Player Matchup

Thor
Thor
 
Thor
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
B1gDilf
Neith
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 6L
1,556 Elo+
Party 1
Tiamat
Tiamat
FakeSnowLT
Tiamat
Level 25
God Stats
3W - 1L
1,743 SR
Queue Stats
11W - 6L
1,556 Elo+
Party 1
Team Averages
Level 22
1,658 SR
1,537 Elo+

VS

Team Averages
Level 17
1,500 SR
1,447 Elo+
Hel
Hel
MaskofFate
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Solo
Agni
Agni
WeshCaSoule
Agni
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 10L
1,478 Elo+
Solo
Bellona
Bellona
demonstien
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 10
8,352
696
3,985
6,416
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
B1gDilf
Neith
13
4 / 1 / 11
9,102
759
8,878
6,646
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
FakeSnowLT
Tiamat
14
9 / 2 / 4
9,942
829
9,191
8,386
5,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,238
603
2,066
8,023
2,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 4 / 2
8,215
685
10,681
9,088
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
demonstien
Bellona
11
1 / 6 / 1
7,665
639
4,104
13,227
8,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
10
7
W
Neith
B1gDilf
Neith
4
1
11
9.5
W
Tiamat
FakeSnowLT
Tiamat
9
2
4
5.5
L
1
5
1
0.3
L
2
4
2
0.75
L
Bellona
demonstien
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
16,851
21,448
Taken
30,338
10,403
Mitigated
14,291
7,189
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,985
583
0
728
6,416
2,818
260
3,593
2,491
0
17,304
W
Neith
B1gDilf
Neith
8,878
3,452
0
2,901
6,646
2,382
1,287
3,861
2,559
0
30,345
W
Tiamat
FakeSnowLT
Tiamat
9,191
399
0
3,560
8,386
5,203
816
4,460
3,651
40,743
0
L
2,066
451
1,783
1,342
8,023
2,793
0
2,954
5,069
15,591
0
L
10,681
509
297
1,713
9,088
2,742
0
2,195
6,893
29,199
0
L
Bellona
demonstien
Bellona
4,104
36
0
316
13,227
8,756
37
4,042
9,185
0
18,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
23,118
151
Minions Killed
102
0
Camps Cleared
0
596,044
Distance Traveled
591,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,352
696
23
2
0
186,984
2
W
Neith
9,102
759
47
4
0
198,040
2
W
Tiamat
9,942
829
81
7
0
211,020
0
L
Hel
7,238
603
36
3
0
174,977
4
L
Agni
8,215
685
48
4
0
214,957
0
L
Bellona
7,665
639
18
2
0
201,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role