Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Graveofdespair
Ah Puch
Level 93
God Stats
5W - 4L
1,610 SR
Queue Stats
119W - 153L
1,448 Elo+
Party 1
Arachne
Arachne
waffleyness
Arachne
Level 87
God Stats
8W - 2L
1,635 SR
Queue Stats
109W - 168L
1,370 Elo+
Solo
Team Averages
Level 82
1,582 SR
1,439 Elo+

VS

Team Averages
Level 81
1,527 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SillyJester603
Sylvanus
Level 127
God Stats
3W - 5L
1,565 SR
Queue Stats
117W - 118L
1,464 Elo+
Solo
Mulan
Mulan
paperdiamond20
Mulan
Level 28
God Stats
3W - 6L
1,518 SR
Queue Stats
50W - 78L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 0 / 10
9,482
862
7,935
6,610
2,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 9
8,579
780
11,799
7,303
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
waffleyness
Arachne
14
9 / 1 / 3
9,976
907
6,342
6,700
2,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 6 / 2
7,167
652
4,646
8,121
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
4 / 3 / 0
8,146
741
5,247
9,656
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 8 / 5
7,340
667
5,128
13,068
8,241
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
10
10
L
Scylla
 
Scylla
1
6
2
0.33
W
3
4
9
1.88
L
Sylvanus
4
3
0
1.33
L
0
8
5
0.31
W
Arachne
waffleyness
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
15,021
20,613
Taken
30,845
6,860
Mitigated
18,753
7,859
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,935
4,674
0
2,137
6,610
2,125
2,392
3,232
3,212
0
42,698
L
Scylla
 
Scylla
4,646
196
373
254
8,121
2,641
116
3,112
5,009
21,360
0
W
11,799
120
0
1,260
7,303
2,397
68
4,088
3,071
26,823
0
L
Sylvanus
5,247
316
1,391
2,459
9,656
7,871
154
3,978
5,678
21,098
3,411
L
5,128
694
0
270
13,068
8,241
183
4,709
8,359
0
17,326
W
Arachne
waffleyness
Arachne
6,342
4,539
575
3,887
6,700
2,338
0
2,032
4,550
0
30,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
22,653
162
Minions Killed
131
0
Camps Cleared
0
644,678
Distance Traveled
578,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,482
862
89
8
0
211,442
1
L
Scylla
7,167
652
45
4
0
190,030
4
W
Ah Puch
8,579
780
34
3
0
191,371
1
L
Sylvanus
8,146
741
52
5
0
199,794
2
L
Mulan
7,340
667
34
3
0
188,462
2
W
Arachne
9,976
907
39
4
0
241,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role