Player Matchup

Tiamat
Tiamat
Cx REScool
Tiamat
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
31W - 27L
1,468 Elo+
Solo
Xbalanque
Xbalanque
DaskTy
Xbalanque
Level 23
God Stats
22W - 14L
1,622 SR
Queue Stats
39W - 46L
1,442 Elo+
Solo
Nike
Nike
MataZOMBIS1996
Nike
Level 29
God Stats
18W - 22L
1,700 SR
Queue Stats
50W - 61L
1,481 Elo+
Solo
Nemesis
Nemesis
Pacoo_004
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,325 Elo+
Solo
Cthulhu
Cthulhu
di-Python
Cthulhu
Level 8
God Stats
3W - 4L
1,293 SR
Queue Stats
11W - 9L
1,498 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,443 Elo+

VS

Team Averages
Level 17
1,379 SR
1,425 Elo+
Neith
Neith
Brindley95
Neith
Level 5
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
JoshMcNeill1
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,564 Elo+
Solo
Discordia
Discordia
MildBIGBOI69
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,299 Elo+
Solo
Da Ji
Da Ji
StayneAlive
Da Ji
Level 16
God Stats
6W - 4L
1,220 SR
Queue Stats
71W - 72L
1,374 Elo+
Solo
Kukulkan
Kukulkan
TheRealCowzy
Kukulkan
Level 16
God Stats
8W - 10L
1,424 SR
Queue Stats
76W - 81L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cx REScool
Tiamat
20
5 / 10 / 13
13,591
906
15,178
24,750
12,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
DaskTy
Xbalanque
20
17 / 9 / 13
16,777
1,118
39,334
27,123
9,417
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 7 / 19
15,696
1,046
19,465
33,213
19,625
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
Pacoo_004
Nemesis
20
9 / 4 / 11
15,305
1,020
15,150
23,210
8,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
di-Python
Cthulhu
20
4 / 6 / 28
15,502
1,033
20,819
30,749
32,252
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 15 / 18
13,496
900
6,714
24,417
10,476
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
JoshMcNeill1
Erlang Shen
20
8 / 8 / 16
15,193
1,013
21,453
30,089
16,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
MildBIGBOI69
Discordia
20
4 / 7 / 23
15,250
1,017
29,286
16,990
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
19 / 9 / 14
19,004
1,267
38,873
26,300
15,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TheRealCowzy
Kukulkan
20
4 / 3 / 20
15,302
1,020
36,000
19,088
8,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
127
42
Kills
36
36
Deaths
42
84
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Neith
1
15
18
0.67
W
Tiamat
Cx REScool
Tiamat
5
10
13
1.15
W
Xbalanque
DaskTy
Xbalanque
17
9
13
2.61
L
Erlang Shen
JoshMcNeill1
Erlang Shen
8
8
16
2
W
7
7
19
2.36
L
Discordia
MildBIGBOI69
Discordia
4
7
23
2.21
W
Nemesis
Pacoo_004
Nemesis
9
4
11
3.63
L
19
9
14
2.89
L
Kukulkan
TheRealCowzy
Kukulkan
4
3
20
4.67
W
Cthulhu
di-Python
Cthulhu
4
6
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,946
Damage
132,326
139,045
Taken
116,884
82,066
Mitigated
57,710
14,477
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,714
2,328
0
1,193
24,417
10,476
0
7,457
16,960
0
16,281
W
Tiamat
Cx REScool
Tiamat
15,178
1,937
0
1,312
24,750
12,525
0
10,785
13,965
34,769
0
W
Xbalanque
DaskTy
Xbalanque
39,334
18,415
0
8,140
27,123
9,417
0
13,456
13,667
0
82,885
L
Erlang Shen
JoshMcNeill1
Erlang Shen
21,453
12,644
0
2,845
30,089
16,398
0
8,056
22,033
0
36,577
W
19,465
7,431
0
1,450
33,213
19,625
0
17,947
15,266
0
37,656
L
Discordia
MildBIGBOI69
Discordia
29,286
4,179
512
2,184
16,990
6,658
0
4,522
12,468
50,227
0
W
Nemesis
Pacoo_004
Nemesis
15,150
6,353
0
2,237
23,210
8,247
0
11,493
11,717
0
31,438
L
38,873
13,426
0
3,479
26,300
15,701
0
10,446
15,854
0
62,311
L
Kukulkan
TheRealCowzy
Kukulkan
36,000
4,113
96
5,196
19,088
8,477
0
5,516
13,572
83,427
0
W
Cthulhu
di-Python
Cthulhu
20,819
1,241
1,338
0
30,749
32,252
0
11,605
19,144
35,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,871
Gold Earned
78,245
262
Minions Killed
263
8
Camps Cleared
4
1,375,345
Distance Traveled
1,342,875
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,496
900
18
1
0
232,831
1
W
Tiamat
13,591
906
51
3
1
267,733
1
W
Xbalanque
16,777
1,118
107
7
3
240,949
1
L
Erlang Shen
15,193
1,013
21
1
1
303,526
0
W
Nike
15,696
1,046
50
3
1
268,984
0
L
Discordia
15,250
1,017
56
4
0
261,370
0
W
Nemesis
15,305
1,020
19
1
2
310,289
4
L
Da Ji
19,004
1,267
44
3
1
277,715
1
L
Kukulkan
15,302
1,020
124
8
2
267,433
1
W
Cthulhu
15,502
1,033
35
2
1
287,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role