Player Matchup

King Arthur
King Arthur
L1TE_454
King Arthur
Level 23
God Stats
4W - 3L
1,523 SR
Queue Stats
51W - 44L
1,431 Elo+
Solo
Olorun
Olorun
asta-liebe1
Olorun
Level 16
God Stats
2W - 3L
1,274 SR
Queue Stats
163W - 186L
1,310 Elo+
Solo
Ares
Ares
crashdorf
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,589 Elo+
Solo
Pele
Pele
diogomateus06
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Anhur
Anhur
xXLong_clawXx
Anhur
Level 29
God Stats
10W - 9L
1,625 SR
Queue Stats
106W - 107L
1,472 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,467 Elo+

VS

Team Averages
Level 17
1,495 SR
1,461 Elo+
Chaac
Chaac
Calvation_02
Chaac
Level 25
God Stats
10W - 9L
1,773 SR
Queue Stats
131W - 92L
1,587 Elo+
Solo
Odin
Odin
Elite_Swift_12
Odin
Level 6
God Stats
1W - 2L
1,237 SR
Queue Stats
11W - 13L
1,176 Elo+
Solo
Sol
Sol
PegasSmrdi
Sol
Level 17
God Stats
6W - 5L
1,597 SR
Queue Stats
40W - 34L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
langamagi
Ao Kuang
Level 28
God Stats
3W - 4L
1,366 SR
Queue Stats
146W - 148L
1,472 Elo+
Solo
Loki
Loki
tischuurman
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L1TE_454
King Arthur
12
4 / 2 / 0
7,190
553
3,960
7,199
5,037
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
12
2 / 2 / 0
6,453
496
5,402
8,701
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
1 / 3 / 1
5,570
428
1,298
9,181
4,763
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 1
5,971
459
1,111
4,949
1,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
6,838
526
3,281
6,837
1,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,515
578
11,180
9,067
4,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
6,644
511
890
5,972
4,400
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 2
7,239
557
4,999
6,669
2,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
langamagi
Ao Kuang
12
2 / 1 / 0
6,944
534
1,947
8,431
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 0
5,079
391
550
6,152
1,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
10
Kills
11
11
Deaths
13
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
2
2
0
1
L
King Arthur
L1TE_454
King Arthur
4
2
0
2
W
2
1
2
3
L
Olorun
2
2
0
1
L
Ares
1
3
1
0.5
L
1
2
1
0.75
W
Ao Kuang
langamagi
Ao Kuang
2
1
0
2
W
0
8
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
19,566
36,867
Taken
36,291
16,027
Mitigated
15,458
7,946
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
3,418
0
3,802
9,067
4,268
822
2,912
6,155
0
45,247
W
890
600
0
0
5,972
4,400
480
537
5,435
0
26,083
L
King Arthur
L1TE_454
King Arthur
3,960
512
0
500
7,199
5,037
0
1,025
6,174
73
30,688
W
4,999
1,133
0
3,591
6,669
2,522
2,032
1,060
5,609
45,648
0
L
Olorun
5,402
2,750
251
3,762
8,701
3,135
865
1,426
7,275
36,584
2,187
L
Ares
1,298
488
0
1,271
9,181
4,763
0
2,692
6,489
15,979
0
L
1,111
442
0
309
4,949
1,225
0
0
4,949
0
27,521
W
Ao Kuang
langamagi
Ao Kuang
1,947
884
0
2,444
8,431
2,663
308
794
7,637
33,359
0
W
550
159
0
30
6,152
1,605
0
1,111
5,041
0
9,534
L
3,281
772
0
1,853
6,837
1,867
784
1,803
5,034
0
39,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
33,421
303
Minions Killed
271
0
Camps Cleared
0
1,136,980
Distance Traveled
1,182,948
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,515
578
61
5
0
249,930
4
W
Odin
6,644
511
49
4
0
207,162
1
L
King Arthur
7,190
553
76
6
0
235,869
0
W
Sol
7,239
557
80
6
0
244,658
4
L
Olorun
6,453
496
69
5
0
201,860
0
L
Ares
5,570
428
21
2
0
224,518
3
L
Pele
5,971
459
60
5
0
278,113
0
W
Ao Kuang
6,944
534
66
5
0
238,791
4
W
Loki
5,079
391
15
1
0
242,407
3
L
Anhur
6,838
526
77
6
0
196,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role