Player Matchup

Raijin
Raijin
 
Raijin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dawnguardforever
Ares
Level 24
God Stats
1W - 1L
1,562 SR
Queue Stats
69W - 81L
1,321 Elo+
Solo
Apollo
Apollo
FastKill00
Apollo
Level 11
God Stats
2W - 3L
1,409 SR
Queue Stats
17W - 28L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
Gambler1991
Danzaburou
Level 28
God Stats
9W - 13L
1,480 SR
Queue Stats
153W - 165L
1,632 Elo+
Solo
Nemesis
Nemesis
SoulLake
Nemesis
Level 15
God Stats
0W - 1L
1,311 SR
Queue Stats
18W - 27L
1,330 Elo+
Party 1
Team Averages
Level 17
1,452 SR
1,406 Elo+

VS

Team Averages
Level 13
1,501 SR
1,457 Elo+
Yemoja
Yemoja
AtrCam
Yemoja
Level 17
God Stats
6W - 6L
1,412 SR
Queue Stats
27W - 35L
1,385 Elo+
Solo
Mercury
Mercury
NotGalel
Mercury
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 210L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Reiinty
Ao Kuang
Level 12
God Stats
2W - 0L
1,679 SR
Queue Stats
14W - 18L
1,643 Elo+
Solo
Bellona
Bellona
Shtajga
Bellona
Level 3
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Chronos
Chronos
SparkTz05
Chronos
Level 26
God Stats
71W - 63L
1,582 SR
Queue Stats
71W - 63L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 8 / 5
7,505
500
7,175
10,179
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 6 / 1
6,826
455
3,925
14,744
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
FastKill00
Apollo
10
6 / 6 / 0
7,310
487
3,340
10,232
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Gambler1991
Danzaburou
14
2 / 4 / 4
8,370
558
11,815
10,458
4,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SoulLake
Nemesis
10
2 / 6 / 1
6,691
446
2,952
9,693
3,335
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AtrCam
Yemoja
12
2 / 1 / 8
8,188
546
4,376
12,493
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
NotGalel
Mercury
17
15 / 1 / 3
10,306
687
14,241
9,196
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Reiinty
Ao Kuang
9
1 / 6 / 3
6,204
414
1,629
7,749
3,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Shtajga
Bellona
10
1 / 7 / 2
6,594
440
3,330
12,975
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
SparkTz05
Chronos
16
10 / 0 / 3
9,207
614
12,967
10,236
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
29
30
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
5
0.56
W
Yemoja
AtrCam
Yemoja
2
1
8
6
L
2
6
1
0.42
L
Apollo
FastKill00
Apollo
6
6
0
1
L
Danzaburou
Gambler1991
Danzaburou
2
4
4
1
W
Mercury
NotGalel
Mercury
15
1
3
16.5
W
Ao Kuang
Reiinty
Ao Kuang
1
6
3
0.42
W
Bellona
Shtajga
Bellona
1
7
2
0.29
L
Nemesis
SoulLake
Nemesis
2
6
1
0.42
W
Chronos
SparkTz05
Chronos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
36,543
55,306
Taken
52,649
28,647
Mitigated
26,998
7,167
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,175
936
0
143
10,179
3,453
322
2,232
7,947
36,718
0
W
Yemoja
AtrCam
Yemoja
4,376
822
386
3,000
12,493
7,361
0
2,054
10,439
25,799
0
L
3,925
584
0
526
14,744
14,190
268
7,943
6,801
11,077
0
L
Apollo
FastKill00
Apollo
3,340
1,787
0
2,187
10,232
3,191
308
1,951
8,281
0
23,274
L
Danzaburou
Gambler1991
Danzaburou
11,815
5,193
0
3,595
10,458
4,478
46
5,162
5,296
0
68,865
W
Mercury
NotGalel
Mercury
14,241
8,173
0
500
9,196
3,656
0
1,577
7,619
0
80,306
W
Ao Kuang
Reiinty
Ao Kuang
1,629
93
0
707
7,749
3,435
0
4,095
3,654
11,312
0
W
Bellona
Shtajga
Bellona
3,330
869
0
3,033
12,975
8,511
113
2,185
10,790
0
24,877
L
Nemesis
SoulLake
Nemesis
2,952
778
0
716
9,693
3,335
468
1,978
7,715
0
18,442
W
Chronos
SparkTz05
Chronos
12,967
3,711
0
4,328
10,236
4,035
1,290
1,189
9,047
62,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
40,499
269
Minions Killed
314
0
Camps Cleared
0
1,285,963
Distance Traveled
1,494,767
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,505
500
66
4
0
208,843
4
W
Yemoja
8,188
546
26
2
0
291,900
4
L
Ares
6,826
455
11
1
0
269,963
0
L
Apollo
7,310
487
41
3
0
281,078
3
L
Danzaburou
8,370
558
116
8
0
259,836
5
W
Mercury
10,306
687
102
7
0
371,862
0
W
Ao Kuang
6,204
414
18
1
0
218,672
0
W
Bellona
6,594
440
47
3
0
296,926
0
L
Nemesis
6,691
446
35
2
0
266,243
4
W
Chronos
9,207
614
121
8
0
315,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role