Player Matchup

Baron Samedi
Baron Samedi
Silver V
ATILA_RJ2
Baron Samedi
Silver V
Level 129
God Stats
3W - 9L
1,328 SR
Queue Stats
18W - 39L
1,228 MMR
Solo
Fenrir
Fenrir
Gold V
LSD_Lucky_o_O
Fenrir
Gold V
Level 86
God Stats
3W - 7L
1,436 SR
Queue Stats
131W - 166L
1,328 MMR
Solo
Chaac
Chaac
Silver I
RatedRVal
Chaac
Silver I
Level 146
God Stats
10W - 17L
1,659 SR
Queue Stats
39W - 64L
1,344 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,475 SR
1,300 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,627 SR
1,372 MMR
Sol
Sol
Silver III
belaida
Sol
Silver III
Level 62
God Stats
9W - 9L
1,590 SR
Queue Stats
327W - 479L
1,115 MMR
Solo
Bacchus
Bacchus
Bronze III
chpoker2233
Bacchus
Bronze III
Level 60
God Stats
1W - 0L
1,791 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
peppa2233
Cernunnos
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATILA_RJ2
Baron Samedi
18
3 / 6 / 5
13,793
600
21,194
26,075
12,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 4
12,872
560
10,674
27,558
25,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chaac
RatedRVal
Chaac
19
3 / 1 / 7
14,549
633
13,530
17,576
25,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
DanzaburouBellonaGilgameshAnubisKumbhakarna

VS

Bans
SobekMorgan Le FayYmirKukulkanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 3 / 9
14,257
620
33,054
18,734
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
chpoker2233
Bacchus
19
3 / 2 / 10
14,889
647
7,322
13,547
21,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
peppa2233
Cernunnos
18
7 / 5 / 4
14,548
633
18,036
20,980
10,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
14
14
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATILA_RJ2
Baron Samedi
3
6
5
0.92
L
4
7
4
0.86
L
Chaac
RatedRVal
Chaac
3
1
7
6.5
W
Sol
4
3
9
2.83
W
Bacchus
chpoker2233
Bacchus
3
2
10
4
W
Cernunnos
peppa2233
Cernunnos
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,398
Damage
58,412
71,209
Taken
53,261
63,023
Mitigated
41,111
26,190
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATILA_RJ2
Baron Samedi
21,194
1,239
1,516
6,982
26,075
12,612
244
16,890
9,185
85,262
0
L
10,674
1,768
269
7,055
27,558
25,094
179
12,777
14,781
0
31,524
L
Chaac
RatedRVal
Chaac
13,530
1,241
289
10,079
17,576
25,317
0
10,709
6,867
0
61,664
W
Sol
33,054
9,564
0
8,489
18,734
9,218
1,511
9,375
9,359
99,693
0
W
Bacchus
chpoker2233
Bacchus
7,322
531
0
1,855
13,547
21,643
176
5,092
8,455
19,890
0
W
Cernunnos
peppa2233
Cernunnos
18,036
6,404
0
4,505
20,980
10,250
1,543
6,727
14,253
0
71,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
43,694
242
Minions Killed
245
0
Camps Cleared
0
1,165,574
Distance Traveled
1,175,085
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,793
600
113
5
0
351,256
3
L
Fenrir
12,872
560
43
2
0
392,704
6
L
Chaac
14,549
633
86
4
0
421,614
2
W
Sol
14,257
620
114
5
0
393,819
2
W
Bacchus
14,889
647
35
2
0
425,914
1
W
Cernunnos
14,548
633
96
4
0
355,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role