Player Matchup

Apollo
Apollo
Pulse Viper3620
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,236 Elo+
Solo
Fenrir
Fenrir
WyvernWraith7
Fenrir
Level 17
God Stats
15W - 20L
1,543 SR
Queue Stats
227W - 252L
1,264 Elo+
Solo
Cthulhu
Cthulhu
YTInsertNameHere
Cthulhu
Level 8
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 6L
1,384 Elo+
Party 1
Bakasura
Bakasura
outsize_battle
Bakasura
Level 21
God Stats
4W - 10L
1,500 SR
Queue Stats
11W - 27L
1,257 Elo+
Party 1
Cerberus
Cerberus
youtube-swear
Cerberus
Level 15
God Stats
6W - 11L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Team Averages
Level 16
1,549 SR
1,328 Elo+

VS

Team Averages
Level 14
1,383 SR
1,254 Elo+
Kukulkan
Kukulkan
Dyplick
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Madara_ks_24
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,191 Elo+
Solo
Scylla
Scylla
MrMonsterDong666
Scylla
Level 11
God Stats
2W - 5L
1,199 SR
Queue Stats
11W - 22L
1,101 Elo+
Solo
King Arthur
King Arthur
kanata-00
King Arthur
Level 16
God Stats
5W - 5L
1,340 SR
Queue Stats
74W - 72L
1,174 Elo+
Solo
Achilles
Achilles
osd90
Achilles
Level 25
God Stats
14W - 10L
1,378 SR
Queue Stats
44W - 44L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
11,915
361
3,241
9,912
3,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 12 / 3
14,743
447
18,625
39,077
22,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 15 / 1
13,287
403
8,510
33,484
33,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
16
0 / 18 / 2
11,034
334
8,040
39,814
29,680
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
youtube-swear
Cerberus
17
2 / 15 / 1
11,375
345
8,146
33,432
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dyplick
Kukulkan
20
13 / 4 / 14
15,955
483
33,297
16,958
6,588
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
20
7 / 3 / 9
16,109
488
14,929
21,208
9,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 21
15,088
457
26,645
13,097
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
kanata-00
King Arthur
20
13 / 2 / 7
17,401
527
22,336
27,410
21,133
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
osd90
Achilles
20
16 / 2 / 15
16,175
490
19,320
17,516
19,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
12
Kills
59
64
Deaths
13
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dyplick
Kukulkan
13
4
14
5
W
Vamana
7
3
9
3.83
W
10
2
21
10.25
L
2
4
1
0.63
L
8
12
3
0.79
L
0
15
1
0.03
W
King Arthur
kanata-00
King Arthur
13
2
7
8.25
W
Achilles
osd90
Achilles
16
2
15
11.75
L
Bakasura
0
18
2
0.06
L
Cerberus
youtube-swear
Cerberus
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
116,527
155,719
Taken
96,189
103,321
Mitigated
61,869
20,770
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dyplick
Kukulkan
33,297
4,803
0
1,761
16,958
6,588
2,749
3,054
13,805
111,113
0
W
Vamana
14,929
7,184
0
4,362
21,208
9,866
1,744
4,656
16,309
12,252
97,989
W
26,645
1,905
344
3,888
13,097
4,402
686
1,531
11,318
78,364
0
L
3,241
1,507
0
970
9,912
3,074
606
2,510
7,362
0
24,430
L
18,625
5,372
0
10,289
39,077
22,453
997
14,565
24,306
0
83,884
L
8,510
591
159
80
33,484
33,005
357
10,593
22,616
40,227
0
W
King Arthur
kanata-00
King Arthur
22,336
5,669
0
7,707
27,410
21,133
2,794
4,151
22,435
0
120,007
W
Achilles
osd90
Achilles
19,320
5,601
837
5,011
17,516
19,880
3,270
3,516
13,747
0
77,370
L
Bakasura
8,040
4,804
244
6,059
39,814
29,680
1,013
17,076
22,442
0
58,558
L
Cerberus
youtube-swear
Cerberus
8,146
287
0
2,969
33,432
15,109
862
14,047
19,051
36,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
80,728
423
Minions Killed
727
0
Camps Cleared
0
2,234,522
Distance Traveled
2,997,037
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,955
483
154
5
0
587,950
0
W
Vamana
16,109
488
139
4
0
604,274
0
W
Scylla
15,088
457
89
3
0
589,789
0
L
Apollo
11,915
361
44
1
0
314,960
0
L
Fenrir
14,743
447
106
3
0
506,288
7
L
Cthulhu
13,287
403
64
2
0
424,083
0
W
King Arthur
17,401
527
213
6
0
625,112
1
W
Achilles
16,175
490
132
4
0
589,912
0
L
Bakasura
11,034
334
135
4
0
510,772
7
L
Cerberus
11,375
345
74
2
0
478,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role