Player Matchup

Horus
Horus
ElEMENTALEFECT
Horus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Twistedcyclone
Morgan Le Fay
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 103L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
jack2519
Gilgamesh
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,500 Elo+

VS

Team Averages
Level 95
1,632 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Jamoflamo00
Morgan Le Fay
Level 87
God Stats
9W - 11L
1,449 SR
Queue Stats
14W - 21L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Medalence
Gilgamesh
Level 69
God Stats
4W - 2L
1,725 SR
Queue Stats
83W - 72L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Xenocider
Cthulhu
Level 129
God Stats
4W - 6L
1,720 SR
Queue Stats
106W - 104L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 3
16,225
523
12,981
33,740
40,459
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Twistedcyclone
Morgan Le Fay
20
1 / 7 / 2
16,437
530
22,684
30,285
14,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
jack2519
Gilgamesh
20
2 / 5 / 2
16,659
537
14,700
24,331
30,340
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jamoflamo00
Morgan Le Fay
11
1 / 1 / 6
15,487
500
4,335
2,935
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Medalence
Gilgamesh
20
5 / 2 / 8
18,574
599
23,160
36,832
46,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Xenocider
Cthulhu
20
10 / 1 / 6
20,378
657
38,383
27,965
42,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
16
16
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Morgan Le Fay
Jamoflamo00
Morgan Le Fay
1
1
6
4
L
Gilgamesh
Medalence
Gilgamesh
5
2
8
4.5
W
Morgan Le Fay
Twistedcyclone
Morgan Le Fay
1
7
2
0.29
L
Cthulhu
Xenocider
Cthulhu
10
1
6
13
W
Gilgamesh
jack2519
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
65,878
88,356
Taken
67,732
85,500
Mitigated
90,396
22,902
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,981
4,965
4,327
7,466
33,740
40,459
1,032
14,502
18,632
18,973
55,387
L
Morgan Le Fay
Jamoflamo00
Morgan Le Fay
4,335
92
0
682
2,935
978
25
74
2,861
16,466
0
L
Gilgamesh
Medalence
Gilgamesh
23,160
6,122
1,677
3,615
36,832
46,599
2,597
14,121
21,668
0
75,746
W
Morgan Le Fay
Twistedcyclone
Morgan Le Fay
22,684
1,522
1,004
8,018
30,285
14,701
1,253
12,660
17,205
120,224
0
L
Cthulhu
Xenocider
Cthulhu
38,383
1,323
4,203
16,757
27,965
42,819
677
9,194
17,278
128,821
0
W
Gilgamesh
jack2519
Gilgamesh
14,700
3,650
377
1,710
24,331
30,340
794
15,140
8,841
0
47,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
54,439
273
Minions Killed
279
0
Camps Cleared
0
1,652,917
Distance Traveled
1,324,918
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,225
523
93
3
0
573,735
2
L
Morgan Le Fay
15,487
500
32
1
0
106,386
1
L
Gilgamesh
18,574
599
110
4
0
597,162
4
W
Morgan Le Fay
16,437
530
144
5
0
503,260
0
L
Cthulhu
20,378
657
137
4
0
621,370
1
W
Gilgamesh
16,659
537
36
1
0
575,922
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role