Player Matchup

Skadi
Skadi
BLOODTHRSTYSHARK
Skadi
Level 40
God Stats
2W - 1L
1,700 SR
Queue Stats
185W - 233L
1,441 Elo+
Solo
Guan Yu
Guan Yu
DBO510
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
Marshmalloyd
Baba Yaga
Level 99
God Stats
1W - 4L
1,167 SR
Queue Stats
358W - 393L
1,405 Elo+
Solo
Nox
Nox
Mr Wish1
Nox
Level 126
God Stats
9W - 15L
1,334 SR
Queue Stats
640W - 755L
1,439 Elo+
Solo
Tiamat
Tiamat
Norbert1989
Tiamat
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 184L
1,381 Elo+
Solo
Team Averages
Level 100
1,440 SR
1,419 Elo+

VS

Team Averages
Level 75
1,523 SR
1,413 Elo+
Sol
Sol
DolphinxCave
Sol
Level 89
God Stats
6W - 2L
1,614 SR
Queue Stats
161W - 154L
1,487 Elo+
Party 1
Tyr
Tyr
Fot Dobs
Tyr
Level 67
God Stats
2W - 4L
1,263 SR
Queue Stats
283W - 264L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Supremxculture
Ah Puch
Level 64
God Stats
3W - 1L
1,537 SR
Queue Stats
94W - 101L
1,366 Elo+
Party 2
Scylla
Scylla
onieri
Scylla
Level 88
God Stats
4W - 1L
1,702 SR
Queue Stats
95W - 108L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
shhmerik
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,607
585
5,196
10,785
4,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DBO510
Guan Yu
15
0 / 4 / 8
8,921
686
9,018
16,158
23,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Marshmalloyd
Baba Yaga
18
5 / 6 / 2
10,206
785
11,244
12,400
6,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 5
8,393
646
7,782
13,294
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
15
2 / 7 / 4
8,327
641
8,030
10,654
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
11,640
895
17,626
14,627
6,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 3 / 15
9,507
731
8,563
14,049
14,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
8 / 2 / 11
10,605
816
16,823
12,158
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
onieri
Scylla
16
3 / 2 / 12
10,016
770
4,656
7,484
3,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
shhmerik
Kukulkan
16
8 / 3 / 13
10,736
826
11,339
8,495
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
30
30
Deaths
12
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Guan Yu
DBO510
Guan Yu
0
4
8
1
W
9
2
12
7.5
W
2
3
15
3.17
L
Baba Yaga
Marshmalloyd
Baba Yaga
5
6
2
1
L
2
6
5
0.75
L
Tiamat
2
7
4
0.57
W
8
2
11
6.75
W
Scylla
onieri
Scylla
3
2
12
4.5
W
Kukulkan
shhmerik
Kukulkan
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
59,007
63,291
Taken
56,813
48,348
Mitigated
33,012
19,894
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
1,901
226
1,271
10,785
4,854
0
9,467
1,236
0
10,005
L
Guan Yu
DBO510
Guan Yu
9,018
542
3,607
7,168
16,158
23,071
0
11,070
4,746
0
13,335
W
17,626
4,428
1,975
7,921
14,627
6,494
3,007
6,495
8,132
39,492
0
W
8,563
1,462
1,539
3,444
14,049
14,219
0
7,303
6,746
0
13,237
L
Baba Yaga
Marshmalloyd
Baba Yaga
11,244
1,013
385
2,056
12,400
6,289
0
10,801
1,385
27,700
0
L
7,782
185
1,128
2,198
13,294
6,817
0
9,496
3,622
19,914
0
L
Tiamat
8,030
268
672
1,183
10,654
7,317
0
8,752
1,858
18,703
0
W
16,823
151
1,344
5,311
12,158
5,303
681
5,176
6,982
32,380
0
W
Scylla
onieri
Scylla
4,656
941
1,518
1,849
7,484
3,070
1,294
3,660
3,824
17,197
0
W
Kukulkan
shhmerik
Kukulkan
11,339
1,068
2,433
1,541
8,495
3,926
366
4,422
4,073
25,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
52,504
113
Minions Killed
140
0
Camps Cleared
0
1,047,009
Distance Traveled
1,281,966
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,607
585
15
1
0
197,247
0
L
Guan Yu
8,921
686
6
0
0
272,675
0
W
Sol
11,640
895
51
4
0
255,354
0
W
Tyr
9,507
731
5
0
0
276,114
0
L
Baba Yaga
10,206
785
31
2
0
191,160
0
L
Nox
8,393
646
31
2
0
215,094
1
L
Tiamat
8,327
641
30
2
0
170,833
0
W
Ah Puch
10,605
816
33
3
0
259,056
0
W
Scylla
10,016
770
24
2
0
241,151
0
W
Kukulkan
10,736
826
27
2
0
250,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role