Player Matchup

Loki
Loki
AlanRayMoran
Loki
Level 4
God Stats
2W - 1L
1,837 SR
Queue Stats
3W - 1L
1,817 Elo+
Solo
Kukulkan
Kukulkan
DArtagnan115
Kukulkan
Level 18
God Stats
2W - 4L
1,427 SR
Queue Stats
273W - 259L
1,507 Elo+
Solo
Susano
Susano
DarthInferno29
Susano
Level 13
God Stats
2W - 7L
1,344 SR
Queue Stats
9W - 16L
1,395 Elo+
Solo
Cthulhu
Cthulhu
KhaosEmerald
Cthulhu
Level 14
God Stats
1W - 3L
1,298 SR
Queue Stats
2W - 4L
1,178 Elo+
Solo
Arachne
Arachne
TatoTheGoat
Arachne
Level 29
God Stats
18W - 4L
1,500 SR
Queue Stats
284W - 264L
1,435 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,467 Elo+

VS

Team Averages
Level 19
1,486 SR
1,550 Elo+
Anubis
Anubis
DarkAmnesiac
Anubis
Level 16
God Stats
10W - 4L
1,671 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 1
Mercury
Mercury
Jinkyrie
Mercury
Level 22
God Stats
2W - 3L
1,326 SR
Queue Stats
56W - 39L
1,575 Elo+
Party 1
Athena
Athena
Xelius420
Athena
Level 12
God Stats
1W - 1L
1,268 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 1
Rama
Rama
Zaekownz
Rama
Level 25
God Stats
3W - 2L
1,666 SR
Queue Stats
60W - 46L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
zain257
Heimdallr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 75L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,997
409
5,220
12,495
4,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DArtagnan115
Kukulkan
20
7 / 3 / 4
12,548
570
20,571
14,011
6,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

14
3 / 5 / 4
8,760
398
10,758
12,254
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
KhaosEmerald
Cthulhu
15
1 / 4 / 4
10,605
482
5,877
12,363
10,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TatoTheGoat
Arachne
17
7 / 6 / 1
11,115
505
11,953
19,990
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 2 / 6
12,404
564
13,456
17,101
9,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Jinkyrie
Mercury
20
6 / 4 / 6
12,545
570
9,411
15,350
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Xelius420
Athena
16
1 / 3 / 6
10,545
479
5,584
14,360
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
19
5 / 2 / 6
11,952
543
10,667
19,116
7,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
zain257
Heimdallr
17
6 / 8 / 2
11,302
514
11,665
16,360
6,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
18
Kills
23
23
Deaths
19
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Kukulkan
DArtagnan115
Kukulkan
7
3
4
3
W
Anubis
5
2
6
4
L
3
5
4
1
W
Mercury
Jinkyrie
Mercury
6
4
6
2.25
L
Cthulhu
KhaosEmerald
Cthulhu
1
4
4
0.75
L
Arachne
TatoTheGoat
Arachne
7
6
1
1.25
W
Athena
Xelius420
Athena
1
3
6
1.33
W
Rama
5
2
6
4
W
Heimdallr
zain257
Heimdallr
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,379
Damage
50,783
71,113
Taken
82,287
32,954
Mitigated
43,529
11,673
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
1,087
0
720
12,495
4,207
608
1,522
10,973
0
48,405
L
Kukulkan
DArtagnan115
Kukulkan
20,571
2,442
0
2,127
14,011
6,344
480
4,478
9,533
106,977
0
W
Anubis
13,456
455
0
11,291
17,101
9,964
1,442
7,243
9,858
88,274
0
L
10,758
2,111
0
2,430
12,254
3,406
559
3,473
8,781
0
37,495
W
Mercury
Jinkyrie
Mercury
9,411
4,253
0
445
15,350
6,391
0
4,845
10,505
0
88,651
L
Cthulhu
KhaosEmerald
Cthulhu
5,877
542
0
2,100
12,363
10,806
0
2,894
9,469
46,010
0
L
Arachne
TatoTheGoat
Arachne
11,953
8,332
0
4,296
19,990
8,191
0
6,673
13,317
0
80,330
W
Athena
Xelius420
Athena
5,584
1,545
0
4,793
14,360
13,281
249
5,335
9,025
41,563
0
W
Rama
10,667
8,082
0
11,497
19,116
7,279
3,731
2,988
16,128
0
85,318
W
Heimdallr
zain257
Heimdallr
11,665
5,477
0
4,313
16,360
6,614
667
6,211
10,149
0
50,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,025
Gold Earned
58,748
517
Minions Killed
600
0
Camps Cleared
0
2,207,717
Distance Traveled
2,033,417
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,997
409
86
4
0
393,621
3
L
Kukulkan
12,548
570
187
9
0
390,347
0
W
Anubis
12,404
564
168
8
0
377,745
8
L
Susano
8,760
398
47
2
0
507,394
0
W
Mercury
12,545
570
126
6
0
467,035
5
L
Cthulhu
10,605
482
66
3
0
511,536
0
L
Arachne
11,115
505
131
6
0
404,819
1
W
Athena
10,545
479
71
3
0
445,796
2
W
Rama
11,952
543
158
7
0
369,947
4
W
Heimdallr
11,302
514
77
4
0
372,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role