Player Matchup

Agni
Agni
 
Agni
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DADDY GREEN6900
Izanami
Level 42
God Stats
1W - 4L
1,501 SR
Queue Stats
87W - 133L
1,220 Elo+
Party 1
Janus
Janus
MonkeyMoo4269
Janus
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
87W - 108L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Romus2741
Kuzenbo
Level 67
God Stats
9W - 7L
1,480 SR
Queue Stats
414W - 440L
1,364 Elo+
Solo
Chiron
Chiron
SkinlessSun049
Chiron
Level 160
God Stats
8W - 7L
1,494 SR
Queue Stats
318W - 326L
1,467 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,402 Elo+

VS

Team Averages
Level 71
1,418 SR
1,378 Elo+
Bakasura
Bakasura
EctoplasmicBuny
Bakasura
Level 129
God Stats
2W - 1L
1,495 SR
Queue Stats
196W - 234L
1,291 Elo+
Solo
Chang'e
Chang'e
JAVAD2006
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,159 Elo+
Solo
Kukulkan
Kukulkan
SIX P0UNDS S0FT
Kukulkan
Level 117
God Stats
3W - 6L
1,467 SR
Queue Stats
208W - 184L
1,500 Elo+
Solo
Chiron
Chiron
WeRallGunnaDie
Chiron
Level 28
God Stats
1W - 3L
1,324 SR
Queue Stats
180W - 130L
1,561 Elo+
Solo
Khepri
Khepri
marinakis0000
Khepri
Level 65
God Stats
8W - 5L
1,304 SR
Queue Stats
556W - 629L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 7 / 9
12,359
650
11,835
15,030
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 9 / 4
12,044
634
14,407
19,921
7,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 6 / 8
12,312
648
19,733
15,840
4,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Romus2741
Kuzenbo
19
2 / 7 / 12
11,639
613
16,696
32,253
28,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

18
2 / 3 / 6
11,517
606
17,894
13,008
4,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 7 / 8
11,020
580
5,130
19,474
8,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JAVAD2006
Chang'e
16
1 / 4 / 10
10,814
569
4,775
16,371
5,819
Kukulkan
20
7 / 1 / 11
13,927
733
20,168
15,418
7,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 2 / 8
16,646
876
49,009
23,574
10,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 2 / 15
12,942
681
7,779
17,503
16,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
16
Kills
32
32
Deaths
16
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
7
9
1.07
L
7
9
4
1
W
Bakasura
3
7
8
1
W
Chang'e
JAVAD2006
Chang'e
1
4
10
1.5
L
2
6
8
1
L
Kuzenbo
Romus2741
Kuzenbo
2
7
12
1.14
W
Kukulkan
7
1
11
12.5
L
2
3
6
1.67
W
20
2
8
12
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,565
Damage
86,861
96,052
Taken
92,340
50,371
Mitigated
50,020
32,290
Healing
44,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,835
885
1,940
2,110
15,030
5,041
64
4,164
10,841
27,335
0
L
14,407
9,146
1,511
2,664
19,921
7,570
0
5,756
14,105
0
31,184
W
Bakasura
5,130
3,369
1,233
5,537
19,474
8,376
758
9,385
10,089
0
8,144
W
Chang'e
JAVAD2006
Chang'e
4,775
1,656
5,919
2,999
16,371
5,819
695
9,544
6,827
14,154
0
L
19,733
1,274
1,705
2,149
15,840
4,989
770
4,765
11,075
43,172
0
L
Kuzenbo
Romus2741
Kuzenbo
16,696
5,230
844
9,616
32,253
28,122
31
12,958
19,012
26,916
0
W
Kukulkan
20,168
1,005
2,922
4,731
15,418
7,878
739
8,467
6,951
63,123
0
L
17,894
2,744
5,375
4,376
13,008
4,649
1,607
5,079
7,929
0
41,397
W
49,009
18,279
3,540
11,441
23,574
10,962
2,731
10,587
12,987
0
86,960
W
7,779
386
2,665
4,003
17,503
16,985
383
10,281
7,222
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
65,349
194
Minions Killed
236
0
Camps Cleared
0
1,523,158
Distance Traveled
1,805,692
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,359
650
27
1
0
329,667
0
L
Izanami
12,044
634
35
2
0
267,127
0
W
Bakasura
11,020
580
29
2
0
319,372
2
W
Chang'e
10,814
569
22
1
0
372,432
4
L
Janus
12,312
648
59
3
0
277,044
0
L
Kuzenbo
11,639
613
19
1
0
292,363
2
W
Kukulkan
13,927
733
89
5
0
402,035
2
L
Chiron
11,517
606
54
3
0
356,957
5
W
Chiron
16,646
876
76
4
0
377,095
0
W
Khepri
12,942
681
20
1
0
334,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role