla
Txiki_bartolou
Scylla
Level 28
God Stats
1W - 4L
1,486 SR
Queue Stats
27W - 31L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 12
11,281
490
4,487
14,779
3,881
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
GondorCalf
Fenrir
18
11 / 4 / 5
12,890
560
16,747
16,451
6,372
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 1 / 13
14,455
628
29,389
14,982
6,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
18 / 2 / 12
13,897
604
20,991
24,008
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 7 / 9
12,215
531
15,592
16,748
5,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Erranx
Anhur
20
15 / 7 / 1
14,133
614
23,804
25,606
8,376
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
FK_Enchufe0
Bakasura
14
2 / 11 / 1
8,710
379
3,216
21,581
9,595
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Jontxu102
Guan Yu
13
0 / 16 / 2
7,964
346
6,679
25,307
21,872
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 11 / 4
8,173
355
3,808
22,258
17,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 10 / 1
10,515
457
8,803
17,139
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
55
Kills
20
20
Deaths
55
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
L
Anhur
Erranx
Anhur
15
7
1
2.21
L
Bakasura
FK_Enchufe0
Bakasura
2
11
1
0.23
W
Fenrir
GondorCalf
Fenrir
11
4
5
3.38
L
Guan Yu
Jontxu102
Guan Yu
0
16
2
0.06
W
15
1
13
21.5
W
Bastet
18
2
12
12
W
7
7
9
1.64
L
1
11
4
0.27
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,206
Damage
46,310
86,968
Taken
111,891
32,792
Mitigated
62,302
35,263
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
1,692
0
418
14,779
3,881
3,296
1,378
13,361
0
32,712
L
Anhur
Erranx
Anhur
23,804
14,965
0
8,512
25,606
8,376
0
4,241
21,193
0
97,450
L
Bakasura
FK_Enchufe0
Bakasura
3,216
2,423
0
3,194
21,581
9,595
0
3,994
17,481
0
36,145
W
Fenrir
GondorCalf
Fenrir
16,747
7,235
0
2,220
16,451
6,372
4,997
2,007
14,384
0
62,922
L
Guan Yu
Jontxu102
Guan Yu
6,679
2,788
210
1,871
25,307
21,872
255
3,979
21,146
0
28,889
W
29,389
1,586
15,428
10,856
14,982
6,969
2,498
4,097
10,447
112,208
0
W
Bastet
20,991
6,361
0
5,345
24,008
10,006
286
3,214
20,054
0
99,104
W
15,592
3,935
0
996
16,748
5,564
2,317
1,440
15,190
0
55,477
L
3,808
1,198
0
0
22,258
17,872
0
9,012
12,843
16,287
0
L
8,803
334
277
852
17,139
4,587
0
6,894
9,839
56,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,738
Gold Earned
49,495
601
Minions Killed
400
0
Camps Cleared
0
2,221,837
Distance Traveled
1,793,059
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,281
490
67
3
0
424,308
0
L
Anhur
14,133
614
156
7
0
340,827
0
L
Bakasura
8,710
379
88
4
0
403,382
0
W
Fenrir
12,890
560
105
5
0
424,396
0
L
Guan Yu
7,964
346
29
1
0
353,970
1
W
Hel
14,455
628
200
9
0
460,354
1
W
Bastet
13,897
604
160
7
0
481,241
2
W
Loki
12,215
531
69
3
0
431,538
1
L
Ymir
8,173
355
20
1
0
341,054
0
L
Scylla
10,515
457
107
5
0
353,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role