Player Matchup

Chronos
Chronos
ABEast9877
Chronos
Level 94
God Stats
8W - 6L
1,536 SR
Queue Stats
227W - 202L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Bo2nd
Ah Puch
Level 100
God Stats
38W - 29L
1,510 SR
Queue Stats
891W - 931L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Crumbreon
Danzaburou
Level 106
God Stats
9W - 4L
1,420 SR
Queue Stats
139W - 115L
1,642 Elo+
Party 1
Neith
Neith
GamereteZero
Neith
Level 149
God Stats
1W - 0L
1,248 SR
Queue Stats
148W - 127L
1,562 Elo+
Party 1
Thanatos
Thanatos
justkilltit P2G
Thanatos
Level 81
God Stats
8W - 0L
1,797 SR
Queue Stats
27W - 19L
1,428 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,507 Elo+

VS

Team Averages
Level 59
1,495 SR
1,446 Elo+
Hel
Hel
Fresherline1997
Hel
Level 127
God Stats
8W - 12L
1,567 SR
Queue Stats
639W - 537L
1,635 Elo+
Solo
Chronos
Chronos
KrisIsHidden
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,331 Elo+
Party 2
Sylvanus
Sylvanus
ZhmihAThe4orT
Sylvanus
Level 34
God Stats
7W - 8L
1,465 SR
Queue Stats
56W - 51L
1,481 Elo+
Solo
Chiron
Chiron
killedbyac00kie
Chiron
Level 45
God Stats
4W - 4L
1,441 SR
Queue Stats
150W - 184L
1,319 Elo+
Party 2
Achilles
Achilles
lil-jonnyboy-X
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 300L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ABEast9877
Chronos
20
5 / 1 / 15
13,546
968
19,998
8,742
3,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Bo2nd
Ah Puch
20
4 / 0 / 18
13,326
952
14,979
6,732
3,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Crumbreon
Danzaburou
20
8 / 2 / 18
15,029
1,074
32,624
10,531
5,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 0 / 19
13,868
991
24,816
12,728
4,895
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
20
10 / 6 / 14
13,976
998
19,651
17,981
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

169

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 7
12,908
922
7,702
16,530
13,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KrisIsHidden
Chronos
19
4 / 7 / 5
12,970
926
8,338
25,409
18,760
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ZhmihAThe4orT
Sylvanus
19
2 / 6 / 4
12,950
925
14,579
24,078
14,270
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
0 / 7 / 7
12,006
858
10,643
24,301
10,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
19
1 / 7 / 6
12,002
857
11,030
30,744
23,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
28
Kills
9
9
Deaths
28
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
ABEast9877
Chronos
5
1
15
12.5
W
Ah Puch
Bo2nd
Ah Puch
4
0
18
13
W
Danzaburou
Crumbreon
Danzaburou
8
2
18
8.5
L
2
1
7
5.5
W
1
0
19
10.5
L
Chronos
KrisIsHidden
Chronos
4
7
5
0.93
L
Sylvanus
ZhmihAThe4orT
Sylvanus
2
6
4
0.67
W
Thanatos
10
6
14
2.83
L
0
7
7
0.5
L
Achilles
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,068
Damage
52,292
56,714
Taken
121,062
24,804
Mitigated
80,022
19,592
Healing
38,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ABEast9877
Chronos
19,998
2,950
0
1,913
8,742
3,835
0
4,335
4,407
37,016
0
W
Ah Puch
Bo2nd
Ah Puch
14,979
656
0
2,212
6,732
3,069
0
3,718
3,014
30,670
0
W
Danzaburou
Crumbreon
Danzaburou
32,624
12,128
0
3,619
10,531
5,056
0
5,332
5,199
0
70,368
L
7,702
215
14,737
9,060
16,530
13,350
0
4,559
11,971
31,894
0
W
24,816
8,710
0
4,950
12,728
4,895
0
9,582
3,146
0
73,298
L
Chronos
KrisIsHidden
Chronos
8,338
1,721
528
1,611
25,409
18,760
0
8,080
17,329
27,878
0
L
Sylvanus
ZhmihAThe4orT
Sylvanus
14,579
3,392
2,090
5,528
24,078
14,270
0
4,522
19,556
46,011
0
W
Thanatos
19,651
3,439
0
6,898
17,981
7,949
0
7,652
10,329
0
26,464
L
10,643
2,451
1,386
2,567
24,301
10,149
0
6,607
17,694
0
37,221
L
Achilles
11,030
4,100
0
824
30,744
23,493
0
11,209
19,535
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,745
Gold Earned
62,836
320
Minions Killed
324
12
Camps Cleared
9
1,346,900
Distance Traveled
1,282,507
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,546
968
39
3
0
273,537
0
W
Ah Puch
13,326
952
43
3
2
252,997
1
W
Danzaburou
15,029
1,074
107
8
0
275,888
0
L
Hel
12,908
922
94
7
0
259,538
1
W
Neith
13,868
991
118
8
10
276,096
0
L
Chronos
12,970
926
32
2
2
252,216
2
L
Sylvanus
12,950
925
92
7
6
250,129
0
W
Thanatos
13,976
998
13
1
0
268,382
0
L
Chiron
12,006
858
64
5
1
262,764
0
L
Achilles
12,002
857
42
3
0
257,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role