Player Matchup

Hun Batz
Hun Batz
CrazyDiamond18
Hun Batz
Level 54
God Stats
1W - 1L
1,806 SR
Queue Stats
197W - 148L
1,578 Elo+
Party 2
Zeus
Zeus
Dased
Zeus
Level 104
God Stats
4W - 8L
1,454 SR
Queue Stats
212W - 181L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
RatteBlut560287
Sun Wukong
Level 134
God Stats
4W - 3L
1,691 SR
Queue Stats
500W - 428L
1,599 Elo+
Party 2
Neith
Neith
kbillinghurst
Neith
Level 65
God Stats
11W - 6L
1,653 SR
Queue Stats
236W - 228L
1,582 Elo+
Party 1
Yemoja
Yemoja
shbsh
Yemoja
Level 104
God Stats
0W - 1L
1,320 SR
Queue Stats
30W - 10L
1,746 Elo+
Solo
Team Averages
Level 92
1,585 SR
1,615 Elo+

VS

Team Averages
Level 114
1,459 SR
1,551 Elo+
Hades
Hades
Harrymush
Hades
Level 121
God Stats
4W - 1L
1,599 SR
Queue Stats
345W - 297L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Kamzoldowski
Jing Wei
Level 102
God Stats
5W - 4L
1,631 SR
Queue Stats
121W - 113L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Søberano
Erlang Shen
Level 160
God Stats
2W - 2L
1,300 SR
Queue Stats
47W - 58L
1,510 Elo+
Solo
Kukulkan
Kukulkan
anizokezob
Kukulkan
Level 106
God Stats
1W - 1L
1,264 SR
Queue Stats
285W - 283L
1,541 Elo+
Solo
Ne Zha
Ne Zha
antoniojzujar
Ne Zha
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 74L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
0 / 8 / 4
11,316
435
6,142
21,290
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Dased
Zeus
20
5 / 6 / 2
12,960
498
30,357
25,616
10,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
RatteBlut560287
Sun Wukong
20
6 / 4 / 2
15,011
577
24,520
33,912
31,187
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 6 / 5
11,984
461
15,863
15,635
5,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
shbsh
Yemoja
18
1 / 7 / 10
12,962
499
10,651
25,334
18,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Harrymush
Hades
20
19 / 2 / 3
17,800
685
39,686
29,166
21,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Kamzoldowski
Jing Wei
20
2 / 2 / 13
14,614
562
16,561
20,318
9,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Søberano
Erlang Shen
20
6 / 3 / 11
15,369
591
14,614
32,075
20,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
anizokezob
Kukulkan
20
4 / 4 / 5
15,830
609
18,319
18,693
9,725
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 16
13,634
524
7,473
28,375
30,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
15
Kills
31
31
Deaths
15
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
8
4
0.25
L
Zeus
Dased
Zeus
5
6
2
1
W
Hades
Harrymush
Hades
19
2
3
10.25
W
Jing Wei
Kamzoldowski
Jing Wei
2
2
13
4.25
L
Sun Wukong
RatteBlut560287
Sun Wukong
6
4
2
1.75
W
Erlang Shen
Søberano
Erlang Shen
6
3
11
3.83
W
Kukulkan
anizokezob
Kukulkan
4
4
5
1.63
W
0
4
16
2
L
3
6
5
0.92
L
Yemoja
shbsh
Yemoja
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,533
Damage
96,653
121,787
Taken
128,627
74,020
Mitigated
90,048
22,582
Healing
62,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,142
1,623
0
1,100
21,290
7,822
0
8,059
13,231
0
92,170
L
Zeus
Dased
Zeus
30,357
2,329
564
8,306
25,616
10,381
0
11,796
13,820
118,351
0
W
Hades
Harrymush
Hades
39,686
2,413
1,424
19,729
29,166
21,003
623
17,479
11,687
142,358
0
W
Jing Wei
Kamzoldowski
Jing Wei
16,561
12,033
0
12,264
20,318
9,113
5,206
4,430
15,888
0
125,617
L
Sun Wukong
RatteBlut560287
Sun Wukong
24,520
6,823
0
7,209
33,912
31,187
57
18,732
15,180
7,731
104,610
W
Erlang Shen
Søberano
Erlang Shen
14,614
7,059
0
14,468
32,075
20,018
3,099
9,899
22,176
0
120,912
W
Kukulkan
anizokezob
Kukulkan
18,319
3,852
0
6,530
18,693
9,725
4,360
2,403
16,290
127,883
558
W
7,473
2,321
0
8,395
28,375
30,189
588
11,131
17,244
0
35,037
L
15,863
7,771
0
3,536
15,635
5,978
644
4,789
10,846
0
91,141
L
Yemoja
shbsh
Yemoja
10,651
2,711
1,163
704
25,334
18,652
0
14,705
10,629
40,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,233
Gold Earned
77,247
744
Minions Killed
798
0
Camps Cleared
0
2,332,406
Distance Traveled
2,512,721
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,316
435
146
6
0
482,247
5
L
Zeus
12,960
498
191
7
0
430,702
4
W
Hades
17,800
685
222
9
0
524,349
0
W
Jing Wei
14,614
562
176
7
0
500,358
2
L
Sun Wukong
15,011
577
204
8
0
536,154
3
W
Erlang Shen
15,369
591
154
6
0
517,844
3
W
Kukulkan
15,830
609
214
8
0
469,521
6
W
Ne Zha
13,634
524
32
1
0
500,649
6
L
Neith
11,984
461
154
6
0
443,769
7
L
Yemoja
12,962
499
49
2
0
439,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role