Player Matchup

King Arthur
King Arthur
ayanKO79
King Arthur
Level 131
God Stats
3W - 7L
1,396 SR
Queue Stats
86W - 113L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gearheart15
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 153L
1,362 Elo+
Party 1
Athena
Athena
packed-loft4
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,019 Elo+
Solo
Team Averages
Level 79
1,465 SR
1,255 Elo+

VS

Team Averages
Level 72
1,369 SR
1,335 Elo+
Set
Set
BeanieBoyKarma
Set
Level 86
God Stats
44W - 54L
1,434 SR
Queue Stats
323W - 361L
1,411 Elo+
Solo
Ra
Ra
Code-Breakertheo
Ra
Level 6
God Stats
5W - 13L
1,303 SR
Queue Stats
5W - 13L
1,112 Elo+
Solo
Erlang Shen
Erlang Shen
elite85angel
Erlang Shen
Level 125
God Stats
6W - 4L
1,369 SR
Queue Stats
155W - 134L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ayanKO79
King Arthur
10
1 / 5 / 1
7,795
600
4,635
11,358
7,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
gearheart15
Morgan Le Fay
12
1 / 6 / 1
8,163
628
7,310
9,015
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 5 / 1
8,651
665
4,314
14,929
12,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 5
10,905
839
17,479
9,989
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
5,202
400
0
0
0
Erlang Shen
elite85angel
Erlang Shen
14
6 / 2 / 9
10,178
783
10,797
14,200
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
0
0
0
0
L
King Arthur
ayanKO79
King Arthur
1
5
1
0.3
W
Erlang Shen
elite85angel
Erlang Shen
6
2
9
5.25
L
Morgan Le Fay
gearheart15
Morgan Le Fay
1
6
1
0.25
L
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
28,276
35,302
Taken
24,189
22,072
Mitigated
17,769
906
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,479
6,454
0
4,492
9,989
5,465
532
5,842
3,856
383
46,333
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
ayanKO79
King Arthur
4,635
837
0
165
11,358
7,162
94
713
10,131
0
12,688
W
Erlang Shen
elite85angel
Erlang Shen
10,797
3,760
290
3,342
14,200
12,304
1,815
5,147
8,709
6,775
24,280
L
Morgan Le Fay
gearheart15
Morgan Le Fay
7,310
954
0
111
9,015
2,335
417
492
8,305
28,600
0
L
Athena
4,314
1,496
0
630
14,929
12,575
0
767
13,671
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
26,285
95
Minions Killed
113
0
Camps Cleared
0
623,487
Distance Traveled
485,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,905
839
77
6
0
260,385
1
W
Ra
5,202
400
0
0
0
0
0
L
King Arthur
7,795
600
19
1
0
203,235
0
W
Erlang Shen
10,178
783
36
3
0
224,839
1
L
Morgan Le Fay
8,163
628
45
3
0
181,967
0
L
Athena
8,651
665
31
2
0
238,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role