Player Matchup

Eset
Eset
Daylonchad11
Eset
Level 59
God Stats
14W - 12L
1,339 SR
Queue Stats
494W - 547L
1,369 Elo+
Solo
Apollo
Apollo
TheWayOfBen
Apollo
Level 103
God Stats
1W - 1L
1,762 SR
Queue Stats
21W - 18L
1,580 Elo+
Solo
Ares
Ares
justkilltit P2G
Ares
Level 81
God Stats
0W - 1L
1,859 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,653 SR
1,483 Elo+

VS

Team Averages
Level 45
1,549 SR
1,378 Elo+
Set
Set
BeanieBoyKarma
Set
Level 86
God Stats
44W - 54L
1,412 SR
Queue Stats
323W - 361L
1,399 Elo+
Solo
Izanami
Izanami
DeadlyFoxy65
Izanami
Level 8
God Stats
3W - 0L
1,555 SR
Queue Stats
3W - 2L
1,408 Elo+
Solo
Zeus
Zeus
EMTM_007
Zeus
Level 42
God Stats
4W - 1L
1,680 SR
Queue Stats
25W - 47L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
6,499
591
1,306
1,363
486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
13
9 / 7 / 5
9,441
858
8,816
10,385
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 3 / 8
8,721
793
6,673
14,506
13,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
9,524
866
9,241
5,058
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DeadlyFoxy65
Izanami
11
2 / 9 / 3
8,274
752
5,401
9,745
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
11
2 / 7 / 3
8,069
734
4,124
6,842
1,778
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
10
10
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
1
0
3
2.5
W
Izanami
DeadlyFoxy65
Izanami
2
9
3
0.39
W
Zeus
2
7
3
0.5
L
Apollo
9
7
5
1.64
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
18,766
26,254
Taken
21,645
18,837
Mitigated
7,541
882
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,241
3,347
0
2,231
5,058
2,942
1,476
1,498
3,560
0
30,954
L
1,306
116
101
188
1,363
486
25
488
836
7,324
0
W
Izanami
DeadlyFoxy65
Izanami
5,401
3,630
0
713
9,745
2,821
896
2,954
6,791
0
20,864
W
Zeus
4,124
572
28
354
6,842
1,778
454
3,527
3,315
16,668
0
L
Apollo
8,816
5,202
0
263
10,385
4,781
81
1,747
8,338
0
35,840
L
6,673
160
105
225
14,506
13,570
23
1,889
12,131
16,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
25,867
83
Minions Killed
117
0
Camps Cleared
0
598,221
Distance Traveled
561,987
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,524
866
50
5
0
238,499
1
L
Eset
6,499
591
15
1
0
207,440
0
W
Izanami
8,274
752
35
3
0
155,123
0
W
Zeus
8,069
734
32
3
0
168,365
3
L
Apollo
9,441
858
59
5
0
190,583
1
L
Ares
8,721
793
9
1
0
200,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role