Player Matchup

Terra
Terra
DuSk_NEOhunter72
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,416 Elo+
Party 1
Neith
Neith
GonzoRSX-UK
Neith
Level 5
God Stats
1W - 2L
1,128 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeMakssKun
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 2L
1,806 Elo+
Solo
Cthulhu
Cthulhu
decboy420
Cthulhu
Level 5
God Stats
4W - 4L
1,391 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
matchman5772
Tsukuyomi
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 1
Team Averages
Level 9
1,380 SR
1,482 Elo+

VS

Team Averages
Level 11
1,478 SR
1,373 Elo+
Guan Yu
Guan Yu
AlexZentto
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Bakasura
Bakasura
AshaiRen
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,402 Elo+
Solo
Hel
Hel
Golden_claw873
Hel
Level 12
God Stats
6W - 10L
1,370 SR
Queue Stats
6W - 12L
1,299 Elo+
Solo
Terra
Terra
Rios239133
Terra
Level 11
God Stats
8W - 7L
1,715 SR
Queue Stats
64W - 69L
1,526 Elo+
Solo
Loki
Loki
The_Gaming_Elf
Loki
Level 12
God Stats
0W - 2L
1,307 SR
Queue Stats
14W - 21L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
13,471
1,123
11,018
18,072
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 4 / 18
14,130
1,178
30,843
12,229
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
NeMakssKun
Morgan Le Fay
20
9 / 5 / 19
13,828
1,152
39,159
18,876
9,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
decboy420
Cthulhu
20
4 / 4 / 18
11,902
992
13,719
13,804
9,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
matchman5772
Tsukuyomi
20
8 / 3 / 17
13,590
1,133
19,701
15,359
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexZentto
Guan Yu
18
5 / 2 / 9
12,358
1,030
9,959
21,425
30,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
AshaiRen
Bakasura
18
11 / 11 / 9
14,394
1,200
21,911
27,455
11,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 11 / 8
11,318
943
7,405
19,963
11,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
19
2 / 2 / 13
12,952
1,079
14,910
29,479
40,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 10 / 8
11,327
944
15,824
24,379
8,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
36
Kills
20
20
Deaths
36
96
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlexZentto
Guan Yu
5
2
9
4.75
L
Bakasura
AshaiRen
Bakasura
11
11
9
1.41
W
4
4
24
4
L
0
11
8
0.36
W
11
4
18
5
W
Morgan Le Fay
NeMakssKun
Morgan Le Fay
9
5
19
3.7
L
Terra
2
2
13
4.25
L
2
10
8
0.6
W
Cthulhu
decboy420
Cthulhu
4
4
18
3.25
W
Tsukuyomi
matchman5772
Tsukuyomi
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,440
Damage
70,009
78,340
Taken
122,701
55,261
Mitigated
102,617
18,102
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlexZentto
Guan Yu
9,959
2,327
2,924
2,871
21,425
30,818
0
11,876
9,549
0
17,608
L
Bakasura
AshaiRen
Bakasura
21,911
13,272
0
608
27,455
11,457
0
14,910
12,545
0
30,184
W
11,018
3,105
3,112
4,369
18,072
24,649
0
4,098
12,871
19,470
0
L
7,405
1,345
3,133
2,905
19,963
11,285
0
7,121
12,842
37,941
0
W
30,843
15,248
0
2,503
12,229
5,041
0
3,495
8,536
0
53,581
W
Morgan Le Fay
NeMakssKun
Morgan Le Fay
39,159
6,436
0
1,957
18,876
9,428
0
6,391
11,606
67,586
0
L
Terra
14,910
2,069
4,117
4,059
29,479
40,345
0
15,960
13,519
22,332
0
L
15,824
4,695
0
0
24,379
8,712
0
14,029
10,350
0
31,307
W
Cthulhu
decboy420
Cthulhu
13,719
1,369
2,654
2,021
13,804
9,419
0
2,686
10,348
24,958
0
W
Tsukuyomi
matchman5772
Tsukuyomi
19,701
7,281
0
1,486
15,359
6,724
0
5,645
9,309
0
43,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,921
Gold Earned
62,349
200
Minions Killed
152
5
Camps Cleared
1
1,090,089
Distance Traveled
1,171,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,358
1,030
5
0
0
257,053
2
L
Bakasura
14,394
1,200
39
3
1
247,723
2
W
Terra
13,471
1,123
17
1
2
228,490
0
L
Hel
11,318
943
69
6
0
157,423
1
W
Neith
14,130
1,178
55
5
2
201,572
0
W
Morgan Le Fay
13,828
1,152
72
6
0
217,307
0
L
Terra
12,952
1,079
17
1
0
259,336
0
L
Loki
11,327
944
22
2
0
250,158
0
W
Cthulhu
11,902
992
19
2
1
188,189
3
W
Tsukuyomi
13,590
1,133
37
3
0
254,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role