Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AtomRageHnter
Jing Wei
Level 123
God Stats
27W - 23L
1,494 SR
Queue Stats
927W - 876L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
MailableGecko
Sylvanus
Level 103
God Stats
11W - 12L
1,473 SR
Queue Stats
286W - 302L
1,589 Elo+
Party 1
Sobek
Sobek
StonyBiike
Sobek
Level 13
God Stats
1W - 0L
1,743 SR
Queue Stats
17W - 6L
1,689 Elo+
Party 1
Team Averages
Level 95
1,542 SR
1,539 Elo+

VS

Team Averages
Level 60
1,507 SR
1,436 Elo+
Hachiman
Hachiman
Lyrockx
Hachiman
Level 109
God Stats
16W - 24L
1,453 SR
Queue Stats
427W - 488L
1,487 Elo+
Party 3
Olorun
Olorun
ZhmihAThe4orT
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,416 Elo+
Solo
Odin
Odin
capeboy
Odin
Level 84
God Stats
5W - 3L
1,662 SR
Queue Stats
249W - 290L
1,489 Elo+
Party 3
Thanatos
Thanatos
cguiubg
Thanatos
Level 29
God Stats
1W - 3L
1,520 SR
Queue Stats
95W - 115L
1,450 Elo+
Party 3
Vulcan
Vulcan
flossy_ice69
Vulcan
Level 44
God Stats
1W - 2L
1,398 SR
Queue Stats
15W - 24L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 1
5,678
568
4,284
4,135
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
 
Da Ji
8
1 / 3 / 3
5,317
532
2,515
6,041
1,743
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
AtomRageHnter
Jing Wei
11
2 / 2 / 1
6,223
622
2,362
5,421
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
MailableGecko
Sylvanus
11
3 / 0 / 0
6,561
656
2,778
3,559
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
8
1 / 2 / 4
5,445
545
1,950
9,452
4,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lyrockx
Hachiman
7
0 / 3 / 4
4,602
460
2,381
5,355
880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 1 / 0
3,525
353
420
1,329
204
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
capeboy
Odin
10
1 / 2 / 0
5,293
529
651
4,584
1,600
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
cguiubg
Thanatos
9
5 / 2 / 1
5,601
560
4,672
6,437
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
9
0 / 2 / 3
4,996
500
4,028
3,765
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
6
7
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
W
Da Ji
 
Da Ji
1
3
3
0.83
W
Jing Wei
AtomRageHnter
Jing Wei
2
2
1
1.25
L
Hachiman
Lyrockx
Hachiman
0
3
4
0.67
W
Sylvanus
MailableGecko
Sylvanus
3
0
0
3
W
Sobek
1
2
4
1.5
L
0
1
0
0
L
Odin
capeboy
Odin
1
2
0
0.5
L
Thanatos
cguiubg
Thanatos
5
2
1
2.75
L
Vulcan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,889
Damage
12,152
28,608
Taken
21,470
12,035
Mitigated
5,790
9,761
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,284
879
0
1,070
4,135
1,081
243
1,194
2,867
29,739
0
W
Da Ji
 
Da Ji
2,515
267
150
744
6,041
1,743
0
405
5,535
0
23,786
W
Jing Wei
AtomRageHnter
Jing Wei
2,362
1,465
0
2,357
5,421
1,378
120
255
5,152
0
34,640
L
Hachiman
Lyrockx
Hachiman
2,381
687
0
1,418
5,355
880
0
1,213
4,074
0
15,252
W
Sylvanus
MailableGecko
Sylvanus
2,778
594
313
2,693
3,559
2,950
0
808
2,609
29,271
9,438
W
Sobek
1,950
251
0
2,434
9,452
4,883
12
1,488
7,856
10,776
0
L
420
323
0
172
1,329
204
0
643
626
2,639
0
L
Odin
capeboy
Odin
651
0
0
1,502
4,584
1,600
0
1,945
2,577
0
21,754
L
Thanatos
cguiubg
Thanatos
4,672
1,054
0
5,352
6,437
2,020
0
2,219
4,092
0
24,444
L
Vulcan
4,028
1,060
0
707
3,765
1,086
150
2,438
1,217
26,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
24,017
292
Minions Killed
175
0
Camps Cleared
0
908,270
Distance Traveled
748,859
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,678
568
74
7
0
186,091
0
W
Da Ji
5,317
532
47
5
0
194,890
0
W
Jing Wei
6,223
622
69
7
0
175,419
5
L
Hachiman
4,602
460
21
2
0
156,477
2
W
Sylvanus
6,561
656
83
8
0
181,465
1
W
Sobek
5,445
545
19
2
0
170,405
2
L
Olorun
3,525
353
3
0
0
36,280
0
L
Odin
5,293
529
60
6
0
168,132
3
L
Thanatos
5,601
560
42
4
0
206,213
3
L
Vulcan
4,996
500
49
5
0
181,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role