Player Matchup

Medusa
Medusa
MFFantasy
Medusa
Level 124
God Stats
2W - 0L
1,777 SR
Queue Stats
80W - 48L
1,603 Elo+
Solo
Bakasura
Bakasura
Punkify
Bakasura
Level 108
God Stats
1W - 6L
1,177 SR
Queue Stats
109W - 97L
1,464 Elo+
Solo
Bacchus
Bacchus
ZDL1
Bacchus
Level 73
God Stats
2W - 3L
1,493 SR
Queue Stats
445W - 456L
1,502 Elo+
Solo
Ymir
Ymir
dagor_98
Ymir
Level 67
God Stats
6W - 7L
1,748 SR
Queue Stats
40W - 51L
1,543 Elo+
Party 1
Sol
Sol
gaizkita1921
Sol
Level 112
God Stats
7W - 5L
1,683 SR
Queue Stats
203W - 200L
1,517 Elo+
Party 1
Team Averages
Level 97
1,576 SR
1,526 Elo+

VS

Team Averages
Level 84
1,502 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
J1ffr0
Bellona
Level 69
God Stats
27W - 20L
1,640 SR
Queue Stats
534W - 535L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
SomeThingSmeLLs
Ratatoskr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Wobbli
Danzaburou
Level 52
God Stats
59W - 44L
1,555 SR
Queue Stats
169W - 203L
1,503 Elo+
Solo
Yemoja
Yemoja
quentin6513
Yemoja
Level 88
God Stats
1W - 2L
1,315 SR
Queue Stats
292W - 280L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MFFantasy
Medusa
20
7 / 0 / 3
13,718
686
16,180
14,101
7,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Punkify
Bakasura
19
3 / 3 / 8
11,798
590
7,504
15,692
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ZDL1
Bacchus
18
7 / 1 / 1
11,737
587
8,867
11,288
14,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
14
1 / 5 / 5
10,617
531
7,280
18,719
18,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 3
10,396
520
16,435
14,505
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 4 / 3
10,715
536
12,265
12,535
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
J1ffr0
Bellona
13
0 / 6 / 1
8,243
412
8,632
18,279
14,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
SomeThingSmeLLs
Ratatoskr
11
0 / 5 / 8
7,494
375
5,997
15,229
4,159
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Wobbli
Danzaburou
15
4 / 5 / 5
9,121
456
10,528
14,545
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
2 / 1 / 6
8,926
446
8,369
11,536
10,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
21
Kills
12
12
Deaths
21
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
4
3
1.88
L
Bellona
J1ffr0
Bellona
0
6
1
0.08
W
Medusa
MFFantasy
Medusa
7
0
3
8.5
W
Bakasura
Punkify
Bakasura
3
3
8
2.33
L
Ratatoskr
SomeThingSmeLLs
Ratatoskr
0
5
8
0.8
L
Danzaburou
Wobbli
Danzaburou
4
5
5
1.3
W
Bacchus
ZDL1
Bacchus
7
1
1
7.5
W
Ymir
1
5
5
0.7
W
3
3
3
1.5
L
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
45,791
74,305
Taken
72,124
51,230
Mitigated
39,760
21,846
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,265
491
0
330
12,535
5,151
0
3,424
8,858
71,956
0
L
Bellona
J1ffr0
Bellona
8,632
2,769
0
5,737
18,279
14,604
682
8,696
9,218
87
43,900
W
Medusa
MFFantasy
Medusa
16,180
7,041
0
6,183
14,101
7,437
3,214
3,281
10,688
0
123,848
W
Bakasura
Punkify
Bakasura
7,504
5,092
0
3,981
15,692
6,142
441
2,923
12,581
0
92,416
L
Ratatoskr
SomeThingSmeLLs
Ratatoskr
5,997
1,696
0
2,093
15,229
4,159
0
5,137
9,802
0
28,911
L
Danzaburou
Wobbli
Danzaburou
10,528
4,402
0
3,982
14,545
5,315
0
8,154
6,391
0
57,249
W
Bacchus
ZDL1
Bacchus
8,867
1,714
0
3,988
11,288
14,157
1,765
793
10,473
61,844
0
W
Ymir
7,280
296
255
1,092
18,719
18,450
330
7,932
10,634
28,791
0
W
16,435
5,573
0
6,347
14,505
5,044
2,706
5,365
9,052
79,042
0
L
Yemoja
8,369
1,042
2,731
2,001
11,536
10,531
0
7,171
4,365
27,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,266
Gold Earned
44,499
655
Minions Killed
423
0
Camps Cleared
0
1,817,178
Distance Traveled
1,820,888
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,715
536
166
8
0
362,581
7
L
Bellona
8,243
412
98
5
0
384,584
5
W
Medusa
13,718
686
212
11
0
373,325
5
W
Bakasura
11,798
590
162
8
0
431,908
0
L
Ratatoskr
7,494
375
48
2
0
393,269
1
L
Danzaburou
9,121
456
87
4
0
343,260
3
W
Bacchus
11,737
587
107
5
0
379,769
0
W
Ymir
10,617
531
37
2
0
322,661
1
W
Sol
10,396
520
137
7
0
309,515
1
L
Yemoja
8,926
446
24
1
0
337,194
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role