Player Matchup

Ravana
Ravana
BOVEMDERABIDUS
Ravana
Level 27
God Stats
14W - 17L
1,644 SR
Queue Stats
79W - 78L
1,564 Elo+
Solo
Artemis
Artemis
Bleid09
Artemis
Level 11
God Stats
3W - 1L
1,826 SR
Queue Stats
5W - 6L
1,436 Elo+
Party 1
Hel
Hel
BySherg
Hel
Level 26
God Stats
41W - 31L
1,784 SR
Queue Stats
203W - 166L
1,664 Elo+
Solo
Hercules
Hercules
RagnarCT18
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 1
Fafnir
Fafnir
pasqualdearias
Fafnir
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 103L
1,606 Elo+
Solo
Team Averages
Level 26
1,651 SR
1,537 Elo+

VS

Team Averages
Level 21
1,481 SR
1,508 Elo+
Vamana
Vamana
 
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Draxiiss
Artio
Level 28
God Stats
4W - 9L
1,407 SR
Queue Stats
31W - 25L
1,568 Elo+
Solo
Achilles
Achilles
HellFirе
Achilles
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 37L
1,412 Elo+
Solo
Hou Yi
Hou Yi
IButcherI
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,530 Elo+
Solo
He Bo
He Bo
cyainhelll
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 5
11,446
520
8,261
11,429
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Bleid09
Artemis
15
1 / 6 / 5
9,126
415
10,764
13,650
5,198
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
16
12 / 1 / 5
10,686
486
24,420
22,618
11,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RagnarCT18
Hercules
15
4 / 2 / 7
9,471
431
13,718
19,219
13,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 12
11,653
530
11,683
23,911
30,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
1
0 / 0 / 0
5,735
261
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Draxiiss
Artio
15
2 / 2 / 3
9,928
451
21,340
32,428
30,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
HellFirе
Achilles
12
3 / 8 / 3
8,387
381
10,460
21,730
16,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
IButcherI
Hou Yi
15
4 / 6 / 5
9,877
449
14,852
14,858
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
15
2 / 9 / 2
10,283
467
16,336
15,786
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
25
Kills
11
11
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
4
1
5
6.5
W
Artemis
Bleid09
Artemis
1
6
5
0.58
W
Hel
12
1
5
14.5
L
Artio
Draxiiss
Artio
2
2
3
1.75
L
Achilles
HellFirе
Achilles
3
8
3
0.56
L
Hou Yi
IButcherI
Hou Yi
4
6
5
1.08
W
Hercules
RagnarCT18
Hercules
4
2
7
3.75
L
He Bo
2
9
2
0.33
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,846
Damage
62,988
90,827
Taken
84,802
66,862
Mitigated
56,555
39,534
Healing
29,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
8,261
1,803
0
4,195
11,429
6,725
446
3,784
7,562
0
92,980
W
Artemis
Bleid09
Artemis
10,764
6,721
0
0
13,650
5,198
458
4,227
9,385
0
60,209
W
Hel
24,420
1,180
13,343
12,699
22,618
11,295
522
11,869
10,357
73,996
0
L
Artio
Draxiiss
Artio
21,340
2,624
1,811
18,506
32,428
30,873
312
14,087
18,341
68,703
0
L
Achilles
HellFirе
Achilles
10,460
3,569
0
4,773
21,730
16,339
290
10,151
11,579
0
34,294
L
Hou Yi
IButcherI
Hou Yi
14,852
7,896
0
560
14,858
4,903
545
4,422
10,210
0
50,210
W
Hercules
RagnarCT18
Hercules
13,718
6,005
273
6,214
19,219
13,273
205
7,665
11,494
0
41,574
L
He Bo
16,336
162
0
3,837
15,786
4,440
0
7,217
8,569
62,476
0
W
11,683
3,490
0
2,810
23,911
30,371
15
9,214
14,353
30,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
44,210
452
Minions Killed
331
0
Camps Cleared
0
2,064,219
Distance Traveled
1,554,865
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,735
261
0
0
0
5,414
0
W
Ravana
11,446
520
158
7
0
442,799
4
W
Artemis
9,126
415
84
4
0
363,052
0
W
Hel
10,686
486
110
5
0
462,944
4
L
Artio
9,928
451
108
5
0
442,694
0
L
Achilles
8,387
381
37
2
0
380,508
5
L
Hou Yi
9,877
449
79
4
0
367,546
1
W
Hercules
9,471
431
75
3
0
390,786
0
L
He Bo
10,283
467
107
5
0
358,703
5
W
Fafnir
11,653
530
25
1
0
404,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role