Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fallen_Atombomb
Kuzenbo
Level 160
God Stats
7W - 12L
1,791 SR
Queue Stats
475W - 399L
1,602 Elo+
Party 1
Set
Set
JFEZ
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 191L
1,583 Elo+
Solo
Hachiman
Hachiman
LightningNioh
Hachiman
Level 129
God Stats
4W - 11L
1,555 SR
Queue Stats
231W - 226L
1,598 Elo+
Solo
Cabrakan
Cabrakan
s0ultak3r50
Cabrakan
Level 40
God Stats
3W - 1L
1,338 SR
Queue Stats
280W - 269L
1,571 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,571 Elo+

VS

Team Averages
Level 125
1,491 SR
1,543 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Geth IV
Anubis
Level 156
God Stats
2W - 3L
1,565 SR
Queue Stats
146W - 152L
1,577 Elo+
Solo
Eset
Eset
SKAITHE
Eset
Level 87
God Stats
2W - 6L
1,390 SR
Queue Stats
195W - 205L
1,597 Elo+
Solo
Bakasura
Bakasura
TPthenoob
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 10
9,809
817
8,014
13,221
9,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 13
9,199
767
6,321
23,113
31,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
JFEZ
Set
15
3 / 1 / 12
9,395
783
10,506
11,603
9,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
LightningNioh
Hachiman
17
8 / 1 / 11
10,164
847
14,524
10,132
5,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
s0ultak3r50
Cabrakan
16
7 / 2 / 10
9,827
819
8,782
17,344
25,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 0 / 5
9,499
792
16,923
8,381
3,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Apollo
 
Apollo
13
1 / 6 / 2
7,923
660
9,396
11,040
5,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Geth IV
Anubis
14
1 / 5 / 4
8,301
692
10,892
9,749
5,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
SKAITHE
Eset
16
4 / 3 / 2
9,319
777
13,058
10,756
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
TPthenoob
Bakasura
12
0 / 8 / 3
7,682
640
5,691
12,433
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
22
Kills
7
7
Deaths
22
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
10
4.5
L
Merlin
 
Merlin
1
0
5
3.5
L
Apollo
 
Apollo
1
6
2
0.33
W
0
1
13
6.5
L
Anubis
Geth IV
Anubis
1
5
4
0.6
W
Set
JFEZ
Set
3
1
12
9
W
Hachiman
LightningNioh
Hachiman
8
1
11
13.5
L
Eset
SKAITHE
Eset
4
3
2
1.67
L
Bakasura
TPthenoob
Bakasura
0
8
3
0.19
W
Cabrakan
s0ultak3r50
Cabrakan
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
55,960
75,413
Taken
52,359
80,677
Mitigated
26,590
36,464
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,014
617
12,624
5,030
13,221
9,726
1,338
8,476
4,356
24,493
0
L
Merlin
 
Merlin
16,923
713
1,487
1,202
8,381
3,658
184
3,358
5,023
47,646
0
L
Apollo
 
Apollo
9,396
3,890
1,110
1,368
11,040
5,230
595
4,553
6,487
0
21,347
W
6,321
2,218
3,306
5,638
23,113
31,441
26
11,586
11,222
11,970
0
L
Anubis
Geth IV
Anubis
10,892
1,035
566
1,828
9,749
5,482
0
4,608
5,141
19,925
0
W
Set
JFEZ
Set
10,506
3,602
3,258
2,336
11,603
9,173
1,106
5,827
5,486
0
20,146
W
Hachiman
LightningNioh
Hachiman
14,524
7,187
145
2,045
10,132
5,151
2,831
6,017
3,873
0
36,334
L
Eset
SKAITHE
Eset
13,058
561
1,370
2,733
10,756
6,649
0
5,326
5,430
22,556
0
L
Bakasura
TPthenoob
Bakasura
5,691
3,439
218
1,707
12,433
5,571
1,039
5,272
7,161
0
6,316
W
Cabrakan
s0ultak3r50
Cabrakan
8,782
1,464
1,327
755
17,344
25,186
218
8,553
8,449
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,394
Gold Earned
42,724
119
Minions Killed
144
0
Camps Cleared
0
1,122,325
Distance Traveled
1,060,531
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,809
817
35
3
0
246,002
4
L
Merlin
9,499
792
53
4
0
271,643
7
L
Apollo
7,923
660
31
3
0
184,655
0
W
Kuzenbo
9,199
767
11
1
0
216,346
3
L
Anubis
8,301
692
27
2
0
189,177
0
W
Set
9,395
783
21
2
0
236,358
1
W
Hachiman
10,164
847
43
4
0
202,635
0
L
Eset
9,319
777
21
2
0
202,493
3
L
Bakasura
7,682
640
12
1
0
212,563
1
W
Cabrakan
9,827
819
9
1
0
220,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role