Player Matchup

Ares
Ares
Acceleratë
Ares
Level 14
God Stats
0W - 1L
1,894 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 2
Nemesis
Nemesis
Beiawesome
Nemesis
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
27W - 28L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
Ecnerual275
Gilgamesh
Level 45
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 14L
1,221 Elo+
Party 3
Nu Wa
Nu Wa
Sad Drag
Nu Wa
Level 80
God Stats
2W - 3L
1,931 SR
Queue Stats
98W - 26L
1,769 Elo+
Party 2
Apollo
Apollo
TakashiNamara96
Apollo
Level 26
God Stats
1W - 1L
1,664 SR
Queue Stats
14W - 21L
1,346 Elo+
Party 3
Team Averages
Level 39
1,640 SR
1,489 Elo+

VS

Team Averages
Level 61
1,607 SR
1,411 Elo+
Chiron
Chiron
 
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
TrapGodPollo
Zhong Kui
Level 82
God Stats
25W - 13L
1,603 SR
Queue Stats
266W - 280L
1,387 Elo+
Party 1
Kali
Kali
VA_Sinner
Kali
Level 76
God Stats
3W - 0L
1,649 SR
Queue Stats
100W - 109L
1,360 Elo+
Party 1
Ymir
Ymir
lIl_xSCARx_lIl
Ymir
Level 18
God Stats
3W - 0L
1,846 SR
Queue Stats
13W - 19L
1,289 Elo+
Party 1
Ra
Ra
w1cocopops
Ra
Level 64
God Stats
27W - 23L
1,439 SR
Queue Stats
192W - 184L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,814
568
4,414
8,626
5,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Beiawesome
Nemesis
10
1 / 3 / 2
6,142
512
4,844
9,829
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Ecnerual275
Gilgamesh
11
2 / 4 / 0
6,004
500
3,144
8,976
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Sad Drag
Nu Wa
11
2 / 2 / 3
6,655
555
7,691
6,515
2,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 2
6,106
509
4,006
8,386
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 3 / 0
7,370
614
7,434
7,840
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TrapGodPollo
Zhong Kui
12
2 / 2 / 0
7,090
591
6,400
7,535
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
10
2 / 3 / 1
6,473
539
5,379
8,566
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 3
5,772
481
1,161
7,094
2,629
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 0
7,737
645
6,912
8,245
6,679
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
14
14
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
0
2
L
3
0
2
4
L
Nemesis
Beiawesome
Nemesis
1
3
2
0.67
L
Gilgamesh
Ecnerual275
Gilgamesh
2
4
0
0.5
L
Nu Wa
Sad Drag
Nu Wa
2
2
3
1.75
L
2
5
2
0.6
W
Zhong Kui
TrapGodPollo
Zhong Kui
2
2
0
1
W
Kali
2
3
1
0.83
W
0
1
3
1.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
27,286
42,332
Taken
39,280
17,061
Mitigated
19,955
8,379
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,434
3,861
110
2,689
7,840
2,778
99
2,438
5,402
0
41,672
L
4,414
597
0
1,192
8,626
5,250
0
2,942
5,684
10,860
0
L
Nemesis
Beiawesome
Nemesis
4,844
2,742
0
1,100
9,829
3,413
0
2,638
7,191
0
36,686
L
Gilgamesh
Ecnerual275
Gilgamesh
3,144
1,210
0
2,494
8,976
3,385
0
4,622
4,354
0
22,670
L
Nu Wa
Sad Drag
Nu Wa
7,691
2,358
0
2,042
6,515
2,524
0
1,804
4,711
46,242
0
L
4,006
2,583
0
1,551
8,386
2,489
0
2,467
5,919
0
25,356
W
Zhong Kui
TrapGodPollo
Zhong Kui
6,400
339
0
2,571
7,535
4,686
114
4,019
3,516
45,164
0
W
Kali
5,379
2,609
0
1,996
8,566
3,183
142
3,770
4,796
0
31,675
W
1,161
357
0
1,592
7,094
2,629
292
1,453
5,641
15,919
0
W
6,912
1,435
0
4,305
8,245
6,679
1,679
425
7,820
47,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
34,442
248
Minions Killed
338
0
Camps Cleared
0
1,153,956
Distance Traveled
1,129,316
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,370
614
73
6
0
212,606
0
L
Ares
6,814
568
11
1
0
225,435
2
L
Nemesis
6,142
512
62
5
0
267,227
0
L
Gilgamesh
6,004
500
43
4
0
241,922
0
L
Nu Wa
6,655
555
77
6
0
195,516
4
L
Apollo
6,106
509
55
5
0
223,856
2
W
Zhong Kui
7,090
591
98
8
0
235,214
2
W
Kali
6,473
539
64
5
0
254,287
1
W
Ymir
5,772
481
19
2
0
226,624
2
W
Ra
7,737
645
84
7
0
200,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role