Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ILoveGod262
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,352 Elo+
Solo
Nu Wa
Nu Wa
zzMAjStiCzRR
Nu Wa
Level 30
God Stats
8W - 8L
1,562 SR
Queue Stats
35W - 29L
1,507 Elo+
Party 1
Anhur
Anhur
zzNuMbRR
Anhur
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zzYoShiiRR
Tsukuyomi
Level 16
God Stats
3W - 4L
1,536 SR
Queue Stats
21W - 25L
1,498 Elo+
Party 1
Team Averages
Level 12
1,520 SR
1,471 Elo+

VS

Team Averages
Level 13
1,360 SR
1,335 Elo+
Ymir
Ymir
ANDRES76_
Ymir
Level 3
God Stats
8W - 13L
1,245 SR
Queue Stats
13W - 20L
1,288 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PablittoxFP08__
Tsukuyomi
Level 28
God Stats
18W - 19L
1,512 SR
Queue Stats
45W - 57L
1,404 Elo+
Party 3
Anubis
Anubis
Sk-Itxalexx_
Anubis
Level 18
God Stats
8W - 5L
1,514 SR
Queue Stats
52W - 59L
1,254 Elo+
Party 2
Ra
Ra
TP_Cristi
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
sivasfikri
Neith
Level 7
God Stats
0W - 3L
1,028 SR
Queue Stats
2W - 9L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 1
5,630
563
634
3,432
1,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ILoveGod262
Artemis
13
8 / 0 / 0
7,913
791
6,128
4,177
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 4 / 2
6,059
606
5,493
5,302
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zzNuMbRR
Anhur
9
1 / 1 / 0
5,210
521
1,087
3,523
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
zzYoShiiRR
Tsukuyomi
9
1 / 1 / 0
5,546
555
2,642
4,568
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 1
4,585
459
543
4,487
1,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
PablittoxFP08__
Tsukuyomi
8
2 / 2 / 2
5,382
538
3,181
6,693
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
5 / 1 / 0
5,298
530
6,911
4,448
1,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 4 / 1
4,284
428
1,114
3,650
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
8
0 / 4 / 0
4,781
478
302
5,400
879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
14
Kills
7
7
Deaths
15
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Ymir
0
4
1
0.13
W
Artemis
ILoveGod262
Artemis
8
0
0
8
L
Tsukuyomi
PablittoxFP08__
Tsukuyomi
2
2
2
1.5
L
Anubis
5
1
0
5
L
0
4
1
0.13
L
Neith
0
4
0
0
W
4
4
2
1.25
W
Anhur
zzNuMbRR
Anhur
1
1
0
1
W
Tsukuyomi
zzYoShiiRR
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
12,051
21,002
Taken
24,678
5,322
Mitigated
6,617
6,016
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
634
252
752
456
3,432
1,668
1,292
2,217
1,215
12,876
0
L
Ymir
543
303
0
0
4,487
1,377
115
432
4,017
4,902
0
W
Artemis
ILoveGod262
Artemis
6,128
3,237
0
2,388
4,177
1,308
636
535
3,642
0
50,197
L
Tsukuyomi
PablittoxFP08__
Tsukuyomi
3,181
799
0
1,665
6,693
1,766
680
1,320
5,255
0
23,719
L
Anubis
6,911
585
65
1,352
4,448
1,611
0
1,353
3,037
19,916
0
L
1,114
93
128
95
3,650
984
171
2,211
1,237
9,049
0
L
Neith
302
66
0
1,121
5,400
879
358
357
5,005
0
20,125
W
5,493
1,651
0
525
5,302
760
495
2,547
2,523
21,389
0
W
Anhur
zzNuMbRR
Anhur
1,087
484
0
275
3,523
800
1,514
1,998
1,525
0
17,182
W
Tsukuyomi
zzYoShiiRR
Tsukuyomi
2,642
824
0
1,620
4,568
786
0
1,097
3,471
0
20,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
24,330
257
Minions Killed
144
0
Camps Cleared
0
904,408
Distance Traveled
821,248
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,630
563
36
4
0
168,215
2
L
Ymir
4,585
459
11
1
0
122,748
0
W
Artemis
7,913
791
91
9
0
183,893
1
L
Tsukuyomi
5,382
538
48
5
0
190,474
1
L
Anubis
5,298
530
22
2
0
179,178
0
L
Ra
4,284
428
19
2
0
173,310
0
L
Neith
4,781
478
44
4
0
155,538
1
W
Nu Wa
6,059
606
30
3
0
168,308
1
W
Anhur
5,210
521
41
4
0
157,774
0
W
Tsukuyomi
5,546
555
59
6
0
226,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role