Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ISmurfSeinVaterI
Loki
Level 29
God Stats
4W - 3L
1,607 SR
Queue Stats
168W - 86L
1,634 Elo+
Party 2
Nike
Nike
Lady-De-Vil
Nike
Level 46
God Stats
6W - 10L
1,399 SR
Queue Stats
104W - 141L
1,297 Elo+
Party 2
Hel
Hel
Queen-of-HeI
Hel
Level 18
God Stats
34W - 44L
1,346 SR
Queue Stats
35W - 48L
1,242 Elo+
Party 2
Ymir
Ymir
xD_FireStep
Ymir
Level 62
God Stats
6W - 3L
1,503 SR
Queue Stats
212W - 200L
1,408 Elo+
Solo
Team Averages
Level 63
1,471 SR
1,416 Elo+

VS

Team Averages
Level 111
1,537 SR
1,442 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KIJALIN_KILLER
Bacchus
Level 86
God Stats
12W - 8L
1,676 SR
Queue Stats
58W - 70L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
THE_BUDS99
Danzaburou
Level 137
God Stats
31W - 25L
1,535 SR
Queue Stats
205W - 224L
1,444 Elo+
Party 1
Vulcan
Vulcan
WeakGdo
Vulcan
Level 118
God Stats
20W - 16L
1,551 SR
Queue Stats
321W - 327L
1,394 Elo+
Solo
Tyr
Tyr
xBlackFabzxx
Tyr
Level 104
God Stats
11W - 19L
1,422 SR
Queue Stats
593W - 606L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 6
6,478
589
6,588
7,090
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
8 / 1 / 2
7,271
661
7,246
7,503
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 2
6,602
600
5,226
6,087
3,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 3 / 0
5,638
513
1,126
5,603
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 1 / 7
6,207
564
3,871
7,412
3,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 5 / 1
5,600
509
4,031
10,437
3,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,754
432
3,703
7,645
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
THE_BUDS99
Danzaburou
8
2 / 5 / 0
5,109
464
3,526
6,487
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
WeakGdo
Vulcan
9
1 / 3 / 1
5,691
517
3,714
4,363
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 0
6,529
594
2,420
7,481
5,006
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
L
Thanatos
 
Thanatos
2
5
1
0.5
W
8
1
2
9
L
0
2
1
0.25
W
0
0
2
1
W
1
3
0
0.33
L
Danzaburou
THE_BUDS99
Danzaburou
2
5
0
0.4
L
Vulcan
WeakGdo
Vulcan
1
3
1
0.5
L
0
0
0
0
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
17,394
33,695
Taken
36,413
13,928
Mitigated
14,948
9,282
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,588
3,065
0
2,548
7,090
2,205
1,792
1,884
5,206
0
36,942
L
Thanatos
 
Thanatos
4,031
1,268
0
4,268
10,437
3,105
0
1,319
9,118
0
31,058
W
7,246
2,666
0
580
7,503
2,014
0
856
6,647
0
42,193
L
3,703
289
336
2,514
7,645
3,960
0
1,008
6,637
11,944
0
W
5,226
1,289
0
1,642
6,087
3,725
0
41
6,046
0
41,026
W
1,126
91
130
1,739
5,603
2,049
1,107
3,087
2,516
26,825
0
L
Danzaburou
THE_BUDS99
Danzaburou
3,526
1,262
0
1,408
6,487
1,432
102
1,375
5,112
0
19,210
L
Vulcan
WeakGdo
Vulcan
3,714
944
0
421
4,363
1,445
68
1,295
3,068
26,016
0
L
2,420
509
0
3,521
7,481
5,006
0
0
7,481
0
38,846
W
3,871
728
417
2,226
7,412
3,935
306
1,813
5,599
21,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
27,683
330
Minions Killed
268
0
Camps Cleared
0
1,022,075
Distance Traveled
1,045,265
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,478
589
75
7
0
193,913
1
L
Thanatos
5,600
509
53
5
0
207,957
1
W
Loki
7,271
661
76
7
0
230,247
4
L
Bacchus
4,754
432
18
2
0
216,839
2
W
Nike
6,602
600
98
9
0
215,988
0
W
Hel
5,638
513
45
4
0
183,239
0
L
Danzaburou
5,109
464
36
3
0
189,280
2
L
Vulcan
5,691
517
56
5
0
205,359
3
L
Tyr
6,529
594
105
10
0
225,830
0
W
Ymir
6,207
564
36
3
0
198,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role