Player Matchup

Chaac
Chaac
Gold II
DKDSantos
Chaac
Gold II
Level 153
God Stats
14W - 5L
1,602 SR
Queue Stats
58W - 45L
1,718 MMR
Party 1
Chang'e
Chang'e
Platinum III
abelz_17
Chang'e
Platinum III
Level 156
God Stats
10W - 5L
1,661 SR
Queue Stats
59W - 53L
1,972 MMR
Party 1
Skadi
Skadi
Gold IV
ramoz-two
Skadi
Gold IV
Level 119
God Stats
6W - 1L
1,763 SR
Queue Stats
45W - 32L
1,464 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,675 SR
1,718 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,582 SR
1,499 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
ELON-SENPAII
Cerberus
Silver I
Level 38
God Stats
4W - 3L
1,641 SR
Queue Stats
44W - 39L
1,594 MMR
Solo
Chiron
Chiron
Silver I
Glenn M
Chiron
Silver I
Level 113
God Stats
2W - 5L
1,603 SR
Queue Stats
27W - 27L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKDSantos
Chaac
18
5 / 8 / 6
15,101
657
21,492
29,482
36,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
abelz_17
Chang'e
20
8 / 3 / 5
16,304
709
29,426
25,445
6,911
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ramoz-two
Skadi
20
4 / 5 / 8
15,096
656
15,986
17,181
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshAphroditeMorgan Le FayCthulhuTiamat

VS

Bans
AthenaDanzaburouCupidArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 5 / 3
15,951
694
19,387
18,887
9,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ELON-SENPAII
Cerberus
17
1 / 6 / 10
13,490
587
23,240
36,187
43,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Glenn M
Chiron
18
3 / 6 / 10
13,848
602
13,662
22,698
12,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
17
Kills
15
16
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
5
3
2.5
W
Chaac
DKDSantos
Chaac
5
8
6
1
L
Cerberus
ELON-SENPAII
Cerberus
1
6
10
1
L
Chiron
Glenn M
Chiron
3
6
10
1.33
W
Chang'e
abelz_17
Chang'e
8
3
5
3.5
W
Skadi
ramoz-two
Skadi
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,904
Damage
56,289
72,108
Taken
77,772
47,400
Mitigated
64,280
24,372
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,387
1,258
29
1,144
18,887
9,035
0
8,293
10,594
68,071
0
W
Chaac
DKDSantos
Chaac
21,492
3,313
0
6,248
29,482
36,790
190
13,445
15,262
0
82,119
L
Cerberus
ELON-SENPAII
Cerberus
23,240
949
0
9,391
36,187
43,132
0
11,682
24,505
49,033
0
L
Chiron
Glenn M
Chiron
13,662
6,735
986
4,332
22,698
12,113
0
9,447
13,247
0
71,882
W
Chang'e
abelz_17
Chang'e
29,426
988
5,571
12,354
25,445
6,911
761
14,166
10,105
86,525
0
W
Skadi
ramoz-two
Skadi
15,986
7,600
0
199
17,181
3,699
1,953
12,716
4,114
0
72,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
43,289
283
Minions Killed
291
0
Camps Cleared
0
1,306,956
Distance Traveled
1,162,981
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,951
694
107
5
0
408,107
2
W
Chaac
15,101
657
82
4
0
430,056
2
L
Cerberus
13,490
587
72
3
0
370,971
2
L
Chiron
13,848
602
112
5
0
383,903
2
W
Chang'e
16,304
709
119
5
0
444,428
3
W
Skadi
15,096
656
82
4
0
432,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role