Player Matchup

Ymir
Ymir
Antonioogt
Ymir
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
3W - 2L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFuSioNsS
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,756 Elo+
Party 1
Eset
Eset
antonio66776
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,443 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,513 Elo+

VS

Team Averages
Level 18
1,513 SR
1,324 Elo+
Ah Puch
Ah Puch
Kls7409
Ah Puch
Level 16
God Stats
13W - 8L
1,833 SR
Queue Stats
442W - 481L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
TTVShadowAlf
Erlang Shen
Level 25
God Stats
9W - 17L
1,410 SR
Queue Stats
40W - 53L
1,374 Elo+
Solo
Neith
Neith
afafightback
Neith
Level 12
God Stats
3W - 9L
1,297 SR
Queue Stats
53W - 70L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
11,828
657
2,603
16,677
22,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
TheFuSioNsS
Tsukuyomi
14
6 / 5 / 7
11,831
657
10,642
14,283
6,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 0 / 10
11,740
652
10,933
12,209
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kls7409
Ah Puch
15
3 / 2 / 1
10,309
573
16,996
6,040
1,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
TTVShadowAlf
Erlang Shen
9
0 / 7 / 3
9,307
517
2,585
7,558
3,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 2
10,932
607
7,820
15,371
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Ah Puch
Kls7409
Ah Puch
3
2
1
1.75
L
Erlang Shen
TTVShadowAlf
Erlang Shen
0
7
3
0.21
W
Tsukuyomi
TheFuSioNsS
Tsukuyomi
6
5
7
1.9
L
2
6
2
0.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
27,401
43,169
Taken
28,969
35,606
Mitigated
10,864
9,918
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,603
557
734
2,677
16,677
22,763
657
5,646
11,031
23,807
0
L
Ah Puch
Kls7409
Ah Puch
16,996
446
0
1,114
6,040
1,993
148
2,313
3,727
49,242
0
L
Erlang Shen
TTVShadowAlf
Erlang Shen
2,585
956
0
295
7,558
3,062
0
3,728
3,830
0
11,949
W
Tsukuyomi
TheFuSioNsS
Tsukuyomi
10,642
2,438
0
1,717
14,283
6,672
396
5,786
8,497
0
41,549
L
7,820
2,887
0
2,494
15,371
5,809
29
7,495
7,876
0
43,054
W
10,933
53
1,387
3,403
12,209
6,171
1,669
5,564
6,645
62,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
30,548
209
Minions Killed
152
0
Camps Cleared
0
895,450
Distance Traveled
677,397
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,828
657
53
3
0
303,852
2
L
Ah Puch
10,309
573
63
4
0
259,012
7
L
Erlang Shen
9,307
517
18
1
0
152,265
0
W
Tsukuyomi
11,831
657
45
3
0
299,796
2
L
Neith
10,932
607
71
4
0
266,120
1
W
Eset
11,740
652
111
6
0
291,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role