Player Matchup

Heimdallr
Heimdallr
MetalIsSanity
Heimdallr
Level 109
God Stats
5W - 3L
1,759 SR
Queue Stats
257W - 255L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperSayinDrizz
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,673 SR
Queue Stats
257W - 251L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
ThatEmoKid98
Sun Wukong
Level 157
God Stats
8W - 5L
1,562 SR
Queue Stats
429W - 430L
1,527 Elo+
Solo
Sylvanus
Sylvanus
daemonLupusRex
Sylvanus
Level 134
God Stats
9W - 6L
1,694 SR
Queue Stats
512W - 514L
1,617 Elo+
Solo
Merlin
Merlin
ti fou happy
Merlin
Level 160
God Stats
5W - 4L
1,540 SR
Queue Stats
129W - 109L
1,598 Elo+
Solo
Team Averages
Level 138
1,646 SR
1,587 Elo+

VS

Team Averages
Level 107
1,471 SR
1,559 Elo+
Neith
Neith
Cfiggy
Neith
Level 136
God Stats
1W - 1L
1,491 SR
Queue Stats
74W - 76L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
DolphinxCave
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 154L
1,505 Elo+
Party 1
Tyr
Tyr
TopBananaBasu
Tyr
Level 137
God Stats
2W - 6L
1,610 SR
Queue Stats
169W - 150L
1,589 Elo+
Solo
Sylvanus
Sylvanus
estafoo
Sylvanus
Level 87
God Stats
2W - 4L
1,483 SR
Queue Stats
393W - 398L
1,608 Elo+
Solo
Nox
Nox
onieri
Nox
Level 88
God Stats
1W - 5L
1,270 SR
Queue Stats
95W - 108L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MetalIsSanity
Heimdallr
20
12 / 6 / 4
15,371
809
30,596
20,177
10,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
SuperSayinDrizz
Ah Muzen Cab
19
2 / 9 / 11
12,391
652
15,625
16,596
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThatEmoKid98
Sun Wukong
20
1 / 1 / 17
13,083
689
10,703
33,010
38,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
20
3 / 3 / 13
13,475
709
17,933
22,821
33,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
20
2 / 5 / 8
12,218
643
32,524
14,026
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cfiggy
Neith
20
4 / 4 / 14
12,723
670
29,358
23,088
12,872
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
DolphinxCave
Erlang Shen
20
4 / 4 / 15
12,448
655
16,693
25,495
25,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 4 / 9
13,217
696
24,008
27,960
36,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
estafoo
Sylvanus
20
4 / 4 / 17
12,296
647
15,782
31,644
44,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
onieri
Nox
19
2 / 4 / 14
12,261
645
8,158
17,473
8,350
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
20
Kills
24
24
Deaths
20
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
Cfiggy
Neith
4
4
14
2.75
L
Erlang Shen
DolphinxCave
Erlang Shen
4
4
15
2.88
W
Heimdallr
MetalIsSanity
Heimdallr
12
6
4
2.33
W
Ah Muzen Cab
SuperSayinDrizz
Ah Muzen Cab
2
9
11
0.83
W
Sun Wukong
ThatEmoKid98
Sun Wukong
1
1
17
9.5
L
10
4
9
3.63
W
Sylvanus
3
3
13
3.17
L
Sylvanus
estafoo
Sylvanus
4
4
17
3.13
L
Nox
onieri
Nox
2
4
14
2.25
W
Merlin
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,381
Damage
93,999
106,630
Taken
125,660
97,294
Mitigated
128,281
54,015
Healing
49,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cfiggy
Neith
29,358
11,860
378
4,699
23,088
12,872
2,487
7,995
15,093
0
69,331
L
Erlang Shen
DolphinxCave
Erlang Shen
16,693
5,934
4,467
3,471
25,495
25,581
1,230
13,874
11,621
0
29,073
W
Heimdallr
MetalIsSanity
Heimdallr
30,596
13,434
1,139
3,695
20,177
10,726
1,624
5,938
14,239
0
50,226
W
Ah Muzen Cab
SuperSayinDrizz
Ah Muzen Cab
15,625
5,006
2,451
2,535
16,596
7,518
2,882
3,676
12,920
0
40,773
W
Sun Wukong
ThatEmoKid98
Sun Wukong
10,703
1,139
4,298
13,628
33,010
38,698
510
7,225
25,785
0
34,142
L
24,008
2,764
1,952
4,446
27,960
36,775
613
11,533
16,427
535
35,719
W
Sylvanus
17,933
3,243
13,251
9,337
22,821
33,386
590
5,081
17,740
25,923
0
L
Sylvanus
estafoo
Sylvanus
15,782
3,341
13,730
10,876
31,644
44,703
651
9,268
22,376
24,852
0
L
Nox
onieri
Nox
8,158
488
3,604
2,320
17,473
8,350
1,242
7,787
9,686
27,413
0
W
Merlin
32,524
375
2,360
1,321
14,026
6,966
275
2,173
11,853
65,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,538
Gold Earned
62,945
230
Minions Killed
254
0
Camps Cleared
0
1,619,288
Distance Traveled
1,859,450
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,723
670
114
6
0
335,413
1
L
Erlang Shen
12,448
655
29
2
0
374,494
0
W
Heimdallr
15,371
809
45
2
0
298,976
0
W
Ah Muzen Cab
12,391
652
49
3
0
272,001
4
W
Sun Wukong
13,083
689
42
2
0
411,122
0
L
Tyr
13,217
696
28
1
0
408,924
3
W
Sylvanus
13,475
709
30
2
0
318,936
1
L
Sylvanus
12,296
647
25
1
0
409,951
0
L
Nox
12,261
645
58
3
0
330,668
0
W
Merlin
12,218
643
64
3
0
318,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role