Player Matchup

Hou Yi
Hou Yi
Josuenator23
Hou Yi
Level 27
God Stats
3W - 4L
1,313 SR
Queue Stats
4W - 5L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mordekaill
Morgan Le Fay
Level 27
God Stats
15W - 8L
1,640 SR
Queue Stats
24W - 15L
1,512 Elo+
Party 2
Hel
Hel
Sebelastien
Hel
Level 25
God Stats
3W - 2L
1,705 SR
Queue Stats
18W - 10L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
TactualCoyote51
Guan Yu
Level 7
God Stats
1W - 2L
1,083 SR
Queue Stats
2W - 4L
1,245 Elo+
Solo
Pele
Pele
lOlivee
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,520 Elo+
Party 2
Team Averages
Level 23
1,448 SR
1,426 Elo+

VS

Team Averages
Level 15
1,487 SR
1,341 Elo+
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 28
God Stats
81W - 61L
1,491 SR
Queue Stats
334W - 318L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
TLGE0409
Heimdallr
Level 22
God Stats
31W - 25L
1,430 SR
Queue Stats
170W - 178L
1,327 Elo+
Party 1
Loki
Loki
pegaso311
Loki
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 3
Ymir
Ymir
v-licks
Ymir
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 30L
1,188 Elo+
Party 1
Skadi
Skadi
vengeur480
Skadi
Level 8
God Stats
5W - 7L
1,512 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 1 / 5
13,552
484
12,944
13,627
5,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Morgan Le Fay
Mordekaill
Morgan Le Fay
20
20 / 3 / 10
17,686
632
40,731
27,776
14,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 13
15,283
546
22,108
17,390
19,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 7 / 4
11,415
408
3,032
22,888
28,306
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
lOlivee
Pele
20
15 / 9 / 9
15,375
549
23,721
28,868
13,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RevencheOTBear
King Arthur
20
12 / 3 / 5
14,814
529
29,661
35,506
32,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TLGE0409
Heimdallr
20
4 / 9 / 2
13,959
499
18,372
23,908
7,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
17
2 / 10 / 9
11,691
418
5,067
17,826
10,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
v-licks
Ymir
16
0 / 8 / 3
11,615
415
3,813
24,182
17,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
19
5 / 15 / 4
13,116
468
11,544
25,662
10,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
45
Kills
23
23
Deaths
45
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
1
5
5.5
W
Morgan Le Fay
Mordekaill
Morgan Le Fay
20
3
10
8.33
L
King Arthur
RevencheOTBear
King Arthur
12
3
5
4.83
W
7
3
13
4.5
L
Heimdallr
TLGE0409
Heimdallr
4
9
2
0.56
W
0
7
4
0.29
W
Pele
lOlivee
Pele
15
9
9
2.17
L
Loki
2
10
9
0.65
L
Ymir
v-licks
Ymir
0
8
3
0.19
L
Skadi
5
15
4
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,536
Damage
68,457
110,549
Taken
127,084
81,044
Mitigated
78,979
41,089
Healing
22,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,944
6,862
0
3,669
13,627
5,385
5,427
336
13,291
0
93,516
W
Morgan Le Fay
Mordekaill
Morgan Le Fay
40,731
4,401
233
11,425
27,776
14,641
2,036
1,019
26,757
113,658
0
L
King Arthur
RevencheOTBear
King Arthur
29,661
2,303
0
11,905
35,506
32,454
407
14,290
21,216
0
109,384
W
22,108
1,256
3,881
9,703
17,390
19,548
2,973
1,716
15,674
93,296
0
L
Heimdallr
TLGE0409
Heimdallr
18,372
11,474
0
8,759
23,908
7,863
666
16,287
7,621
0
106,938
W
3,032
628
804
3,453
22,888
28,306
2,345
0
22,888
0
49,400
W
Pele
lOlivee
Pele
23,721
5,279
0
7,921
28,868
13,164
1,091
1,279
27,589
0
135,907
L
Loki
5,067
1,411
0
0
17,826
10,419
0
2,298
15,528
0
51,232
L
Ymir
v-licks
Ymir
3,813
856
0
1,959
24,182
17,672
0
16,900
7,282
26,929
0
L
Skadi
11,544
6,374
0
0
25,662
10,571
3,205
13,064
12,598
0
60,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,311
Gold Earned
65,195
645
Minions Killed
529
0
Camps Cleared
0
2,405,307
Distance Traveled
2,301,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,552
484
140
5
0
456,599
0
W
Morgan Le Fay
17,686
632
128
5
0
552,580
0
L
King Arthur
14,814
529
158
6
0
503,014
0
W
Hel
15,283
546
140
5
0
469,221
0
L
Heimdallr
13,959
499
179
6
0
453,776
1
W
Guan Yu
11,415
408
87
3
0
451,926
0
W
Pele
15,375
549
150
5
0
474,981
0
L
Loki
11,691
418
57
2
0
521,353
0
L
Ymir
11,615
415
35
1
0
451,328
0
L
Skadi
13,116
468
100
4
0
371,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role