Player Matchup

Izanami
Izanami
Gemmanne
Izanami
Level 18
God Stats
1W - 8L
1,152 SR
Queue Stats
27W - 40L
1,291 Elo+
Party 1
Fenrir
Fenrir
TomGTAV5
Fenrir
Level 5
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
aOlsson90
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
mitsos19877
Cthulhu
Level 25
God Stats
3W - 2L
1,514 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
Artemis
Artemis
pew-Asiiim
Artemis
Level 15
God Stats
22W - 11L
1,603 SR
Queue Stats
25W - 27L
1,424 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,403 Elo+

VS

Team Averages
Level 17
1,595 SR
1,392 Elo+
Thor
Thor
KhakiHyperion77
Thor
Level 8
God Stats
2W - 0L
1,707 SR
Queue Stats
7W - 13L
1,294 Elo+
Solo
Gilgamesh
Gilgamesh
TwistedStunZz_99
Gilgamesh
Level 30
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Zver978
Ares
Level 8
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 3L
1,471 Elo+
Solo
Anhur
Anhur
armynerfer
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,281 Elo+
Solo
Kukulkan
Kukulkan
arty-ackee3
Kukulkan
Level 25
God Stats
46W - 56L
1,379 SR
Queue Stats
79W - 109L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gemmanne
Izanami
20
3 / 2 / 12
13,350
954
10,101
9,447
3,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TomGTAV5
Fenrir
20
6 / 15 / 10
13,314
951
15,336
28,060
21,300
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Thor
19
6 / 8 / 11
12,854
918
12,376
18,110
7,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
mitsos19877
Cthulhu
19
7 / 3 / 9
13,760
983
14,396
16,226
24,204
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
pew-Asiiim
Artemis
20
5 / 9 / 15
14,116
1,008
21,796
18,982
7,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 11
12,733
910
7,504
14,481
6,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
20
28 / 4 / 6
19,867
1,419
44,101
21,413
11,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Zver978
Ares
19
0 / 11 / 10
12,327
881
1,614
20,430
23,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
20
2 / 5 / 8
12,322
880
7,551
14,653
6,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
arty-ackee3
Kukulkan
20
5 / 2 / 11
15,405
1,100
22,638
11,361
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
27
Kills
37
37
Deaths
27
57
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gemmanne
Izanami
3
2
12
4.5
W
2
5
11
1.5
L
Fenrir
TomGTAV5
Fenrir
6
15
10
0.73
W
Gilgamesh
28
4
6
7.75
W
Ares
Zver978
Ares
0
11
10
0.45
L
Thor
6
8
11
1.44
W
Anhur
2
5
8
1.2
W
Kukulkan
arty-ackee3
Kukulkan
5
2
11
5.25
L
Cthulhu
mitsos19877
Cthulhu
7
3
9
3.83
L
Artemis
pew-Asiiim
Artemis
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,005
Damage
83,408
90,825
Taken
82,338
63,847
Mitigated
53,832
3,910
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gemmanne
Izanami
10,101
5,544
0
574
9,447
3,483
0
3,860
5,587
0
36,551
W
7,504
3,443
0
0
14,481
6,733
0
4,323
10,158
0
16,793
L
Fenrir
TomGTAV5
Fenrir
15,336
7,921
0
1,380
28,060
21,300
0
8,761
19,299
0
29,342
W
Gilgamesh
44,101
22,230
0
8,166
21,413
11,459
0
3,137
18,276
0
65,765
W
Ares
Zver978
Ares
1,614
289
0
17
20,430
23,095
0
3,240
16,161
17,375
0
L
Thor
12,376
2,813
0
0
18,110
7,204
0
3,172
14,938
0
14,895
W
Anhur
7,551
3,284
0
536
14,653
6,579
0
1,587
13,066
0
14,854
W
Kukulkan
arty-ackee3
Kukulkan
22,638
1,321
145
1,243
11,361
5,966
0
2,109
9,252
80,866
0
L
Cthulhu
mitsos19877
Cthulhu
14,396
874
182
0
16,226
24,204
0
5,646
10,580
34,765
0
L
Artemis
pew-Asiiim
Artemis
21,796
15,595
0
1,774
18,982
7,656
0
2,813
16,169
0
44,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,394
Gold Earned
72,654
218
Minions Killed
225
5
Camps Cleared
14
1,254,044
Distance Traveled
1,237,100
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,350
954
83
6
1
253,658
0
W
Thor
12,733
910
12
1
5
250,283
0
L
Fenrir
13,314
951
23
2
0
229,868
3
W
Gilgamesh
19,867
1,419
26
2
7
288,125
2
W
Ares
12,327
881
41
3
0
190,267
0
L
Thor
12,854
918
7
1
0
271,037
0
W
Anhur
12,322
880
10
1
1
243,966
0
W
Kukulkan
15,405
1,100
136
10
1
264,459
3
L
Cthulhu
13,760
983
49
4
1
272,648
1
L
Artemis
14,116
1,008
56
4
3
226,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role