Player Matchup

Hercules
Hercules
BladeLock
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
DATO2002
Arachne
Level 151
God Stats
22W - 21L
1,462 SR
Queue Stats
495W - 500L
1,580 Elo+
Solo
Hel
Hel
drKarigan
Hel
Level 139
God Stats
16W - 27L
1,329 SR
Queue Stats
120W - 147L
1,457 Elo+
Solo
Team Averages
Level 113
1,430 SR
1,513 Elo+

VS

Team Averages
Level 127
1,494 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Akha
Sun Wukong
Level 157
God Stats
19W - 19L
1,481 SR
Queue Stats
159W - 170L
1,473 Elo+
Solo
Cthulhu
Cthulhu
QQoor
Cthulhu
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 259L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BladeLock
Hercules
12
1 / 5 / 4
8,453
604
6,952
14,630
10,226
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
DATO2002
Arachne
14
6 / 3 / 2
9,937
710
8,580
14,795
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 6
8,629
616
4,502
11,709
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 8
9,494
678
15,539
8,154
3,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Akha
Sun Wukong
12
5 / 3 / 2
9,398
671
9,542
10,192
6,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
QQoor
Cthulhu
13
3 / 4 / 5
9,068
648
9,712
12,590
13,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
10
10
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
8
6
W
Sun Wukong
Akha
Sun Wukong
5
3
2
2
L
Hercules
BladeLock
Hercules
1
5
4
0.6
L
Arachne
DATO2002
Arachne
6
3
2
2.33
W
Cthulhu
QQoor
Cthulhu
3
4
5
1.38
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
34,793
41,134
Taken
30,936
20,201
Mitigated
22,775
16,970
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,539
1,571
2,866
4,421
8,154
3,597
443
747
7,407
55,977
0
W
Sun Wukong
Akha
Sun Wukong
9,542
1,724
0
2,645
10,192
6,028
678
1,980
8,212
0
29,010
L
Hercules
BladeLock
Hercules
6,952
1,391
0
2,071
14,630
10,226
0
10,009
4,621
0
30,671
L
Arachne
DATO2002
Arachne
8,580
6,026
0
3,650
14,795
6,024
0
8,543
6,252
0
29,920
W
Cthulhu
QQoor
Cthulhu
9,712
536
0
1,921
12,590
13,150
198
1,775
10,815
32,632
0
L
4,502
381
4,930
6,319
11,709
3,951
49
6,699
5,010
30,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
27,960
144
Minions Killed
187
0
Camps Cleared
0
805,564
Distance Traveled
731,340
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,494
678
85
6
0
250,700
2
W
Sun Wukong
9,398
671
63
5
0
228,195
2
L
Hercules
8,453
604
43
3
0
253,403
4
L
Arachne
9,937
710
44
3
0
268,940
2
W
Cthulhu
9,068
648
39
3
0
252,445
5
L
Hel
8,629
616
57
4
0
283,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role