Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
OHMYBOXYT
Pele
Level 43
God Stats
33W - 26L
1,549 SR
Queue Stats
154W - 160L
1,506 Elo+
Solo
Cthulhu
Cthulhu
PriestLife
Cthulhu
Level 33
God Stats
1W - 1L
1,709 SR
Queue Stats
36W - 44L
1,330 Elo+
Solo
Zeus
Zeus
stelios4545
Zeus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 177L
1,496 Elo+
Solo
Hou Yi
Hou Yi
theodask
Hou Yi
Level 66
God Stats
12W - 15L
1,517 SR
Queue Stats
534W - 566L
1,389 Elo+
Solo
Team Averages
Level 66
1,555 SR
1,444 Elo+

VS

Team Averages
Level 119
1,501 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Brapooo
The Morrigan
Level 69
God Stats
207W - 317L
1,351 SR
Queue Stats
312W - 507L
1,340 Elo+
Solo
Ymir
Ymir
Ghostenx
Ymir
Level 160
God Stats
52W - 49L
1,645 SR
Queue Stats
555W - 564L
1,546 Elo+
Party 1
Osiris
Osiris
Ivybee
Osiris
Level 154
God Stats
11W - 7L
1,566 SR
Queue Stats
277W - 293L
1,502 Elo+
Party 1
Thanatos
Thanatos
Veterenar1337
Thanatos
Level 128
God Stats
1W - 0L
1,442 SR
Queue Stats
43W - 23L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 3 / 0
4,179
418
1,666
3,267
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
6
1 / 4 / 0
4,560
456
870
5,164
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PriestLife
Cthulhu
7
0 / 2 / 0
4,486
449
1,364
4,673
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 1
4,950
495
2,754
4,926
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
theodask
Hou Yi
9
0 / 2 / 0
5,069
507
370
3,965
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 6
6,404
640
2,486
2,519
698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Brapooo
The Morrigan
11
1 / 1 / 3
6,009
601
1,450
3,420
1,198
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
3 / 0 / 5
6,712
671
1,662
4,101
2,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Ivybee
Osiris
11
5 / 0 / 1
6,500
650
3,316
5,804
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Veterenar1337
Thanatos
11
5 / 0 / 1
6,474
647
4,422
6,890
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
16
16
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
Neith
 
Neith
2
0
6
5
W
The Morrigan
Brapooo
The Morrigan
1
1
3
2.5
W
Ymir
3
0
5
5.5
W
Osiris
Ivybee
Osiris
5
0
1
5.5
L
Pele
1
4
0
0.25
L
Cthulhu
PriestLife
Cthulhu
0
2
0
0
W
Thanatos
Veterenar1337
Thanatos
5
0
1
5.5
L
0
5
1
0.1
L
Hou Yi
theodask
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,024
Damage
13,336
21,995
Taken
22,734
6,509
Mitigated
9,618
4,723
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,666
330
0
906
3,267
548
0
168
3,099
10,532
0
W
Neith
 
Neith
2,486
728
0
810
2,519
698
237
199
2,314
0
29,290
W
The Morrigan
Brapooo
The Morrigan
1,450
222
0
958
3,420
1,198
1,668
1,702
1,446
25,905
0
W
Ymir
1,662
619
0
720
4,101
2,769
429
628
3,433
23,381
0
W
Osiris
Ivybee
Osiris
3,316
289
0
2,099
5,804
2,755
663
1,532
4,084
0
25,569
L
Pele
870
472
0
1,303
5,164
888
0
216
4,948
0
14,527
L
Cthulhu
PriestLife
Cthulhu
1,364
94
53
735
4,673
3,060
0
559
4,114
10,940
0
W
Thanatos
Veterenar1337
Thanatos
4,422
982
0
7,350
6,890
2,198
710
1,145
5,673
0
39,081
L
2,754
237
0
407
4,926
1,017
0
1,362
3,564
27,491
0
L
Hou Yi
theodask
Hou Yi
370
156
0
1,319
3,965
996
0
807
3,158
0
26,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
32,099
204
Minions Killed
282
0
Camps Cleared
0
770,399
Distance Traveled
992,033
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,179
418
26
3
0
88,044
0
W
Neith
6,404
640
63
6
0
196,904
6
W
The Morrigan
6,009
601
48
5
0
165,265
1
W
Ymir
6,712
671
43
4
0
196,920
2
W
Osiris
6,500
650
57
6
0
194,875
1
L
Pele
4,560
456
37
4
0
173,668
0
L
Cthulhu
4,486
449
23
2
0
185,108
1
W
Thanatos
6,474
647
71
7
0
238,069
2
L
Zeus
4,950
495
62
6
0
156,843
3
L
Hou Yi
5,069
507
56
6
0
166,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role