Player Matchup

Olorun
Olorun
Don-Tonne
Olorun
Level 54
God Stats
13W - 22L
1,269 SR
Queue Stats
159W - 257L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
Olimpia-Lukas
Cthulhu
Level 101
God Stats
5W - 6L
1,450 SR
Queue Stats
82W - 108L
1,446 Elo+
Solo
Bakasura
Bakasura
Xeeenon1312
Bakasura
Level 24
God Stats
0W - 2L
1,507 SR
Queue Stats
55W - 100L
1,220 Elo+
Party 2
Team Averages
Level 60
1,408 SR
1,313 Elo+

VS

Team Averages
Level 61
1,388 SR
1,393 Elo+
Scylla
Scylla
Hammerdon666
Scylla
Level 47
God Stats
6W - 4L
1,356 SR
Queue Stats
264W - 323L
1,345 Elo+
Party 1
Osiris
Osiris
Stepbro5988
Osiris
Level 17
God Stats
7W - 4L
1,618 SR
Queue Stats
78W - 41L
1,584 Elo+
Party 1
Cerberus
Cerberus
jinohopkins
Cerberus
Level 118
God Stats
3W - 5L
1,190 SR
Queue Stats
8W - 11L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Don-Tonne
Olorun
13
0 / 5 / 4
8,456
604
9,972
11,638
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
2 / 2 / 1
9,254
661
11,969
20,240
24,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Xeeenon1312
Bakasura
12
3 / 3 / 0
9,104
650
5,277
10,442
3,797
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 2 / 3
9,429
674
11,039
6,904
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
4 / 3 / 5
9,903
707
16,027
15,812
10,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
jinohopkins
Cerberus
13
0 / 0 / 9
8,644
617
6,504
10,202
11,837
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
9
10
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Don-Tonne
Olorun
0
5
4
0.4
W
Scylla
5
2
3
3.25
L
Cthulhu
2
2
1
1.25
W
Osiris
4
3
5
2.17
L
Bakasura
Xeeenon1312
Bakasura
3
3
0
1
W
Cerberus
jinohopkins
Cerberus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
33,570
42,320
Taken
32,918
33,186
Mitigated
25,250
11,096
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Don-Tonne
Olorun
9,972
4,574
1,882
3,596
11,638
4,932
0
4,184
7,454
34,286
0
W
Scylla
11,039
323
102
1,219
6,904
2,692
147
4,263
2,421
35,941
0
L
Cthulhu
11,969
1,259
430
1,614
20,240
24,457
0
8,754
11,486
33,327
0
W
Osiris
16,027
7,214
0
2,028
15,812
10,721
0
9,765
5,553
0
48,695
L
Bakasura
Xeeenon1312
Bakasura
5,277
4,010
1,118
2,456
10,442
3,797
0
4,605
5,837
0
18,024
W
Cerberus
jinohopkins
Cerberus
6,504
288
0
892
10,202
11,837
0
7,058
2,589
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
27,976
148
Minions Killed
174
0
Camps Cleared
0
741,980
Distance Traveled
815,194
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,456
604
52
4
0
226,679
1
W
Scylla
9,429
674
55
4
0
228,508
0
L
Cthulhu
9,254
661
56
4
0
270,405
0
W
Osiris
9,903
707
69
5
0
296,995
1
L
Bakasura
9,104
650
40
3
0
244,896
1
W
Cerberus
8,644
617
50
4
0
289,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role