Player Matchup

Ymir
Ymir
Ailfiss
Ymir
Level 28
God Stats
17W - 21L
1,532 SR
Queue Stats
85W - 97L
1,566 Elo+
Solo
Izanami
Izanami
Buuurn
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,623 Elo+
Solo
Anubis
Anubis
DiarrheaBob69
Anubis
Level 16
God Stats
3W - 4L
1,388 SR
Queue Stats
34W - 35L
1,559 Elo+
Solo
Loki
Loki
G0ldenTaşşakk
Loki
Level 15
God Stats
8W - 2L
1,819 SR
Queue Stats
19W - 12L
1,665 Elo+
Solo
Arachne
Arachne
Mihai303
Arachne
Level 23
God Stats
6W - 2L
1,745 SR
Queue Stats
48W - 38L
1,604 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,603 Elo+

VS

Team Averages
Level 17
1,645 SR
1,648 Elo+
Ravana
Ravana
BOVEMDERABIDUS
Ravana
Level 27
God Stats
14W - 17L
1,716 SR
Queue Stats
79W - 78L
1,573 Elo+
Solo
Hel
Hel
BySherg
Hel
Level 26
God Stats
41W - 31L
1,794 SR
Queue Stats
203W - 166L
1,670 Elo+
Solo
Apollo
Apollo
ezclapimagod
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,552 Elo+
Solo
Fafnir
Fafnir
pasqualdearias
Fafnir
Level 18
God Stats
4W - 4L
1,713 SR
Queue Stats
129W - 103L
1,614 Elo+
Solo
Kukulkan
Kukulkan
skavengank
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ailfiss
Ymir
10
2 / 1 / 7
7,006
500
5,833
8,752
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Buuurn
Izanami
13
6 / 1 / 1
8,226
588
8,796
10,475
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 3 / 3
8,288
592
11,555
10,512
4,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 2
9,320
666
10,327
6,894
2,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Mihai303
Arachne
12
1 / 1 / 6
7,453
532
4,896
10,083
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,184
442
2,145
6,444
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
10
1 / 5 / 1
6,120
437
5,513
11,489
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
1 / 5 / 1
5,908
422
5,488
11,413
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
6,823
487
6,478
14,523
12,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
skavengank
Kukulkan
11
1 / 6 / 2
6,460
461
5,447
9,102
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
24
Kills
6
7
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ailfiss
Ymir
2
1
7
5.5
L
1
4
1
0.38
W
Izanami
Buuurn
Izanami
6
1
1
6.5
L
Hel
1
5
1
0.3
W
8
3
3
3.17
W
7
1
2
8
W
Arachne
Mihai303
Arachne
1
1
6
4
L
Apollo
1
5
1
0.3
L
2
4
2
0.75
L
Kukulkan
skavengank
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
25,071
46,716
Taken
52,971
20,678
Mitigated
23,483
18,367
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ailfiss
Ymir
5,833
1,868
0
3,338
8,752
5,799
58
3,870
4,842
15,579
0
L
2,145
389
0
1,950
6,444
1,724
0
3,494
2,950
0
26,416
W
Izanami
Buuurn
Izanami
8,796
6,298
0
5,854
10,475
3,300
1,537
2,537
7,728
0
56,356
L
Hel
5,513
348
971
4,005
11,489
4,173
105
877
10,612
31,377
0
W
11,555
495
0
4,980
10,512
4,819
681
5,828
4,554
47,615
0
W
10,327
3,023
0
1,478
6,894
2,562
2,652
2,931
3,963
0
60,140
W
Arachne
Mihai303
Arachne
4,896
3,016
0
2,717
10,083
4,198
38
1,682
8,191
0
50,831
L
Apollo
5,488
2,913
0
2,608
11,413
2,811
0
2,840
8,573
0
30,356
L
6,478
1,703
0
1,488
14,523
12,400
0
4,732
9,791
12,180
0
L
Kukulkan
skavengank
Kukulkan
5,447
659
312
959
9,102
2,375
0
5,445
3,657
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
31,495
376
Minions Killed
266
0
Camps Cleared
0
1,345,165
Distance Traveled
1,230,705
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,006
500
14
1
0
260,839
6
L
Ravana
6,184
442
61
4
0
210,395
3
W
Izanami
8,226
588
103
7
0
243,296
2
L
Hel
6,120
437
67
5
0
258,694
3
W
Anubis
8,288
592
69
5
0
234,894
1
W
Loki
9,320
666
110
8
0
274,464
1
W
Arachne
7,453
532
80
6
0
331,672
4
L
Apollo
5,908
422
54
4
0
270,946
0
L
Fafnir
6,823
487
14
1
0
248,388
3
L
Kukulkan
6,460
461
70
5
0
242,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role