Player Matchup

Cthulhu
Cthulhu
Kostes24
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Nemesis
Nemesis
Satel1ite
Nemesis
Level 5
God Stats
2W - 2L
1,727 SR
Queue Stats
111W - 111L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
cyainhelll
Sun Wukong
Level 17
God Stats
1W - 2L
1,753 SR
Queue Stats
25W - 22L
1,512 Elo+
Solo
Ullr
Ullr
fight4honour
Ullr
Level 15
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Janus
Janus
heartburning
Janus
Level 144
God Stats
11W - 6L
1,568 SR
Queue Stats
144W - 130L
1,607 Elo+
Party 1
Team Averages
Level 37
1,602 SR
1,640 Elo+

VS

Team Averages
Level 16
1,513 SR
1,579 Elo+
Anhur
Anhur
BuTTCrackeR89
Anhur
Level 15
God Stats
1W - 1L
1,203 SR
Queue Stats
17W - 20L
1,565 Elo+
Solo
Nemesis
Nemesis
Dumgaroth
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,502 Elo+
Solo
Bellona
Bellona
KrkTR
Bellona
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
141W - 187L
1,694 Elo+
Solo
Yemoja
Yemoja
Kurawaki
Yemoja
Level 28
God Stats
7W - 3L
1,713 SR
Queue Stats
21W - 16L
1,588 Elo+
Solo
Chang'e
Chang'e
Noahk94
Chang'e
Level 29
God Stats
18W - 8L
1,648 SR
Queue Stats
163W - 165L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kostes24
Cthulhu
13
0 / 8 / 2
9,935
432
8,149
19,901
18,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Satel1ite
Nemesis
15
2 / 4 / 3
9,954
433
5,753
17,110
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
cyainhelll
Sun Wukong
20
6 / 3 / 6
13,024
566
18,743
25,892
23,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 6 / 0
8,969
390
6,946
19,367
6,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 6 / 3
11,544
502
12,130
14,706
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,757
468
7,639
12,240
4,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Dumgaroth
Nemesis
20
16 / 2 / 5
14,431
627
31,744
21,315
10,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
KrkTR
Bellona
18
1 / 6 / 0
11,012
479
3,134
13,313
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Kurawaki
Yemoja
19
6 / 0 / 11
13,615
592
12,687
14,227
14,920
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Noahk94
Chang'e
18
1 / 5 / 11
11,304
491
15,938
18,475
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
15
Kills
27
27
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Nemesis
Dumgaroth
Nemesis
16
2
5
9.25
L
Cthulhu
Kostes24
Cthulhu
0
8
2
0.13
W
Bellona
KrkTR
Bellona
1
6
0
0.17
W
Yemoja
Kurawaki
Yemoja
6
0
11
11.5
W
Chang'e
Noahk94
Chang'e
1
5
11
1.3
L
Nemesis
Satel1ite
Nemesis
2
4
3
0.88
L
Sun Wukong
cyainhelll
Sun Wukong
6
3
6
3
L
0
6
0
0
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
71,142
96,976
Taken
79,570
61,536
Mitigated
45,717
25,792
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,639
4,176
0
0
12,240
4,177
1,717
3,034
9,094
0
61,253
W
Nemesis
Dumgaroth
Nemesis
31,744
18,755
0
7,781
21,315
10,720
1,047
4,233
16,886
0
101,289
L
Cthulhu
Kostes24
Cthulhu
8,149
472
0
1,620
19,901
18,858
0
8,834
11,067
25,416
0
W
Bellona
KrkTR
Bellona
3,134
968
0
2,223
13,313
8,971
2,588
1,479
11,782
0
52,646
W
Yemoja
Kurawaki
Yemoja
12,687
1,459
1,294
3,465
14,227
14,920
922
5,791
8,358
54,897
0
W
Chang'e
Noahk94
Chang'e
15,938
2,343
1,740
6,920
18,475
6,929
1,050
5,533
12,726
80,542
0
L
Nemesis
Satel1ite
Nemesis
5,753
2,041
0
5,645
17,110
7,375
0
2,350
14,760
0
55,055
L
Sun Wukong
cyainhelll
Sun Wukong
18,743
3,796
0
10,155
25,892
23,814
794
5,931
19,961
0
100,824
L
6,946
3,556
0
6,034
19,367
6,470
430
5,809
13,558
0
59,404
L
12,130
1,115
0
2,338
14,706
5,019
44
5,701
9,005
69,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,426
Gold Earned
61,119
554
Minions Killed
507
0
Camps Cleared
0
2,063,649
Distance Traveled
2,123,567
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,757
468
83
4
0
387,362
1
W
Nemesis
14,431
627
126
5
0
506,748
3
L
Cthulhu
9,935
432
49
2
0
400,099
4
W
Bellona
11,012
479
101
4
0
373,361
0
W
Yemoja
13,615
592
69
3
0
440,836
9
W
Chang'e
11,304
491
128
6
0
415,260
2
L
Nemesis
9,954
433
92
4
0
486,216
0
L
Sun Wukong
13,024
566
176
8
0
425,836
6
L
Ullr
8,969
390
99
4
0
334,084
1
L
Janus
11,544
502
138
6
0
417,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role