Player Matchup

Vamana
Vamana
Alejandroopr02
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 54L
1,362 Elo+
Party 1
Ymir
Ymir
Antonioogt
Ymir
Level 8
God Stats
3W - 0L
1,736 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 1
Fenrir
Fenrir
Pegaso452002
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 245L
1,370 Elo+
Party 1
Tiamat
Tiamat
TheFuSioNsS
Tiamat
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
antonio66776
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 204L
1,407 Elo+
Party 1
Team Averages
Level 55
1,547 SR
1,411 Elo+

VS

Team Averages
Level 67
1,506 SR
1,395 Elo+
Baron Samedi
Baron Samedi
Amir__RedVillage
Baron Samedi
Level 28
God Stats
6W - 7L
1,421 SR
Queue Stats
81W - 101L
1,260 Elo+
Party 3
Achilles
Achilles
MO_Z41N
Achilles
Level 125
God Stats
4W - 5L
1,615 SR
Queue Stats
314W - 339L
1,476 Elo+
Solo
Xbalanque
Xbalanque
lord_tachanka031
Xbalanque
Level 68
God Stats
0W - 3L
1,292 SR
Queue Stats
444W - 423L
1,412 Elo+
Party 2
Ymir
Ymir
perefouralou
Ymir
Level 29
God Stats
12W - 12L
1,704 SR
Queue Stats
75W - 73L
1,492 Elo+
Party 2
Set
Set
shayan_mhd
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 181L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 1
12,213
582
9,089
19,645
19,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 7
10,289
490
4,522
20,198
14,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
5 / 4 / 2
9,259
441
7,041
16,456
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
18
6 / 3 / 7
10,847
517
28,177
14,707
9,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
16
3 / 0 / 2
10,043
478
7,642
8,369
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amir__RedVillage
Baron Samedi
14
3 / 6 / 1
9,095
433
8,456
13,168
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
MO_Z41N
Achilles
18
4 / 0 / 1
11,118
529
12,398
19,469
21,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
18
5 / 2 / 4
11,074
527
16,877
13,346
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 10
9,565
455
10,032
22,664
24,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 2
10,082
480
5,607
17,788
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
17
Kills
15
15
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Baron Samedi
Amir__RedVillage
Baron Samedi
3
6
1
0.58
W
2
5
7
1.1
L
Achilles
MO_Z41N
Achilles
4
0
1
4.5
W
Fenrir
5
4
2
1.5
W
Tiamat
6
3
7
3.17
W
Hou Yi
3
0
2
4
L
Xbalanque
5
2
4
3.5
L
0
5
10
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,471
Damage
53,370
79,375
Taken
86,435
51,744
Mitigated
65,333
24,142
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
2,866
0
6,887
19,645
19,758
616
3,797
15,848
0
72,873
L
Baron Samedi
Amir__RedVillage
Baron Samedi
8,456
0
1,758
3,514
13,168
6,295
266
5,644
7,108
50,394
0
W
4,522
741
591
5,562
20,198
14,070
31
3,914
16,284
23,428
0
L
Achilles
MO_Z41N
Achilles
12,398
1,636
0
5,598
19,469
21,214
670
6,836
12,403
0
66,257
W
Fenrir
7,041
1,281
0
2,090
16,456
5,633
0
5,442
11,014
0
48,998
W
Tiamat
28,177
1,285
948
6,539
14,707
9,500
696
4,417
10,290
71,038
0
W
Hou Yi
7,642
3,582
0
1,525
8,369
2,783
1,743
1,164
7,205
0
71,958
L
Xbalanque
16,877
9,378
0
5,911
13,346
5,742
706
4,463
8,682
0
104,185
L
10,032
1,600
0
4,065
22,664
24,558
33
8,168
14,032
38,148
0
L
5,607
1,430
0
3,031
17,788
7,524
0
6,266
11,192
0
75,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
50,934
466
Minions Killed
539
0
Camps Cleared
0
1,928,213
Distance Traveled
1,998,291
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,213
582
142
7
0
385,082
0
L
Baron Samedi
9,095
433
92
4
0
363,479
4
W
Ymir
10,289
490
22
1
0
363,222
3
L
Achilles
11,118
529
118
6
0
430,156
2
W
Fenrir
9,259
441
65
3
0
414,335
1
W
Tiamat
10,847
517
107
5
0
395,365
2
W
Hou Yi
10,043
478
130
6
0
370,209
6
L
Xbalanque
11,074
527
159
8
0
396,889
3
L
Ymir
9,565
455
40
2
0
387,426
5
L
Set
10,082
480
130
6
0
420,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role