Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Korsbo
Zeus
Level 28
God Stats
1W - 0L
1,949 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Lawbster
Tyr
Level 160
God Stats
2W - 1L
1,303 SR
Queue Stats
108W - 63L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
MissPepega
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 131L
1,601 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,547 Elo+

VS

Team Averages
Level 66
1,477 SR
1,487 Elo+
Bakasura
Bakasura
Choliboy
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,377 Elo+
Solo
Sol
Sol
SimplyANoodle
Sol
Level 25
God Stats
4W - 7L
1,417 SR
Queue Stats
138W - 127L
1,488 Elo+
Party 2
Persephone
Persephone
TheBestUser
Persephone
Level 59
God Stats
3W - 4L
1,588 SR
Queue Stats
148W - 142L
1,466 Elo+
Party 2
Geb
Geb
xXKillMePlsXx
Geb
Level 83
God Stats
0W - 1L
1,508 SR
Queue Stats
59W - 36L
1,552 Elo+
Party 3
Fenrir
Fenrir
zikutomoto
Fenrir
Level 83
God Stats
3W - 4L
1,372 SR
Queue Stats
65W - 43L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 5 / 16
8,926
992
11,361
19,207
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
 
Awilix
13
1 / 6 / 10
7,489
832
3,406
8,450
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
Korsbo
Zeus
16
14 / 4 / 6
10,734
1,193
22,168
6,567
2,190
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 12
8,543
949
7,477
18,871
14,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
MissPepega
Sun Wukong
13
1 / 5 / 15
8,054
895
4,793
9,128
11,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Choliboy
Bakasura
11
3 / 8 / 12
7,317
813
3,928
11,717
4,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 4 / 7
8,749
972
13,617
10,322
4,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
TheBestUser
Persephone
16
4 / 4 / 12
9,011
1,001
11,251
8,411
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 12
8,056
895
7,973
12,900
10,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
zikutomoto
Fenrir
14
5 / 6 / 13
8,807
979
9,812
12,908
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
79
25
Kills
23
23
Deaths
25
59
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
5
16
2.8
W
Awilix
 
Awilix
1
6
10
1
L
Bakasura
Choliboy
Bakasura
3
8
12
1.13
W
Zeus
Korsbo
Zeus
14
4
6
4.25
W
3
3
12
3
W
Sun Wukong
MissPepega
Sun Wukong
1
5
15
1.7
L
9
4
7
3.13
L
Persephone
TheBestUser
Persephone
4
4
12
2.5
L
2
3
12
2.67
L
Fenrir
zikutomoto
Fenrir
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
46,581
62,223
Taken
56,258
46,088
Mitigated
29,641
20,472
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,361
1,568
2,246
6,715
19,207
14,987
690
9,300
9,633
0
19,678
W
Awilix
 
Awilix
3,406
1,092
0
430
8,450
3,046
1,235
5,200
3,206
0
6,253
L
Bakasura
Choliboy
Bakasura
3,928
2,156
287
1,599
11,717
4,796
228
2,885
8,563
0
6,291
W
Zeus
Korsbo
Zeus
22,168
1,147
0
142
6,567
2,190
1,987
2,576
3,905
40,526
0
W
7,477
1,141
486
8,628
18,871
14,851
915
10,095
8,552
0
15,569
W
Sun Wukong
MissPepega
Sun Wukong
4,793
343
566
1,259
9,128
11,014
633
4,994
4,034
0
9,454
L
13,617
4,973
869
2,583
10,322
4,106
153
5,505
4,726
19,959
0
L
Persephone
TheBestUser
Persephone
11,251
888
1,011
1,059
8,411
3,723
26
2,909
5,378
26,243
0
L
7,973
715
522
1,689
12,900
10,961
50
5,414
7,267
13,824
0
L
Fenrir
zikutomoto
Fenrir
9,812
1,285
395
1,715
12,908
6,055
0
5,452
7,238
0
11,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
41,940
83
Minions Killed
79
0
Camps Cleared
0
895,578
Distance Traveled
769,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,926
992
16
2
0
189,135
1
W
Awilix
7,489
832
4
0
0
184,695
1
L
Bakasura
7,317
813
8
1
0
133,708
2
W
Zeus
10,734
1,193
37
4
0
159,121
2
W
Tyr
8,543
949
20
2
0
186,630
1
W
Sun Wukong
8,054
895
6
1
0
175,997
0
L
Sol
8,749
972
19
2
0
142,421
2
L
Persephone
9,011
1,001
39
4
0
166,319
0
L
Geb
8,056
895
12
1
0
170,667
0
L
Fenrir
8,807
979
1
0
0
156,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role