Player Matchup

Ymir
Ymir
Midori5965
Ymir
Level 129
God Stats
20W - 8L
1,694 SR
Queue Stats
601W - 442L
1,638 Elo+
Party 1
Apollo
Apollo
THELONEHORSE680
Apollo
Level 147
God Stats
10W - 10L
1,529 SR
Queue Stats
518W - 437L
1,601 Elo+
Party 1
Tiamat
Tiamat
assekeSheesh
Tiamat
Level 41
God Stats
9W - 6L
1,336 SR
Queue Stats
109W - 157L
1,369 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,536 Elo+

VS

Team Averages
Level 37
1,522 SR
1,375 Elo+
Izanami
Izanami
Kyewe
Izanami
Level 5
God Stats
1W - 7L
1,384 SR
Queue Stats
1W - 7L
1,159 Elo+
Solo
Chang'e
Chang'e
P4in_Pablus8
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,264 Elo+
Solo
Thor
Thor
SmiteGamer69
Thor
Level 48
God Stats
5W - 5L
1,683 SR
Queue Stats
396W - 240L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 13
8,323
832
7,243
7,844
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
11 / 2 / 5
8,985
899
14,184
7,000
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
3 / 1 / 9
8,045
805
5,619
6,539
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kyewe
Izanami
9
1 / 7 / 1
6,596
660
2,810
13,232
4,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
P4in_Pablus8
Chang'e
10
0 / 4 / 2
6,527
653
4,281
8,502
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
7,181
718
5,628
12,307
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kyewe
Izanami
1
7
1
0.21
W
3
0
13
9.5
L
Chang'e
P4in_Pablus8
Chang'e
0
4
2
0.25
L
2
6
1
0.42
W
11
2
5
6.75
W
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
12,719
21,383
Taken
34,041
10,694
Mitigated
15,577
5,172
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kyewe
Izanami
2,810
1,687
0
1,156
13,232
4,120
178
4,288
8,718
0
14,689
W
7,243
1,843
238
1,735
7,844
5,158
242
1,063
6,283
25,627
0
L
Chang'e
P4in_Pablus8
Chang'e
4,281
237
396
2,030
8,502
2,777
152
2,917
5,485
23,078
0
L
5,628
994
0
2,039
12,307
8,680
0
5,049
6,976
0
14,024
W
14,184
9,043
0
289
7,000
2,877
1,497
1,386
5,082
0
32,377
W
Tiamat
5,619
710
0
2,910
6,539
2,659
36
1,322
4,556
24,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
20,304
122
Minions Killed
83
0
Camps Cleared
0
547,467
Distance Traveled
482,742
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,596
660
21
2
0
145,246
0
W
Ymir
8,323
832
44
4
0
203,252
1
L
Chang'e
6,527
653
43
4
0
171,500
3
L
Thor
7,181
718
19
2
0
165,996
2
W
Apollo
8,985
899
48
5
0
156,786
1
W
Tiamat
8,045
805
30
3
0
187,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role