Player Matchup

Nu Wa
Nu Wa
Gloc_k_390
Nu Wa
Level 20
God Stats
18W - 14L
1,817 SR
Queue Stats
42W - 50L
1,440 Elo+
Solo
Bellona
Bellona
POPPYv2
Bellona
Level 13
God Stats
3W - 3L
1,640 SR
Queue Stats
15W - 10L
1,677 Elo+
Solo
Ra
Ra
TheGingerFerris
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
daddydee2283
Tsukuyomi
Level 29
God Stats
7W - 8L
1,337 SR
Queue Stats
63W - 80L
1,289 Elo+
Solo
Olorun
Olorun
xGodKillerx7
Olorun
Level 25
God Stats
3W - 5L
1,093 SR
Queue Stats
72W - 62L
1,378 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,452 Elo+

VS

Team Averages
Level 11
1,418 SR
1,332 Elo+
Merlin
Merlin
BlackinhoNT
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,263 Elo+
Solo
Fenrir
Fenrir
Djilopapa
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,390 Elo+
Party 1
Bellona
Bellona
aBakedBunny6534
Bellona
Level 6
God Stats
22W - 16L
1,332 SR
Queue Stats
61W - 52L
1,326 Elo+
Solo
Scylla
Scylla
drcdaniel
Scylla
Level 6
God Stats
3W - 6L
1,447 SR
Queue Stats
3W - 8L
1,349 Elo+
Solo
Cthulhu
Cthulhu
paon-frit
Cthulhu
Level 14
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 23L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
8 / 2 / 5
10,442
522
9,804
10,015
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
POPPYv2
Bellona
16
12 / 0 / 0
10,381
519
9,720
11,158
10,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 0 / 2
10,990
550
7,594
5,648
2,372
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
daddydee2283
Tsukuyomi
13
3 / 2 / 4
8,954
448
3,357
10,302
4,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
14
7 / 1 / 6
9,466
473
8,110
8,647
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 4 / 0
6,160
308
1,420
4,434
1,226
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Djilopapa
Fenrir
10
2 / 14 / 1
7,415
371
4,433
12,798
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 6 / 0
7,933
397
3,693
14,837
7,494
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
drcdaniel
Scylla
13
1 / 5 / 0
8,248
412
6,754
11,556
4,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
paon-frit
Cthulhu
13
0 / 6 / 3
8,103
405
4,244
11,957
4,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
35
Kills
5
5
Deaths
35
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
0
0
L
Fenrir
Djilopapa
Fenrir
2
14
1
0.18
W
Nu Wa
8
2
5
5.25
W
Bellona
POPPYv2
Bellona
12
0
0
12
W
5
0
2
6
L
2
6
0
0.33
W
Tsukuyomi
daddydee2283
Tsukuyomi
3
2
4
2.5
L
Scylla
drcdaniel
Scylla
1
5
0
0.2
L
Cthulhu
paon-frit
Cthulhu
0
6
3
0.25
W
Olorun
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
20,544
45,770
Taken
55,582
23,671
Mitigated
26,017
12,848
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,420
291
0
158
4,434
1,226
294
1,899
2,535
11,436
0
L
Fenrir
Djilopapa
Fenrir
4,433
1,470
0
175
12,798
8,347
0
7,155
5,643
0
12,646
W
Nu Wa
9,804
1,834
0
4,762
10,015
3,282
756
1,740
8,275
69,106
0
W
Bellona
POPPYv2
Bellona
9,720
2,614
0
1,760
11,158
10,645
0
2,317
8,841
0
51,250
W
7,594
806
80
1,889
5,648
2,372
1,670
1,277
4,371
73,518
0
L
3,693
1,736
0
2,720
14,837
7,494
774
4,211
10,626
0
38,990
W
Tsukuyomi
daddydee2283
Tsukuyomi
3,357
1,329
0
693
10,302
4,073
1,188
2,778
7,524
0
46,869
L
Scylla
drcdaniel
Scylla
6,754
480
0
493
11,556
4,065
84
5,889
5,667
46,423
0
L
Cthulhu
paon-frit
Cthulhu
4,244
632
0
0
11,957
4,885
798
6,689
5,268
32,381
0
W
Olorun
8,110
2,673
1,092
2,572
8,647
3,299
2,348
4,306
4,341
39,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
37,859
502
Minions Killed
238
0
Camps Cleared
0
1,681,804
Distance Traveled
1,490,608
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,160
308
23
1
0
148,055
1
L
Fenrir
7,415
371
9
0
0
346,836
0
W
Nu Wa
10,442
522
117
6
0
289,141
4
W
Bellona
10,381
519
69
3
0
403,090
1
W
Ra
10,990
550
156
8
0
342,216
4
L
Bellona
7,933
397
68
3
0
326,977
2
W
Tsukuyomi
8,954
448
93
5
0
316,298
0
L
Scylla
8,248
412
75
4
0
328,757
0
L
Cthulhu
8,103
405
63
3
0
339,983
1
W
Olorun
9,466
473
67
3
0
331,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role