Player Matchup

Sol
Sol
TheGingerFerris
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,486 Elo+
Solo
Arachne
Arachne
ViolentVisionary
Arachne
Level 16
God Stats
18W - 9L
1,586 SR
Queue Stats
30W - 21L
1,455 Elo+
Solo
Amaterasu
Amaterasu
ZOMBIE410x
Amaterasu
Level 16
God Stats
1W - 3L
1,205 SR
Queue Stats
42W - 73L
1,293 Elo+
Solo
Hachiman
Hachiman
kidflash_2567
Hachiman
Level 29
God Stats
22W - 29L
1,351 SR
Queue Stats
189W - 260L
1,337 Elo+
Solo
Cthulhu
Cthulhu
santi_Yukapo
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,461 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,406 Elo+

VS

Team Averages
Level 24
1,425 SR
1,382 Elo+
Sylvanus
Sylvanus
DaGrimyNgga
Sylvanus
Level 14
God Stats
1W - 1L
1,255 SR
Queue Stats
17W - 8L
1,605 Elo+
Solo
Ymir
Ymir
ZZChaoticSnipez
Ymir
Level 28
God Stats
6W - 8L
1,460 SR
Queue Stats
38W - 39L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
bippydippy
Gilgamesh
Level 29
God Stats
9W - 4L
1,752 SR
Queue Stats
28W - 43L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
daddydee2283
Tsukuyomi
Level 29
God Stats
7W - 8L
1,382 SR
Queue Stats
63W - 80L
1,301 Elo+
Solo
Arachne
Arachne
posérir
Arachne
Level 18
God Stats
6W - 14L
1,278 SR
Queue Stats
9W - 18L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 1
12,613
485
22,101
21,895
6,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 5 / 1
12,929
497
12,696
22,724
11,676
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ZOMBIE410x
Amaterasu
17
2 / 7 / 1
11,312
435
4,347
20,565
18,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
kidflash_2567
Hachiman
19
5 / 5 / 2
12,687
488
15,921
25,400
10,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
santi_Yukapo
Cthulhu
14
0 / 2 / 6
9,759
375
5,544
10,619
9,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaGrimyNgga
Sylvanus
20
10 / 0 / 3
16,146
621
25,410
24,467
21,488
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 5
14,046
540
9,703
28,148
20,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
bippydippy
Gilgamesh
20
9 / 1 / 5
13,982
538
15,164
13,218
11,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
daddydee2283
Tsukuyomi
19
3 / 7 / 2
12,351
475
6,612
20,336
10,016
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
posérir
Arachne
10
1 / 8 / 0
8,892
342
1,711
11,090
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
22
Kills
25
25
Deaths
22
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaGrimyNgga
Sylvanus
10
0
3
11.5
L
7
6
1
1.25
L
8
5
1
1.7
L
Amaterasu
ZOMBIE410x
Amaterasu
2
7
1
0.36
W
2
6
5
0.75
W
Gilgamesh
bippydippy
Gilgamesh
9
1
5
11.5
W
Tsukuyomi
daddydee2283
Tsukuyomi
3
7
2
0.57
L
Hachiman
kidflash_2567
Hachiman
5
5
2
1.2
W
Arachne
posérir
Arachne
1
8
0
0.13
L
Cthulhu
santi_Yukapo
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,609
Damage
58,600
101,203
Taken
97,259
56,570
Mitigated
66,877
34,980
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaGrimyNgga
Sylvanus
25,410
8,522
3,032
12,125
24,467
21,488
4,313
12,588
11,728
114,790
23,588
L
22,101
10,543
0
10,597
21,895
6,880
816
13,376
8,519
78,480
0
L
12,696
9,544
0
5,831
22,724
11,676
0
3,525
19,199
0
124,188
L
Amaterasu
ZOMBIE410x
Amaterasu
4,347
2,060
64
4,769
20,565
18,016
441
6,141
14,424
0
49,926
W
9,703
2,314
289
4,398
28,148
20,803
630
7,185
20,963
73,312
0
W
Gilgamesh
bippydippy
Gilgamesh
15,164
3,421
483
4,118
13,218
11,400
1,733
720
11,973
16,013
72,022
W
Tsukuyomi
daddydee2283
Tsukuyomi
6,612
1,183
0
1,747
20,336
10,016
1,411
4,413
15,923
0
60,328
L
Hachiman
kidflash_2567
Hachiman
15,921
9,339
109
10,840
25,400
10,065
1,381
8,801
16,599
0
120,215
W
Arachne
posérir
Arachne
1,711
1,071
0
780
11,090
3,170
67
2,739
8,184
0
24,346
L
Cthulhu
santi_Yukapo
Cthulhu
5,544
769
0
2,770
10,619
9,933
56
3,750
6,869
34,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
65,417
567
Minions Killed
613
0
Camps Cleared
0
2,215,158
Distance Traveled
2,130,399
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,146
621
202
8
0
484,209
3
L
Sol
12,613
485
135
5
0
386,251
1
L
Arachne
12,929
497
138
5
0
589,099
0
L
Amaterasu
11,312
435
98
4
0
488,401
0
W
Ymir
14,046
540
112
4
0
428,730
0
W
Gilgamesh
13,982
538
160
6
0
495,626
4
W
Tsukuyomi
12,351
475
92
4
0
423,351
0
L
Hachiman
12,687
488
155
6
0
400,577
1
W
Arachne
8,892
342
47
2
0
298,483
0
L
Cthulhu
9,759
375
41
2
0
350,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role