Player Matchup

Janus
Janus
AnSuNg
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,377 Elo+
Solo
Amaterasu
Amaterasu
N0PsYcH00
Amaterasu
Level 26
God Stats
1W - 1L
1,337 SR
Queue Stats
42W - 53L
1,415 Elo+
Solo
Apollo
Apollo
Nexfo
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
RomanRlly
Scylla
Level 7
God Stats
10W - 10L
1,334 SR
Queue Stats
13W - 13L
1,269 Elo+
Party 1
Thanatos
Thanatos
Toooeeee
Thanatos
Level 87
God Stats
20W - 21L
1,573 SR
Queue Stats
745W - 696L
1,487 Elo+
Party 1
Team Averages
Level 28
1,449 SR
1,410 Elo+

VS

Team Averages
Level 9
1,488 SR
1,466 Elo+
Artio
Artio
Lambodjini
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,584 Elo+
Solo
Serqet
Serqet
LucasCampo29
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,528 Elo+
Solo
Kukulkan
Kukulkan
NerfGoku
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,345 Elo+
Solo
Guan Yu
Guan Yu
Phaidronus
Guan Yu
Level 16
God Stats
15W - 18L
1,442 SR
Queue Stats
144W - 195L
1,375 Elo+
Solo
Artemis
Artemis
sinanerkc
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AnSuNg
Janus
14
4 / 1 / 7
9,093
505
7,439
8,789
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
N0PsYcH00
Amaterasu
14
2 / 2 / 7
8,855
492
7,964
12,595
9,099
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Nexfo
Apollo
17
9 / 5 / 6
10,932
607
12,585
17,125
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
RomanRlly
Scylla
14
6 / 1 / 9
8,989
499
5,483
6,598
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Toooeeee
Thanatos
16
10 / 5 / 7
10,399
578
13,892
12,459
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 6 / 7
7,536
419
6,575
18,095
12,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
16
9 / 5 / 2
10,183
566
7,807
13,798
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NerfGoku
Kukulkan
14
4 / 4 / 5
9,273
515
9,415
7,705
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
Phaidronus
Guan Yu
12
0 / 5 / 4
7,636
424
4,568
12,362
11,392
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
sinanerkc
Artemis
11
0 / 11 / 5
7,055
392
5,363
12,036
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
31
Kills
14
14
Deaths
31
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
AnSuNg
Janus
4
1
7
7.5
L
Artio
1
6
7
0.75
L
Serqet
9
5
2
2
W
Amaterasu
N0PsYcH00
Amaterasu
2
2
7
2.75
L
Kukulkan
NerfGoku
Kukulkan
4
4
5
1.63
W
Apollo
Nexfo
Apollo
9
5
6
2.4
L
Guan Yu
Phaidronus
Guan Yu
0
5
4
0.4
W
Scylla
RomanRlly
Scylla
6
1
9
10.5
W
Thanatos
Toooeeee
Thanatos
10
5
7
2.7
L
Artemis
sinanerkc
Artemis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
33,728
57,566
Taken
63,996
24,062
Mitigated
33,123
21,281
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AnSuNg
Janus
7,439
690
0
1,082
8,789
2,540
285
2,582
5,993
53,929
0
L
Artio
6,575
1,034
656
5,418
18,095
12,749
132
5,997
12,098
22,625
0
L
Serqet
7,807
1,099
58
3,544
13,798
4,456
0
2,804
10,994
0
39,678
W
Amaterasu
N0PsYcH00
Amaterasu
7,964
3,367
0
3,806
12,595
9,099
293
4,079
8,369
0
36,079
L
Kukulkan
NerfGoku
Kukulkan
9,415
2,166
0
526
7,705
2,225
264
1,404
6,301
40,300
0
W
Apollo
Nexfo
Apollo
12,585
8,156
0
6,301
17,125
6,256
3,158
5,512
11,259
0
68,874
L
Guan Yu
Phaidronus
Guan Yu
4,568
689
1,173
3,258
12,362
11,392
321
1,039
11,323
0
34,621
W
Scylla
RomanRlly
Scylla
5,483
1,078
0
473
6,598
1,727
358
1,340
4,670
46,152
0
W
Thanatos
Toooeeee
Thanatos
13,892
4,641
0
9,619
12,459
4,440
0
2,477
9,435
0
71,667
L
Artemis
sinanerkc
Artemis
5,363
3,095
0
426
12,036
2,301
409
1,678
10,358
0
21,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
41,683
454
Minions Killed
301
0
Camps Cleared
0
1,677,563
Distance Traveled
1,640,347
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,093
505
101
6
0
346,325
5
L
Artio
7,536
419
26
1
0
350,173
8
L
Serqet
10,183
566
90
5
0
340,194
3
W
Amaterasu
8,855
492
61
3
0
362,297
1
L
Kukulkan
9,273
515
81
5
0
327,614
5
W
Apollo
10,932
607
123
7
0
286,771
1
L
Guan Yu
7,636
424
72
4
0
333,036
5
W
Scylla
8,989
499
65
4
0
321,241
1
W
Thanatos
10,399
578
104
6
0
360,929
2
L
Artemis
7,055
392
32
2
0
289,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role