Player Matchup

Bacchus
Bacchus
The_Rocket_93
Bacchus
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
376W - 337L
1,480 Elo+
Party 1
Set
Set
Theumiz
Set
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,352 Elo+
Party 1
Sol
Sol
Zeqyox
Sol
Level 41
God Stats
46W - 29L
1,577 SR
Queue Stats
109W - 94L
1,499 Elo+
Party 1
Team Averages
Level 49
1,526 SR
1,443 Elo+

VS

Team Averages
Level 42
1,630 SR
1,485 Elo+
Artemis
Artemis
 
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Balaboool
Ganesha
Level 105
God Stats
2W - 2L
1,890 SR
Queue Stats
124W - 113L
1,455 Elo+
Solo
Zeus
Zeus
Olegofran
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 3 / 15
9,403
784
6,856
12,047
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
13
8 / 3 / 5
9,516
793
9,079
9,418
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
Zeqyox
Sol
15
9 / 1 / 9
10,545
879
11,982
11,054
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 6 / 2
8,351
696
4,922
10,170
3,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Balaboool
Ganesha
11
0 / 5 / 6
7,423
619
6,067
13,385
12,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
11
4 / 7 / 3
8,556
713
8,790
8,690
3,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
7
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
2
0.67
L
Ganesha
Balaboool
Ganesha
0
5
6
0.6
L
Zeus
4
7
3
0.79
W
Bacchus
1
3
15
2.83
W
Set
8
3
5
3.5
W
Sol
Zeqyox
Sol
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
19,779
32,519
Taken
32,245
20,641
Mitigated
18,665
10,802
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,922
1,747
0
440
10,170
3,362
0
7,342
2,828
0
24,439
L
Ganesha
Balaboool
Ganesha
6,067
336
668
958
13,385
12,233
0
6,284
7,101
20,667
0
L
Zeus
8,790
1,898
0
1,376
8,690
3,070
0
5,212
3,478
18,956
0
W
Bacchus
6,856
1,191
1,043
2,376
12,047
14,664
31
6,514
5,533
22,321
0
W
Set
9,079
4,031
0
1,524
9,418
2,693
84
4,422
4,996
0
23,482
W
Sol
Zeqyox
Sol
11,982
4,333
0
5,859
11,054
3,284
2,856
3,921
7,133
55,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
24,330
143
Minions Killed
93
0
Camps Cleared
0
644,911
Distance Traveled
493,711
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,351
696
57
5
0
162,710
2
L
Ganesha
7,423
619
0
0
0
192,971
1
L
Zeus
8,556
713
36
3
0
138,030
5
W
Bacchus
9,403
784
33
3
0
218,080
3
W
Set
9,516
793
34
3
0
192,039
2
W
Sol
10,545
879
76
6
0
234,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role