Player Matchup

Bellona
Bellona
LongShanks_007
Bellona
Level 17
God Stats
10W - 10L
1,510 SR
Queue Stats
19W - 27L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Pootis_Slayer
Gilgamesh
Level 21
God Stats
8W - 8L
1,419 SR
Queue Stats
107W - 109L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RoninMelatonin
Sylvanus
Level 17
God Stats
15W - 17L
1,688 SR
Queue Stats
114W - 93L
1,636 Elo+
Solo
Cthulhu
Cthulhu
WOLF_Ryback1_x
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Ares
Ares
masonjames50
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Team Averages
Level 12
1,524 SR
1,564 Elo+

VS

Team Averages
Level 16
1,558 SR
1,538 Elo+
Eset
Eset
Cosmic-_-Truth
Eset
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,757 Elo+
Solo
Fenrir
Fenrir
Poor_Frenchy-_-
Fenrir
Level 25
God Stats
6W - 4L
1,741 SR
Queue Stats
114W - 108L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Rafontra0w0
Amaterasu
Level 25
God Stats
8W - 12L
1,534 SR
Queue Stats
32W - 31L
1,501 Elo+
Solo
Medusa
Medusa
ShiFury
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,444 Elo+
Solo
Loki
Loki
Ur_BabyMammas_Ex
Loki
Level 18
God Stats
20W - 14L
1,515 SR
Queue Stats
151W - 140L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,578
507
4,700
8,208
6,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
Pootis_Slayer
Gilgamesh
8
3 / 1 / 0
5,440
495
2,962
5,160
1,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
10
2 / 4 / 2
6,285
571
4,217
8,399
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 10 / 1
5,759
524
2,620
11,210
7,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 9 / 0
4,891
445
1,393
10,450
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 4
7,269
661
6,845
5,416
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
7 / 1 / 6
6,767
615
8,504
8,727
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Rafontra0w0
Amaterasu
10
4 / 2 / 2
5,947
541
2,534
6,994
2,866
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
ShiFury
Medusa
10
2 / 0 / 2
5,821
529
4,009
5,106
1,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 1
5,419
493
2,767
5,339
1,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
25
28
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
1
4
2
0.5
W
7
1
6
10
L
Gilgamesh
Pootis_Slayer
Gilgamesh
3
1
0
3
W
Amaterasu
Rafontra0w0
Amaterasu
4
2
2
2.5
L
Sylvanus
2
4
2
0.75
W
Medusa
ShiFury
Medusa
2
0
2
3
W
3
3
1
1.17
L
1
10
1
0.15
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
24,659
43,427
Taken
31,582
26,431
Mitigated
10,409
6,729
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,845
950
0
1,437
5,416
1,832
879
2,714
2,663
27,970
0
L
4,700
1,877
0
1,762
8,208
6,805
54
588
7,578
0
22,218
W
8,504
2,862
0
3,934
8,727
2,808
0
2,026
6,533
0
37,376
L
Gilgamesh
Pootis_Slayer
Gilgamesh
2,962
481
0
0
5,160
1,750
0
0
5,160
0
15,750
W
Amaterasu
Rafontra0w0
Amaterasu
2,534
628
0
315
6,994
2,866
224
1,442
4,990
0
18,491
L
Sylvanus
4,217
1,358
1,498
3,282
8,399
4,118
705
556
7,781
20,067
7,864
W
Medusa
ShiFury
Medusa
4,009
2,355
0
3,442
5,106
1,474
594
1,194
3,912
0
28,360
W
2,767
597
0
1,294
5,339
1,429
110
418
4,877
0
19,849
L
2,620
697
0
187
11,210
7,574
262
1,674
9,440
13,805
0
L
1,393
750
0
0
10,450
6,184
149
3,525
6,623
8,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
31,223
165
Minions Killed
256
0
Camps Cleared
0
904,238
Distance Traveled
990,493
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,269
661
64
6
0
152,683
1
L
Bellona
5,578
507
38
3
0
205,306
2
W
Fenrir
6,767
615
65
6
0
188,835
2
L
Gilgamesh
5,440
495
30
3
0
185,743
2
W
Amaterasu
5,947
541
33
3
0
235,048
0
L
Sylvanus
6,285
571
59
5
0
165,662
0
W
Medusa
5,821
529
53
5
0
199,948
2
W
Loki
5,419
493
41
4
0
213,979
4
L
Cthulhu
5,759
524
30
3
0
175,676
1
L
Ares
4,891
445
8
1
0
171,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role