Player Matchup

Bellona
Bellona
SimonStenbirk
Bellona
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
89W - 76L
1,491 Elo+
Solo
Ymir
Ymir
Xx xturie xX
Ymir
Level 22
God Stats
3W - 5L
1,520 SR
Queue Stats
8W - 11L
1,473 Elo+
Party 2
Nemesis
Nemesis
elfamossochauve
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
mnogueira77
Janus
Level 18
God Stats
2W - 3L
1,403 SR
Queue Stats
43W - 54L
1,438 Elo+
Solo
Apollo
Apollo
zRG Recluse
Apollo
Level 27
God Stats
12W - 46L
1,437 SR
Queue Stats
38W - 81L
1,458 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,472 Elo+

VS

Team Averages
Level 19
1,422 SR
1,424 Elo+
Loki
Loki
ArsonMan
Loki
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 24L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
BeagleBop
Danzaburou
Level 4
God Stats
3W - 3L
1,188 SR
Queue Stats
4W - 7L
1,140 Elo+
Party 1
The Morrigan
The Morrigan
PlatinumFury-_
The Morrigan
Level 24
God Stats
5W - 4L
1,551 SR
Queue Stats
22W - 8L
1,720 Elo+
Solo
Anubis
Anubis
RocketBukakké
Anubis
Level 27
God Stats
94W - 68L
1,656 SR
Queue Stats
175W - 158L
1,623 Elo+
Solo
Sylvanus
Sylvanus
srderpalot
Sylvanus
Level 35
God Stats
4W - 1L
1,215 SR
Queue Stats
122W - 105L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 3 / 0
7,417
530
4,292
12,743
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 1
5,080
363
3,012
8,571
4,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 1
6,756
483
5,312
9,707
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 8 / 0
6,387
456
2,222
8,617
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
10
2 / 0 / 1
6,070
434
5,817
8,015
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 5 / 4
6,839
489
3,595
7,009
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
BeagleBop
Danzaburou
12
4 / 1 / 2
7,491
535
9,903
8,691
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
PlatinumFury-_
The Morrigan
16
2 / 0 / 1
9,150
654
7,300
6,464
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 2
9,489
678
6,737
3,345
1,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
srderpalot
Sylvanus
10
0 / 1 / 4
6,848
489
3,144
9,585
6,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
19
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
3
5
4
1
W
Danzaburou
BeagleBop
Danzaburou
4
1
2
5
W
The Morrigan
PlatinumFury-_
The Morrigan
2
0
1
2.5
W
9
0
2
10
L
Bellona
1
3
0
0.33
L
0
4
1
0.13
L
2
4
1
0.63
L
0
8
0
0
W
Sylvanus
srderpalot
Sylvanus
0
1
4
2
L
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
30,679
47,653
Taken
35,094
21,726
Mitigated
17,989
12,480
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,595
1,183
0
1,771
7,009
2,049
0
156
6,853
0
25,101
W
Danzaburou
BeagleBop
Danzaburou
9,903
4,868
200
3,380
8,691
3,450
1,570
1,056
7,635
0
42,620
W
The Morrigan
PlatinumFury-_
The Morrigan
7,300
840
0
2,262
6,464
4,389
452
0
6,464
61,663
6,384
W
6,737
756
0
2,554
3,345
1,594
400
1,610
1,735
55,017
0
L
Bellona
4,292
1,435
0
4,803
12,743
8,102
449
6,416
6,327
0
48,159
L
3,012
333
0
1,000
8,571
4,566
0
1,342
7,229
15,478
0
L
5,312
1,874
0
2,403
9,707
3,965
0
1,533
8,174
0
43,212
L
2,222
220
0
625
8,617
1,719
0
5,638
2,979
42,935
0
W
Sylvanus
srderpalot
Sylvanus
3,144
1,184
2,137
3,009
9,585
6,507
454
2,412
7,173
20,456
0
L
Apollo
5,817
2,372
316
3,333
8,015
3,374
192
1,217
6,798
0
27,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
39,817
332
Minions Killed
432
0
Camps Cleared
0
1,224,455
Distance Traveled
1,224,148
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,839
489
42
3
0
283,217
0
W
Danzaburou
7,491
535
87
6
0
229,303
2
W
The Morrigan
9,150
654
154
11
0
233,307
1
W
Anubis
9,489
678
119
9
0
260,656
1
L
Bellona
7,417
530
105
8
0
234,219
1
L
Ymir
5,080
363
22
2
0
233,088
1
L
Nemesis
6,756
483
64
5
0
240,569
0
L
Janus
6,387
456
82
6
0
231,923
0
W
Sylvanus
6,848
489
30
2
0
217,665
0
L
Apollo
6,070
434
59
4
0
284,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role